mirror of https://github.com/PCSX2/pcsx2.git
Create README.md
This commit is contained in:
parent
189c8701d7
commit
127c1ef8bf
|
@ -0,0 +1,37 @@
|
|||
PCSX2 is an open source Playstation 2 emulator. It's purpose is to mimic the the PS2 hardware, using a combination MIPS CPU [Interpreters](http://en.wikipedia.org/wiki/Interpreter_\(computing\)), [Recompilers](http://en.wikipedia.org/wiki/Dynamic_recompilation) and a [Virtual Machine](http://en.wikipedia.org/wiki/Virtual_machine) which manages hardware states and PS2 system memory.
|
||||
|
||||
# Project Details
|
||||
|
||||
The PCSX2 project has been running for more than ten years. Once able to run only a few public domain demos, recent versions enable many games to work at full speed, including popular titles such as *Final Fantasy X* or *Devil May Cry 3*. Visit the *[http://pcsx2.net PCSX2 homepage]* to check the latest compatibility status of games (with more than 2000 titles tested), or ask your doubts in the *[http://forums.pcsx2.net/ Official forums]*.
|
||||
|
||||
The latest officially released version is *1.2.1* (SVN r5875).
|
||||
Installers and binaries for both Windows and Linux are available from **[PCSX2.net](http://pcsx2.net/)**.
|
||||
|
||||
![KOF 2002](https://pcsx2.googlecode.com/svn/wiki/images/Screenshots/KoF2002.jpg "KOF 2002")
|
||||
![Final Fantasy XII](https://pcsx2.googlecode.com/svn/wiki/images/Screenshots/FinalFantasyXII.jpg "Final Fantasy XII")
|
||||
![Odin Sphere](https://pcsx2.googlecode.com/svn/wiki/images/Screenshots/OdinSphere.jpg "Odin Sphere")
|
||||
|
||||
# System Requirements
|
||||
|
||||
## Minimum
|
||||
* Windows/Linux OS
|
||||
* CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
|
||||
* GPU: Any that supports Pixel Shader model 2.0, except Nvidia FX series (broken SM2.0, too slow anyway)
|
||||
* 512MB RAM (note Vista needs at least 2GB to run reliably)
|
||||
|
||||
## Recommended
|
||||
* Windows Vista / Windows 7 (32bit or 64bit) with the latest DirectX
|
||||
* CPU: Intel Core 2 Duo @ 3.2ghz or better
|
||||
* GPU: 8800gt or better (for !Direct3D10 support)
|
||||
* RAM: 1GB on Linux/Windows XP, 2GB or more on Vista
|
||||
|
||||
**Note**: Because of copyright issues, and the complexity of trying to work around it, you need a BIOS dump extracted from a legitimately owned Playstation 2 console to use the emulator.
|
||||
|
||||
**Note:** PCSX2 mainly takes advantage of 2 CPU cores. As of r4865 PCSX2 can now take advantage of a 3rd core using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, however on GS limited games (or on dual core CPUs) it may be a slowdown.
|
||||
|
||||
![Pro Evo 2009](https://pcsx2.googlecode.com/svn/wiki/images/Screenshots/ProEvo2009.jpg "Pro Evo 2009")
|
||||
![Megaman X8](https://pcsx2.googlecode.com/svn/wiki/images/Screenshots/MegamanX8.jpg "Megaman X8")
|
||||
![TOTA](https://pcsx2.googlecode.com/svn/wiki/images/Screenshots/TOTA.jpg "TOTA")
|
||||
|
||||
# Source code stats
|
||||
Coming soon...
|
Loading…
Reference in New Issue