mirror of https://github.com/PCSX2/pcsx2.git
parent
e6b1e1948e
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125b9ea1e1
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@ -885,20 +885,6 @@ bool GSC_GodOfWar(const GSFrameInfo& fi, int& skip)
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return true;
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return true;
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}
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}
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bool GSC_SoTC(const GSFrameInfo& fi, int& skip)
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{
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// Not needed anymore? What did it fix anyway? (rama)
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if (skip == 0)
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{
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if (fi.TME /*&& fi.FBP == 0x03d80*/ && fi.FPSM == 0 && fi.TBP0 == 0x03fc0 && fi.TPSM == 1)
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{
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skip = 48; // Removes sky bloom
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}
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}
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return true;
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}
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bool GSC_FFXGames(const GSFrameInfo& fi, int& skip)
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bool GSC_FFXGames(const GSFrameInfo& fi, int& skip)
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{
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{
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if (skip == 0)
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if (skip == 0)
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@ -1103,7 +1089,6 @@ void GSState::SetupCrcHack()
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lut[CRC::FFXII] = GSC_FFXGames;
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lut[CRC::FFXII] = GSC_FFXGames;
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lut[CRC::RedDeadRevolver] = GSC_RedDeadRevolver;
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lut[CRC::RedDeadRevolver] = GSC_RedDeadRevolver;
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lut[CRC::ShinOnimusha] = GSC_ShinOnimusha;
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lut[CRC::ShinOnimusha] = GSC_ShinOnimusha;
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lut[CRC::SoTC] = GSC_SoTC;
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lut[CRC::XenosagaE3] = GSC_XenosagaE3;
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lut[CRC::XenosagaE3] = GSC_XenosagaE3;
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// Upscaling issues
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// Upscaling issues
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