mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Thrillville fixes
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@ -23929,6 +23929,8 @@ SLES-54454:
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SLES-54455:
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name: "Thrillville"
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region: "PAL-E"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
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@ -24102,6 +24104,8 @@ SLES-54513:
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SLES-54516:
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name: "Thrillville"
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region: "PAL-F-G"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
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@ -24110,6 +24114,8 @@ SLES-54516:
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SLES-54517:
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name: "Thrillville"
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region: "PAL-M3"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
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@ -24923,6 +24929,8 @@ SLES-54805:
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SLES-54806:
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name: "Thrillville - Off the Rails"
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region: "PAL-E"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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@ -24930,6 +24938,8 @@ SLES-54806:
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SLES-54807:
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name: "Thrillville - Off the Rails"
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region: "PAL-F"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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@ -25166,6 +25176,8 @@ SLES-54886:
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SLES-54887:
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name: "Thrillville - Verrückte Achterbahn"
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region: "PAL-G"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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@ -25575,6 +25587,8 @@ SLES-55008:
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SLES-55010:
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name: "Thrillville - Fuori dai Binari"
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region: "PAL-I"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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@ -25582,6 +25596,8 @@ SLES-55010:
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SLES-55011:
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name: "Thrillville - Fuera de Control"
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region: "PAL-S"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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@ -28975,6 +28991,12 @@ SLKA-25342:
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SLKA-25343:
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name: "Thrillville - Off the Rails"
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region: "NTSC-K"
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLKA-25344:
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name: "Tom Clancy's Ghost Recon - Advanced Warfighter"
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region: "NTSC-K"
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@ -63471,6 +63493,8 @@ SLUS-21413:
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name: "Thrillville"
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region: "NTSC-U"
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compat: 5
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
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@ -64428,6 +64452,8 @@ SLUS-21611:
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name: "Thrillville - Off the Rails"
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region: "NTSC-U"
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compat: 5
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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