mirror of https://github.com/PCSX2/pcsx2.git
gsdx: Reuse same selected renderer image/banner for ps1 emu compatibility as ps2.
There's no need to have duplicate images that basically do the same thing. Update the gui to reflect latest changes and use the same images on both. It will reduce plugin size. Remove old images and update VS project files.
This commit is contained in:
parent
5a4541f2f4
commit
119ab90657
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@ -105,10 +105,6 @@ IDB_LOGOGL BITMAP "res\\logo-ogl.bmp"
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IDB_NULL BITMAP "res\\logo-null.bmp"
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IDB_NULL BITMAP "res\\logo-null.bmp"
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IDB_PSX_LOGO11 BITMAP "res\\psx-logo11.bmp"
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IDB_PSX_NULL BITMAP "res\\psx-logo-null.bmp"
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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//
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//
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@ -256,31 +252,31 @@ BEGIN
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COMBOBOX IDC_COLORSPACE,102,47,48,32,CBS_DROPDOWNLIST | WS_TABSTOP
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COMBOBOX IDC_COLORSPACE,102,47,48,32,CBS_DROPDOWNLIST | WS_TABSTOP
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END
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END
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IDD_GPUCONFIG DIALOGEX 0, 0, 189, 199
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IDD_GPUCONFIG DIALOGEX 0, 0, 243, 189
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "Settings..."
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CAPTION "Settings..."
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FONT 8, "MS Shell Dlg", 400, 0, 0x1
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FONT 8, "MS Shell Dlg", 400, 0, 0x1
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BEGIN
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BEGIN
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CONTROL IDB_PSX_LOGO11,IDC_PSX_LOGO11,"Static",SS_BITMAP,7,7,175,42
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CONTROL IDB_LOGO11,IDC_LOGO11,"Static",SS_BITMAP | SS_REALSIZECONTROL,6,6,230,44
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CONTROL IDB_PSX_NULL,IDC_PSX_NULL,"Static",SS_BITMAP,7,7,175,42
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CONTROL IDB_NULL,IDC_NULL,"Static",SS_BITMAP | SS_REALSIZECONTROL,6,6,230,44
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LTEXT "Resolution:",IDC_RESOLUTION_TEXT,7,59,37,8
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LTEXT "Renderer:",IDC_STATIC,7,59,34,8
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COMBOBOX IDC_RESOLUTION,80,57,102,125,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX IDC_RENDERER,105,57,127,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "Renderer:",IDC_STATIC,7,74,34,8
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LTEXT "Resolution:",IDC_RESOLUTION_TEXT,7,74,37,8
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COMBOBOX IDC_RENDERER,80,72,102,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX IDC_RESOLUTION,105,72,127,125,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "Texture Filter (Del):",IDC_STATIC,7,90,64,8
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LTEXT "Texture Filter (Del):",IDC_STATIC,7,90,64,8
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COMBOBOX IDC_FILTER,80,87,102,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX IDC_FILTER,105,87,127,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "Dithering (End):",IDC_STATIC,7,105,52,8
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LTEXT "Dithering (End):",IDC_STATIC,7,105,52,8
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COMBOBOX IDC_DITHERING,80,102,102,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX IDC_DITHERING,105,102,127,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "Aspect Ratio (PgDn):",IDC_STATIC,7,120,68,8
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LTEXT "Aspect Ratio (PgDn):",IDC_STATIC,7,120,68,8
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COMBOBOX IDC_ASPECTRATIO,80,117,102,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX IDC_ASPECTRATIO,105,117,127,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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LTEXT "Extra Rend. Threads:",IDC_STATIC,7,157,70,8
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EDITTEXT IDC_SWTHREADS_EDIT,80,155,35,13,ES_AUTOHSCROLL | ES_NUMBER
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CONTROL "",IDC_SWTHREADS,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,99,161,11,14
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DEFPUSHBUTTON "OK",IDOK,41,178,50,14
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PUSHBUTTON "Cancel",IDCANCEL,98,178,50,14
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LTEXT "Internal Resolution:",IDC_STATIC,7,135,64,8
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LTEXT "Internal Resolution:",IDC_STATIC,7,135,64,8
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COMBOBOX IDC_SCALE,80,132,102,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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COMBOBOX IDC_SCALE,105,132,127,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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CONTROL "Windowed",IDC_WINDOWED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,129,157,49,10
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CONTROL "Windowed",IDC_WINDOWED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,149,49,10
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LTEXT "Extra Rend. Threads:",IDC_STATIC,106,150,70,8
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EDITTEXT IDC_SWTHREADS_EDIT,198,147,34,13,ES_AUTOHSCROLL | ES_NUMBER
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CONTROL "",IDC_SWTHREADS,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,0,0,11,14
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DEFPUSHBUTTON "OK",IDOK,68,168,50,14
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PUSHBUTTON "Cancel",IDCANCEL,125,168,50,14
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END
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END
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IDD_CONFIG DIALOGEX 0, 0, 243, 387
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IDD_CONFIG DIALOGEX 0, 0, 243, 387
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@ -293,8 +293,6 @@
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<Image Include="res\logo-null.bmp" />
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<Image Include="res\logo-null.bmp" />
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<Image Include="res\logo-ogl.bmp" />
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<Image Include="res\logo-ogl.bmp" />
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<Image Include="res\logo11.bmp" />
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<Image Include="res\logo11.bmp" />
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<Image Include="res\psx-logo-null.bmp" />
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<Image Include="res\psx-logo11.bmp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\3rdparty\freetype\builds\windows\freetype.vcxproj">
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<ProjectReference Include="..\..\3rdparty\freetype\builds\windows\freetype.vcxproj">
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@ -606,11 +606,5 @@
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<Image Include="res\logo-null.bmp">
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<Image Include="res\logo-null.bmp">
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<Filter>Resource Files</Filter>
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<Filter>Resource Files</Filter>
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</Image>
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</Image>
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<Image Include="res\psx-logo11.bmp">
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<Filter>Resource Files</Filter>
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</Image>
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<Image Include="res\psx-logo-null.bmp">
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<Filter>Resource Files</Filter>
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</Image>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -111,8 +111,8 @@ void GPUSettingsDlg::UpdateControls()
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESOLUTION), !resscalenotsupported);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESOLUTION), !resscalenotsupported);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESOLUTION_TEXT), !resscalenotsupported);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESOLUTION_TEXT), !resscalenotsupported);
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ShowWindow(GetDlgItem(m_hWnd, IDC_PSX_LOGO11), dx11 ? SW_SHOW : SW_HIDE);
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ShowWindow(GetDlgItem(m_hWnd, IDC_LOGO11), dx11 ? SW_SHOW : SW_HIDE);
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ShowWindow(GetDlgItem(m_hWnd, IDC_PSX_NULL), null ? SW_SHOW : SW_HIDE);
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ShowWindow(GetDlgItem(m_hWnd, IDC_NULL), null ? SW_SHOW : SW_HIDE);
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EnableWindow(GetDlgItem(m_hWnd, IDC_SCALE), sw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_SCALE), sw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_EDIT), sw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_SWTHREADS_EDIT), sw);
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Binary file not shown.
Before Width: | Height: | Size: 55 KiB |
Binary file not shown.
Before Width: | Height: | Size: 55 KiB |
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@ -50,17 +50,13 @@
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#define IDC_SWTHREADS 2063
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#define IDC_SWTHREADS 2063
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#define IDC_SWTHREADS_EDIT 2064
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#define IDC_SWTHREADS_EDIT 2064
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// PSX:
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// PSX:
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#define IDB_PSX_NULL 2070
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#define IDD_GPUCONFIG 2070
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#define IDB_PSX_LOGO11 2072
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#define IDC_ASPECTRATIO 2071
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#define IDC_PSX_NULL 2073
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#define IDC_DITHERING 2072
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#define IDC_PSX_LOGO11 2075
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#define IDC_WINDOWED 2073
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#define IDD_GPUCONFIG 2076
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#define IDC_RESOLUTION_TEXT 2074
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#define IDC_ASPECTRATIO 2077
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#define IDC_RESOLUTION 2075
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#define IDC_DITHERING 2078
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#define IDC_SCALE 2076
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#define IDC_WINDOWED 2079
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#define IDC_RESOLUTION_TEXT 2080
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#define IDC_RESOLUTION 2081
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#define IDC_SCALE 2082
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// Capture:
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// Capture:
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#define IDD_CAPTURE 2090
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#define IDD_CAPTURE 2090
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#define IDC_FILENAME 2091
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#define IDC_FILENAME 2091
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