From 0e268864e2d02d72960f1fa236292070998b9a09 Mon Sep 17 00:00:00 2001 From: Mrlinkwii Date: Tue, 13 Dec 2022 18:47:09 +0000 Subject: [PATCH] GameDB : add EE Nearest Rounding to Blood Omen 2 --- bin/resources/GameIndex.yaml | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 7e3d0aa0ea..cfba71958f 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -10871,11 +10871,15 @@ SLES-50771: name: "Blood Omen 2 - Legend of Kain" region: "PAL-E" compat: 5 + roundModes: + eeRoundMode: 0 # Fixes pathing. gsHWFixes: mipmap: 1 # Fixes glitching textures. SLES-50772: name: "Blood Omen 2 - Legend of Kain" region: "PAL-M3" + roundModes: + eeRoundMode: 0 # Fixes pathing. gsHWFixes: mipmap: 1 # Fixes glitching textures. SLES-50773: @@ -11014,6 +11018,8 @@ SLES-50814: SLES-50815: name: "Blood Omen 2 - Legend of Kain" region: "PAL-G" + roundModes: + eeRoundMode: 0 # Fixes pathing. gsHWFixes: mipmap: 1 # Fixes glitching textures. SLES-50816: @@ -39774,6 +39780,8 @@ SLUS-20024: name: "Legacy of Kain - Blood Omen 2" region: "NTSC-U" compat: 5 + roundModes: + eeRoundMode: 0 # Fixes pathing. gsHWFixes: mipmap: 1 # Fixes glitching textures. SLUS-20028: