mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Add PSM logging to ClearGSLocalMemory()
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@ -5654,8 +5654,8 @@ bool GSRendererHW::TryGSMemClear()
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void GSRendererHW::ClearGSLocalMemory(const GSOffset& off, const GSVector4i& r, u32 vert_color)
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{
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GL_INS(
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"ClearGSLocalMemory(): %08X %d,%d => %d,%d @ BP %x BW %u", vert_color, r.x, r.y, r.z, r.w, off.bp(), off.bw());
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GL_INS("ClearGSLocalMemory(): %08X %d,%d => %d,%d @ BP %x BW %u %s", vert_color, r.x, r.y, r.z, r.w, off.bp(),
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off.bw(), psm_str(off.psm()));
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const u32 psm = (off.psm() == PSMCT32 && m_cached_ctx.FRAME.FBMSK == 0xFF000000u) ? PSMCT24 : off.psm();
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const int format = GSLocalMemory::m_psm[psm].fmt;
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