diff --git a/plugins/GSdx/GSCrc.cpp b/plugins/GSdx/GSCrc.cpp index 034f798687..a6120946a5 100644 --- a/plugins/GSdx/GSCrc.cpp +++ b/plugins/GSdx/GSCrc.cpp @@ -148,9 +148,15 @@ CRC::Game CRC::m_games[] = {0x774DE8E2, ValkyrieProfile2, JP, 0}, {0x04CCB600, ValkyrieProfile2, EU, 0}, {0x47B9B2FD, RadiataStories, US, 0}, - {0xE8FCF8EC, SMTNocturne, US, ZWriteMustNotClear}, // saves/reloads z buffer around shadow drawing - {0xD7273511, SMTDDS1, US, ZWriteMustNotClear}, // saves/reloads z buffer around shadow drawing - {0x1683A6BE, SMTDDS1, EU, ZWriteMustNotClear}, // saves/reloads z buffer around shadow drawing + {0xE8FCF8EC, SMTNocturne, US, ZWriteMustNotClear}, // saves/reloads z buffer around shadow drawing, same issue with all the SMT games following + {0xF0A31EE3, SMTNocturne, EU, ZWriteMustNotClear}, // SMTNocturne (Lucifers Call in EU) + {0xD60DA6D4, SMTNocturne, JP, ZWriteMustNotClear}, // SMTNocturne + {0x0e762e8d, SMTNocturne, JP, ZWriteMustNotClear}, // SMTNocturne Maniacs + {0x47BA9034, SMTNocturne, JP, ZWriteMustNotClear}, // SMTNocturne Maniacs Chronicle + {0xD7273511, SMTDDS1, US, ZWriteMustNotClear}, // SMT Digital Devil Saga + {0x1683A6BE, SMTDDS1, EU, ZWriteMustNotClear}, // SMT Digital Devil Saga + {0x44865CE1, SMTDDS1, JP, ZWriteMustNotClear}, // SMT Digital Devil Saga + //{0xE47C1A9C, SMTDDS2, JP, ZWriteMustNotClear}, // SMTDDS2 (not yet confirmed as needing it) {0x0B8AB37B, RozenMaidenGebetGarden, JP, 0}, };