88GSDX: Removed the "sprite hack" as it should be obsolete, fixed the vertex shader selector key function (the pixel shader was broken in the same way but with the "sprite hack" removed it doesn't matter now).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5310 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
sudonim1@gmail.com 2012-06-19 00:35:42 +00:00
parent c755435eeb
commit 0d9eca8668
10 changed files with 5 additions and 36 deletions

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@ -82,7 +82,7 @@ public:
uint32 key;
};
operator uint32() {return key & 0x3f;}
operator uint32() {return key & 0xff;}
VSSelector() : key(0) {}
};
@ -174,7 +174,6 @@ public:
uint32 ltf:1;
uint32 colclip:2;
uint32 date:2;
uint32 spritehack:1;
};
uint32 key;

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@ -294,7 +294,6 @@ void GSRendererDX::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sourc
ps_sel.tcc = context->TEX0.TCC;
ps_sel.ltf = bilinear && !(ps_sel.fmt <= 2 && ps_sel.wms < 3 && ps_sel.wmt < 3);
ps_sel.rt = tex->m_target;
ps_sel.spritehack = tex->m_spritehack_t;
int w = tex->m_texture->GetWidth();
int h = tex->m_texture->GetHeight();

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@ -420,7 +420,6 @@ void GSHacksDlg::OnInit()
CheckDlgButton(m_hWnd, IDC_ALPHAHACK, theApp.GetConfig("UserHacks_AlphaHack", 0));
CheckDlgButton(m_hWnd, IDC_OFFSETHACK, theApp.GetConfig("UserHacks_HalfPixelOffset", 0));
CheckDlgButton(m_hWnd, IDC_SPRITEHACK, theApp.GetConfig("UserHacks_SpriteHack", 0));
CheckDlgButton(m_hWnd, IDC_WILDHACK, theApp.GetConfig("UserHacks_WildHack", 0));
CheckDlgButton(m_hWnd, IDC_AGGRESSIVECRC, theApp.GetConfig("UserHacks_AggressiveCRC", 0));
CheckDlgButton(m_hWnd, IDC_CHECK_DISABLE_ALL_HACKS, theApp.GetConfig("UserHacks_DisableCrcHacks", 0));
@ -470,11 +469,6 @@ bool GSHacksDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
case IDC_OFFSETHACK:
helpstr = "Halfpixel\n\nMight fix some misaligned fog, bloom, or blend effect.";
break;
case IDC_SPRITEHACK:
helpstr = "Sprite Hack\n\nHelps getting rid of black inner lines in some filtered sprites."
" Half option is the preferred one. Use it for Mana Khemia or ArTonelico for example."
" Full can be used for Tales of Destiny.";
break;
case IDC_WILDHACK:
helpstr = "WildArms\n\nLowers the GS precision to avoid gaps between pixels when"
" upscaling. Full option fixes the text on WildArms games, while Half option might improve portraits"
@ -518,7 +512,6 @@ bool GSHacksDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
theApp.SetConfig("UserHacks_MSAA", cb2msaa[(int)SendMessage(GetDlgItem(m_hWnd, IDC_MSAACB), CB_GETCURSEL, 0, 0)]);
theApp.SetConfig("UserHacks_AlphaHack", (int)IsDlgButtonChecked(m_hWnd, IDC_ALPHAHACK));
theApp.SetConfig("UserHacks_HalfPixelOffset", (int)IsDlgButtonChecked(m_hWnd, IDC_OFFSETHACK));
theApp.SetConfig("UserHacks_SpriteHack", (int)IsDlgButtonChecked(m_hWnd, IDC_SPRITEHACK));
theApp.SetConfig("UserHacks_SkipDraw", (int)SendMessage(GetDlgItem(m_hWnd, IDC_SKIPDRAWHACK), UDM_GETPOS, 0, 0));
theApp.SetConfig("UserHacks_WildHack", (int)IsDlgButtonChecked(m_hWnd, IDC_WILDHACK));
theApp.SetConfig("UserHacks_AggressiveCRC", (int)IsDlgButtonChecked(m_hWnd, IDC_AGGRESSIVECRC));

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@ -25,7 +25,6 @@
GSTextureCache::GSTextureCache(GSRenderer* r)
: m_renderer(r)
{
m_spritehack = !!theApp.GetConfig("UserHacks", 0) ? theApp.GetConfig("UserHacks_SpriteHack", 0) : 0;
UserHacks_HalfPixelOffset = !!theApp.GetConfig("UserHacks", 0) && !!theApp.GetConfig("UserHacks_HalfPixelOffset", 0);
@ -591,16 +590,6 @@ GSTextureCache::Source* GSTextureCache::CreateSource(const GIFRegTEX0& TEX0, con
bool hack = false;
if(m_spritehack && (TEX0.PSM == PSM_PSMT8 || TEX0.PSM == PSM_PSMT8H))
{
src->m_spritehack_t = true;
if(m_spritehack == 2 && TEX0.CPSM != PSM_PSMCT16)
src->m_spritehack_t = false;
}
else
src->m_spritehack_t = false;
if (dst)
{
// TODO: clean up this mess

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@ -63,7 +63,6 @@ public:
bool m_target;
bool m_complete;
bool m_repeating;
bool m_spritehack_t;
vector<GSVector2i>* m_p2t;
public:
@ -107,7 +106,6 @@ protected:
SourceMap m_src;
list<Target*> m_dst[2];
bool m_paltex;
int m_spritehack;
uint8* m_temp;
virtual Source* CreateSource(const GIFRegTEX0& TEX0, const GIFRegTEXA& TEXA, Target* t = NULL);

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@ -177,7 +177,7 @@ void GSDevice11::SetupPS(PSSelector sel, const PSConstantBuffer* cb, PSSamplerSe
if(i == m_ps.end())
{
string str[16];
string str[15];
str[0] = format("%d", sel.fst);
str[1] = format("%d", sel.wms);
@ -194,7 +194,6 @@ void GSDevice11::SetupPS(PSSelector sel, const PSConstantBuffer* cb, PSSamplerSe
str[12] = format("%d", sel.ltf);
str[13] = format("%d", sel.colclip);
str[14] = format("%d", sel.date);
str[15] = format("%d", sel.spritehack);
D3D11_SHADER_MACRO macro[] =
{
@ -213,7 +212,6 @@ void GSDevice11::SetupPS(PSSelector sel, const PSConstantBuffer* cb, PSSamplerSe
{"PS_LTF", str[12].c_str()},
{"PS_COLCLIP", str[13].c_str()},
{"PS_DATE", str[14].c_str()},
{"PS_SPRITEHACK", str[15].c_str()},
{NULL, NULL},
};

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@ -135,7 +135,7 @@ void GSDevice9::SetupPS(PSSelector sel, const PSConstantBuffer* cb, PSSamplerSel
if(i == m_ps.end())
{
string str[15];
string str[14];
str[0] = format("%d", sel.fst);
str[1] = format("%d", sel.wms);
@ -151,7 +151,6 @@ void GSDevice9::SetupPS(PSSelector sel, const PSConstantBuffer* cb, PSSamplerSel
str[11] = format("%d", sel.ltf);
str[12] = format("%d", sel.colclip);
str[13] = format("%d", sel.date);
str[14] = format("%d", sel.spritehack);
D3DXMACRO macro[] =
{
@ -169,7 +168,6 @@ void GSDevice9::SetupPS(PSSelector sel, const PSConstantBuffer* cb, PSSamplerSel
{"PS_LTF", str[11].c_str()},
{"PS_COLCLIP", str[12].c_str()},
{"PS_DATE", str[13].c_str()},
{"PS_SPRITEHACK", str[14].c_str()},
{NULL, NULL},
};

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@ -88,12 +88,11 @@ BEGIN
CONTROL "",IDC_SKIPDRAWHACK,"msctls_updown32",UDS_SETBUDDYINT | UDS_AUTOBUDDY | UDS_ARROWKEYS,68,35,10,14
CONTROL "Alpha",IDC_ALPHAHACK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,54,34,10
CONTROL "Half-pixel Offset",IDC_OFFSETHACK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,71,65,10
CONTROL "Sprite",IDC_SPRITEHACK,"Button",BS_AUTO3STATE | WS_TABSTOP,14,88,35,10
LTEXT "USE AT YOUR OWN RISK!",IDC_STATIC,7,182,84,8,WS_DISABLED
COMBOBOX IDC_MSAACB,35,18,44,63,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
CONTROL "WildArmsOffset",IDC_WILDHACK,"Button",BS_AUTO3STATE | WS_TABSTOP,14,105,64,10
CONTROL "WildArmsOffset",IDC_WILDHACK,"Button",BS_AUTO3STATE | WS_TABSTOP,14,88,64,10
LTEXT "TEXT_GOES_HERE",IDC_HACK_DESCRIPTION,92,20,209,145
CONTROL "Aggressive-CRC",IDC_AGGRESSIVECRC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,122,66,10
CONTROL "Aggressive-CRC",IDC_AGGRESSIVECRC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,105,66,10
CONTROL "Disable CRCs",IDC_CHECK_DISABLE_ALL_HACKS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,157,58,10
END

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@ -33,7 +33,6 @@
#define PS_LTF 1
#define PS_COLCLIP 0
#define PS_DATE 0
#define PS_SPRITEHACK 0
#endif
struct VS_INPUT
@ -505,9 +504,7 @@ void atst(float4 c)
}
else if(PS_ATST == 2) // l
{
#if PS_SPRITEHACK == 0
clip(AREF - a);
#endif
}
else if(PS_ATST == 3) // le
{

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@ -75,7 +75,6 @@
#define IDC_SKIPDRAWHACKEDIT 2048
#define IDC_STATIC10 2049
#define IDC_HACKDISABLED 2050
#define IDC_SPRITEHACK 2051
#define IDRESET 2052
#define IDC_SATURATION_SLIDER 2053
#define IDC_BRIGHTNESS_SLIDER 2055