mirror of https://github.com/PCSX2/pcsx2.git
GSDX: Temporary fix for another unorm precision issue.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5363 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -506,7 +506,7 @@ void datst(PS_INPUT input)
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void atst(float4 c)
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{
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float a = trunc(c.a * 255);
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float a = trunc(c.a * 255 + 0.01);
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if(PS_ATST == 0) // never
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{
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