mirror of https://github.com/PCSX2/pcsx2.git
A few more changes to the patch code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2137 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
6a7c617a65
commit
0d68166b65
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@ -30,10 +30,7 @@
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using namespace Threading;
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extern u8 psxhblankgate;
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// The two functions needed for patches.
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extern void ApplyPatch( int place );
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extern void inifile_read( const char* name );
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extern void ApplyPatch( int place = 1);
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static const uint EECNT_FUTURE_TARGET = 0x10000000;
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@ -361,7 +358,7 @@ static __forceinline void VSyncStart(u32 sCycle)
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psxVBlankStart();
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if (gates) rcntStartGate(true, sCycle); // Counters Start Gate code
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if (EmuConfig.EnablePatches) ApplyPatch(1); // fixme - Apply patches
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if (EmuConfig.EnablePatches) ApplyPatch(); // fixme - Apply patches
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// INTC - VB Blank Start Hack --
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// Hack fix! This corrects a freezeup in Granda 2 where it decides to spin
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@ -21,10 +21,7 @@
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#include "GS.h" // for sending game crc to mtgs
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using namespace std;
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// The two functions needed for patches.
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extern void ApplyPatch( int place );
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extern void inifile_read( const char* name );
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extern void InitPatch(wxString crc);
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u32 ElfCRC;
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@ -500,8 +497,7 @@ void ElfApplyPatches()
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if( !EmuConfig.EnablePatches ) return;
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inifile_read( filename.ToUTF8() );
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ApplyPatch( 0 );
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InitPatch(filename);
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}
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// Fetches the CRC of the game bound to the CDVD plugin.
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294
pcsx2/Patch.cpp
294
pcsx2/Patch.cpp
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@ -115,23 +115,23 @@ void handle_extended_t( IniPatch *p)
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}
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else switch (PrevCheatType)
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{
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case 0x3040:
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{ // vvvvvvvv 00000000 Inc
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case 0x3040: // vvvvvvvv 00000000 Inc
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{
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u32 mem = memRead32(PrevCheatAddr);
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memWrite32(PrevCheatAddr, mem + (p->addr));
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PrevCheatType = 0;
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break;
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}
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case 0x3050:
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{ // vvvvvvvv 00000000 Dec
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case 0x3050: // vvvvvvvv 00000000 Dec
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{
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u32 mem = memRead32(PrevCheatAddr);
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memWrite32(PrevCheatAddr, mem - (p->addr));
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PrevCheatType = 0;
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break;
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}
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case 0x4000: // vvvvvvvv iiiiiiii
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case 0x4000: // vvvvvvvv iiiiiiii
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for(u32 i = 0; i < IterationCount; i++)
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{
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memWrite32((u32)(PrevCheatAddr + (i * IterationIncrement)),(u32)(p->addr + ((u32)p->data * i)));
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@ -139,7 +139,7 @@ void handle_extended_t( IniPatch *p)
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PrevCheatType = 0;
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break;
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case 0x5000: // dddddddd iiiiiiii
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case 0x5000: // dddddddd iiiiiiii
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for(u32 i = 0; i < IterationCount; i++)
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{
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u8 mem = memRead8(PrevCheatAddr + i);
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@ -148,7 +148,7 @@ void handle_extended_t( IniPatch *p)
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PrevCheatType = 0;
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break;
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case 0x6000: // 000Xnnnn iiiiiiii
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case 0x6000: // 000Xnnnn iiiiiiii
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if (IterationIncrement == 0x0)
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{
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//LastType = ((u32)p->addr & 0x000F0000) >> 16;
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@ -220,7 +220,7 @@ void handle_extended_t( IniPatch *p)
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}
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break;
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case 0x6001: // 000Xnnnn iiiiiiii
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case 0x6001: // 000Xnnnn iiiiiiii
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{
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// Read first pointer
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u32 mem = memRead32(PrevCheatAddr & 0x0FFFFFFF);
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@ -250,134 +250,133 @@ void handle_extended_t( IniPatch *p)
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break;
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default:
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if ((p->addr & 0xF0000000) == 0x00000000) // 0aaaaaaa 0000000vv
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{
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memWrite8(p->addr & 0x0FFFFFFF, (u8)p->data & 0x000000FF);
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xF0000000) == 0x10000000) // 0aaaaaaa 0000vvvv
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{
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memWrite16(p->addr & 0x0FFFFFFF, (u16)p->data & 0x0000FFFF);
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xF0000000) == 0x20000000) // 0aaaaaaa vvvvvvvv
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{
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memWrite32(p->addr & 0x0FFFFFFF, (u32)p->data);
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30000000) // 300000vv 0aaaaaaa Inc
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{
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u8 mem = memRead8((u32)p->data);
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memWrite8((u32)p->data, mem + (p->addr & 0x000000FF));
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30100000) // 301000vv 0aaaaaaa Dec
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{
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u8 mem = memRead8((u32)p->data);
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memWrite8((u32)p->data, mem - (p->addr & 0x000000FF));
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30200000) // 3020vvvv 0aaaaaaa Inc
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{
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u16 mem = memRead16((u32)p->data);
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memWrite16((u32)p->data, mem + (p->addr & 0x0000FFFF));
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30300000) // 3030vvvv 0aaaaaaa Dec
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{
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u16 mem = memRead16((u32)p->data);
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memWrite16((u32)p->data, mem - (p->addr & 0x0000FFFF));
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30400000) // 30400000 0aaaaaaa Inc + Another line
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{
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PrevCheatType = 0x3040;
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PrevCheatAddr = (u32)p->data;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30500000) // 30500000 0aaaaaaa Inc + Another line
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{
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PrevCheatType = 0x3050;
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PrevCheatAddr = (u32)p->data;
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}
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else if ((p->addr & 0xF0000000) == 0x40000000) // 4aaaaaaa nnnnssss + Another line
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{
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IterationCount = ((u32)p->data & 0xFFFF0000) / 0x10000;
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IterationIncrement = ((u32)p->data & 0x0000FFFF) * 4;
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PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
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PrevCheatType = 0x4000;
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}
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else if ((p->addr & 0xF0000000) == 0x50000000) // 5sssssss nnnnnnnn + Another line
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{
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PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
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IterationCount = ((u32)p->data);
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PrevCheatType = 0x5000;
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}
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else if ((p->addr & 0xF0000000) == 0x60000000) // 6aaaaaaa 000000vv + Another line/s
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{
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PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
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IterationIncrement = ((u32)p->data);
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IterationCount = 0;
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PrevCheatType = 0x6000;
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}
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else if ((p->addr & 0xF0000000) == 0x70000000)
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{
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if ((p->data & 0x00F00000) == 0x00000000) // 7aaaaaaa 000000vv
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{
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u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
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memWrite8((u32)p->addr & 0x0FFFFFFF,(u8)(mem | (p->data & 0x000000FF)));
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}
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else if ((p->data & 0x00F00000) == 0x00100000) // 7aaaaaaa 0010vvvv
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{
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u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
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memWrite16((u32)p->addr & 0x0FFFFFFF,(u16)(mem | (p->data & 0x0000FFFF)));
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}
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else if ((p->data & 0x00F00000) == 0x00200000) // 7aaaaaaa 002000vv
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{
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u8 mem = memRead8((u32)p->addr&0x0FFFFFFF);
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memWrite8((u32)p->addr & 0x0FFFFFFF,(u8)(mem & (p->data & 0x000000FF)));
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}
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else if ((p->data & 0x00F00000) == 0x00300000) // 7aaaaaaa 0030vvvv
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{
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u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
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memWrite16((u32)p->addr & 0x0FFFFFFF,(u16)(mem & (p->data & 0x0000FFFF)));
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}
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else if ((p->data & 0x00F00000) == 0x00400000) // 7aaaaaaa 004000vv
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{
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u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
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memWrite8((u32)p->addr & 0x0FFFFFFF,(u8)(mem ^ (p->data & 0x000000FF)));
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}
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else if ((p->data & 0x00F00000) == 0x00500000) // 7aaaaaaa 0050vvvv
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{
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u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
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memWrite16((u32)p->addr & 0x0FFFFFFF,(u16)(mem ^ (p->data & 0x0000FFFF)));
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}
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}
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else if (p->addr < 0xE0000000)
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{
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if ((((u32)p->data & 0xFFFF0000) == 0x00000000) ||
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(((u32)p->data & 0xFFFF0000) == 0x00100000) ||
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(((u32)p->data & 0xFFFF0000) == 0x00200000) ||
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(((u32)p->data & 0xFFFF0000) == 0x00300000))
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{
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u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
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if (mem != (0x0000FFFF & (u32)p->data)) SkipCount = 1;
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PrevCheatType = 0;
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}
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}
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else if (p->addr < 0xF0000000)
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{
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// We might be able to substitute:
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// if (((u32)p->data & 0xC0000000) == 0x00000000)
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if ((((u32)p->data & 0xF0000000) == 0x00000000) ||
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(((u32)p->data & 0xF0000000) == 0x10000000) ||
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(((u32)p->data & 0xF0000000) == 0x20000000) ||
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(((u32)p->data & 0xF0000000) == 0x30000000))
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{
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u16 mem = memRead16((u32)p->data & 0x0FFFFFFF);
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if (mem != (0x0000FFFF & (u32)p->addr)) SkipCount = ((u32)p->addr & 0xFFF0000) / 0x10000;
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PrevCheatType = 0;
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}
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}
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if ((p->addr & 0xF0000000) == 0x00000000) // 0aaaaaaa 0000000vv
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{
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memWrite8(p->addr & 0x0FFFFFFF, (u8)p->data & 0x000000FF);
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xF0000000) == 0x10000000) // 0aaaaaaa 0000vvvv
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{
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memWrite16(p->addr & 0x0FFFFFFF, (u16)p->data & 0x0000FFFF);
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xF0000000) == 0x20000000) // 0aaaaaaa vvvvvvvv
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{
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memWrite32(p->addr & 0x0FFFFFFF, (u32)p->data);
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30000000) // 300000vv 0aaaaaaa Inc
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{
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u8 mem = memRead8((u32)p->data);
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memWrite8((u32)p->data, mem + (p->addr & 0x000000FF));
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30100000) // 301000vv 0aaaaaaa Dec
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{
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u8 mem = memRead8((u32)p->data);
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memWrite8((u32)p->data, mem - (p->addr & 0x000000FF));
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30200000) // 3020vvvv 0aaaaaaa Inc
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{
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u16 mem = memRead16((u32)p->data);
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memWrite16((u32)p->data, mem + (p->addr & 0x0000FFFF));
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30300000) // 3030vvvv 0aaaaaaa Dec
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{
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u16 mem = memRead16((u32)p->data);
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memWrite16((u32)p->data, mem - (p->addr & 0x0000FFFF));
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PrevCheatType = 0;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30400000) // 30400000 0aaaaaaa Inc + Another line
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{
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PrevCheatType = 0x3040;
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PrevCheatAddr = (u32)p->data;
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}
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else if ((p->addr & 0xFFFF0000) == 0x30500000) // 30500000 0aaaaaaa Inc + Another line
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{
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PrevCheatType = 0x3050;
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PrevCheatAddr = (u32)p->data;
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}
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else if ((p->addr & 0xF0000000) == 0x40000000) // 4aaaaaaa nnnnssss + Another line
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{
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IterationCount = ((u32)p->data & 0xFFFF0000) / 0x10000;
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IterationIncrement = ((u32)p->data & 0x0000FFFF) * 4;
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PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
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PrevCheatType = 0x4000;
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}
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else if ((p->addr & 0xF0000000) == 0x50000000) // 5sssssss nnnnnnnn + Another line
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{
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PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
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IterationCount = ((u32)p->data);
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PrevCheatType = 0x5000;
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}
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else if ((p->addr & 0xF0000000) == 0x60000000) // 6aaaaaaa 000000vv + Another line/s
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{
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PrevCheatAddr = (u32)p->addr & 0x0FFFFFFF;
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IterationIncrement = ((u32)p->data);
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IterationCount = 0;
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PrevCheatType = 0x6000;
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}
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else if ((p->addr & 0xF0000000) == 0x70000000)
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{
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if ((p->data & 0x00F00000) == 0x00000000) // 7aaaaaaa 000000vv
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{
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u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
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memWrite8((u32)p->addr & 0x0FFFFFFF,(u8)(mem | (p->data & 0x000000FF)));
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}
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else if ((p->data & 0x00F00000) == 0x00100000) // 7aaaaaaa 0010vvvv
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{
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u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
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memWrite16((u32)p->addr & 0x0FFFFFFF,(u16)(mem | (p->data & 0x0000FFFF)));
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}
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else if ((p->data & 0x00F00000) == 0x00200000) // 7aaaaaaa 002000vv
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{
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u8 mem = memRead8((u32)p->addr&0x0FFFFFFF);
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memWrite8((u32)p->addr & 0x0FFFFFFF,(u8)(mem & (p->data & 0x000000FF)));
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}
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else if ((p->data & 0x00F00000) == 0x00300000) // 7aaaaaaa 0030vvvv
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{
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u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
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memWrite16((u32)p->addr & 0x0FFFFFFF,(u16)(mem & (p->data & 0x0000FFFF)));
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}
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else if ((p->data & 0x00F00000) == 0x00400000) // 7aaaaaaa 004000vv
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{
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u8 mem = memRead8((u32)p->addr & 0x0FFFFFFF);
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memWrite8((u32)p->addr & 0x0FFFFFFF,(u8)(mem ^ (p->data & 0x000000FF)));
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}
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else if ((p->data & 0x00F00000) == 0x00500000) // 7aaaaaaa 0050vvvv
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{
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u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
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memWrite16((u32)p->addr & 0x0FFFFFFF,(u16)(mem ^ (p->data & 0x0000FFFF)));
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}
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}
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else if (p->addr < 0xE0000000)
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{
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if ((((u32)p->data & 0xFFFF0000) == 0x00000000) ||
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(((u32)p->data & 0xFFFF0000) == 0x00100000) ||
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(((u32)p->data & 0xFFFF0000) == 0x00200000) ||
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(((u32)p->data & 0xFFFF0000) == 0x00300000))
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{
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u16 mem = memRead16((u32)p->addr & 0x0FFFFFFF);
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if (mem != (0x0000FFFF & (u32)p->data)) SkipCount = 1;
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PrevCheatType = 0;
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}
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}
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else if (p->addr < 0xF0000000)
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{
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if (((u32)p->data & 0xC0000000) == 0x00000000)
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if ((((u32)p->data & 0xF0000000) == 0x00000000) ||
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(((u32)p->data & 0xF0000000) == 0x10000000) ||
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(((u32)p->data & 0xF0000000) == 0x20000000) ||
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(((u32)p->data & 0xF0000000) == 0x30000000))
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{
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u16 mem = memRead16((u32)p->data & 0x0FFFFFFF);
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if (mem != (0x0000FFFF & (u32)p->addr)) SkipCount = ((u32)p->addr & 0xFFF0000) / 0x10000;
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PrevCheatType = 0;
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}
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}
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}
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}
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|
@ -474,7 +473,9 @@ void inifile_trim( wxString& buffer )
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#endif
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void inisection_process( FILE * f1 )
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// This routine recieves a file from inifile_read, trims it,
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// Then sends the command to be parsed.
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void inifile_process( FILE * f1 )
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{
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char buffer[ 1024 ];
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while( fgets( buffer, sizeof( buffer ), f1 ) )
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|
@ -484,8 +485,8 @@ void inisection_process( FILE * f1 )
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}
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}
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|
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//this routine is for reading the ini file
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|
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// This routine creates a pnach filename from the games crc,
|
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// loads it, and passes it to inisection_process to be parsed.
|
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void inifile_read( const char* name )
|
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{
|
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FILE* f1;
|
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|
@ -525,7 +526,7 @@ void inifile_read( const char* name )
|
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return;
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}
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inisection_process( f1 );
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inifile_process( f1 );
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fclose( f1 );
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}
|
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|
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|
@ -588,17 +589,20 @@ void _ApplyPatch(IniPatch *p)
|
|||
//this is for applying patches directly to memory
|
||||
void ApplyPatch(int place)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (place == 0) Console.WriteLn(" patchnumber: %d", patchnumber);
|
||||
|
||||
for (i = 0; i < patchnumber; i++)
|
||||
for (int i = 0; i < patchnumber; i++)
|
||||
{
|
||||
if (Patch[i].placetopatch == place)
|
||||
_ApplyPatch(&Patch[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void InitPatch(wxString crc)
|
||||
{
|
||||
inifile_read(crc.ToUTF8());
|
||||
Console.WriteLn("patchnumber: %d", patchnumber);
|
||||
ApplyPatch(0);
|
||||
}
|
||||
|
||||
void ResetPatch( void )
|
||||
{
|
||||
patchnumber = 0;
|
||||
|
|
|
@ -62,7 +62,7 @@ void inifile_command( char* cmd );
|
|||
void inifile_trim( char* buffer );
|
||||
|
||||
int AddPatch(int Mode, int Place, int Address, int Size, u64 data);
|
||||
void ApplyPatch( int place );
|
||||
void ApplyPatch( int place = 1);
|
||||
void ResetPatch( void );
|
||||
|
||||
extern int g_ZeroGSOptions;
|
||||
|
|
Loading…
Reference in New Issue