mirror of https://github.com/PCSX2/pcsx2.git
onepad: Remove wx2.8 compatibility code
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ab31915ce9
commit
0d43de516c
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@ -128,17 +128,10 @@ GamepadConfiguration::GamepadConfiguration(int pad, wxWindow *parent) : wxFrame(
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);
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// Connect the checkboxes to the OnCheckboxClicked Event
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#if wxMAJOR_VERSION >= 3
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Connect(
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wxEVT_CHECKBOX,
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wxCommandEventHandler(GamepadConfiguration::OnCheckboxChange)
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);
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#else
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Connect(
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wxEVT_COMMAND_CHECKBOX_CLICKED,
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wxCommandEventHandler(GamepadConfiguration::OnCheckboxChange)
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);
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#endif
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Connect(
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wxEVT_CHECKBOX,
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wxCommandEventHandler(GamepadConfiguration::OnCheckboxChange)
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);
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repopulate();
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}
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@ -113,17 +113,10 @@ JoystickConfiguration::JoystickConfiguration(int pad, bool left, wxWindow *paren
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);
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// Connect the checkboxes to the OnCheckboxClicked Event
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#if wxMAJOR_VERSION >= 3
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Connect(
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wxEVT_CHECKBOX,
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wxCommandEventHandler(JoystickConfiguration::OnCheckboxChange)
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);
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#else
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Connect(
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wxEVT_COMMAND_CHECKBOX_CLICKED,
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wxCommandEventHandler(JoystickConfiguration::OnCheckboxChange)
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);
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#endif
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Connect(
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wxEVT_CHECKBOX,
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wxCommandEventHandler(JoystickConfiguration::OnCheckboxChange)
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);
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}
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/**
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@ -632,15 +632,9 @@ void Dialog::config_key(int pad, int key)
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}
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}
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}
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#if wxMAJOR_VERSION >= 3
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m_bt_gamepad[pad][key]->SetLabel(
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KeyName(pad, key, m_simulatedKeys[pad][key]).c_str()
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);
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#else
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m_bt_gamepad[pad][key]->SetLabel(
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wxString(KeyName(pad, key, m_simulatedKeys[pad][key]).c_str(), wxConvUTF8)
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);
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#endif
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m_bt_gamepad[pad][key]->SetLabel(
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KeyName(pad, key, m_simulatedKeys[pad][key]).c_str()
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);
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}
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void Dialog::clear_key(int pad, int key)
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@ -680,15 +674,9 @@ void Dialog::repopulate()
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{
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if (get_key(gamepad_id, key) != 0)
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{
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#if wxMAJOR_VERSION >= 3
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m_bt_gamepad[gamepad_id][key]->SetLabel(
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KeyName(gamepad_id, key).c_str()
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);
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#else
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m_bt_gamepad[gamepad_id][key]->SetLabel(
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wxString(KeyName(gamepad_id, key).c_str(), wxConvUTF8)
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);
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#endif
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m_bt_gamepad[gamepad_id][key]->SetLabel(
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KeyName(gamepad_id, key).c_str()
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);
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m_map_images[gamepad_id][get_key(gamepad_id, key)] = key;
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}
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@ -701,15 +689,11 @@ void Dialog::repopulate()
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{
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int keysym = it->first;
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int key = it->second;
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#if wxMAJOR_VERSION >= 3
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m_bt_gamepad[gamepad_id][key]->SetLabel(
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KeyName(gamepad_id, key, keysym).c_str()
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);
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#else
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m_bt_gamepad[gamepad_id][key]->SetLabel(
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wxString(KeyName(gamepad_id, key, keysym).c_str(), wxConvUTF8)
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);
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#endif
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m_bt_gamepad[gamepad_id][key]->SetLabel(
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KeyName(gamepad_id, key, keysym).c_str()
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);
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m_simulatedKeys[gamepad_id][key] = keysym;
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m_map_images[gamepad_id][keysym] = key;
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}
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