From 0c98b5ff76be582d76bd64992176d643f78f86d6 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Tue, 1 Mar 2022 17:26:16 +1000 Subject: [PATCH] GS/TextureCache: Don't let hash cache memusage go negative --- pcsx2/GS/Renderers/HW/GSTextureCache.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/pcsx2/GS/Renderers/HW/GSTextureCache.cpp b/pcsx2/GS/Renderers/HW/GSTextureCache.cpp index 1ee7f5cd4f..503946caa6 100644 --- a/pcsx2/GS/Renderers/HW/GSTextureCache.cpp +++ b/pcsx2/GS/Renderers/HW/GSTextureCache.cpp @@ -1138,7 +1138,9 @@ void GSTextureCache::IncAge() HashCacheEntry& e = it->second; if (e.refcount == 0 && ++e.age > max_hash_cache_age) { - m_hash_cache_memory_usage -= e.texture->GetMemUsage(); + if (!e.is_replacement) + m_hash_cache_memory_usage -= e.texture->GetMemUsage(); + g_gs_device->Recycle(e.texture); m_hash_cache.erase(it++); }