From 0c78bda3287de60556b56b5da594bc2e472470d4 Mon Sep 17 00:00:00 2001 From: lightningterror <18107717+lightningterror@users.noreply.github.com> Date: Mon, 23 Jan 2023 06:11:40 +0100 Subject: [PATCH] GS-hw: Fix texture shuffle assert which broke debug builds. --- pcsx2/GS/Renderers/HW/GSRendererHW.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index e6b33f9502..9a9e3d6f82 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -1554,7 +1554,7 @@ void GSRendererHW::Draw() } // Texture shuffle is not yet supported with strange clamp mode - ASSERT(!m_texture_shuffle || (context->stack.CLAMP.WMS < 3 && context->stack.WMT < 3)); + ASSERT(!m_texture_shuffle || (context->CLAMP.WMS < 3 && context->CLAMP.WMT < 3)); if (m_src->m_target && m_context->TEX0.PSM == PSM_PSMT8 && single_page && draw_sprite_tex) {