diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 18cbfca6be..1e741bdaf9 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -5040,6 +5040,8 @@ SCES-52529: SCES-52530: name: "Crisis Zone" region: "PAL-M5" + gsHWFixes: + textureInsideRT: 2 # Fixes Grassmarket district boss model. SCES-52564: name: "SingStar" region: "PAL-F" @@ -6516,6 +6518,8 @@ SCKA-20037: SCKA-20038: name: "Time Crisis - Crisis Zone" region: "NTSC-K" + gsHWFixes: + textureInsideRT: 2 # Fixes Grassmarket district boss model. SCKA-20039: name: "Tekken Nina Williams In Death By Degree" region: "NTSC-K" @@ -14184,10 +14188,12 @@ SLES-50731: name: "Need for Speed - Hot Pursuit 2" region: "PAL-M6" compat: 5 + speedHacks: + eeCycleRate: 3 # Fixes intro audio desync. clampModes: vuClampMode: 2 # White textures. gsHWFixes: - halfPixelOffset: 1 # Fixes blurriness. + halfPixelOffset: 2 # Fixes depth line and blur. SLES-50735: name: "Jade Cocoon 2" region: "PAL-E" @@ -19461,6 +19467,7 @@ SLES-52877: gsHWFixes: halfPixelOffset: 2 # Reduces blurriness. Normal Vertex works better, but causes some lights to disappear. roundSprite: 1 # Further reduces blurriness. + bilinearUpscale: 1 # Smooths out fire textures. beforeDraw: "OI_HauntingGround" # Fix bloom. SLES-52882: name: "Stolen" @@ -21533,6 +21540,8 @@ SLES-53561: recommendedBlendingLevel: 2 # Fixes door transitions. halfPixelOffset: 4 # Reduces ghosting. roundSprite: 2 # Reduces ghosting. + mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer. + trilinearFiltering: 1 SLES-53563: name: "Nickelodeon SpongeBob SquarePants and Friends Unite!" region: "PAL-M6" @@ -40329,7 +40338,9 @@ SLPM-65913: region: "NTSC-J" compat: 5 gsHWFixes: - halfPixelOffset: 1 # Fixes blurriness. + halfPixelOffset: 2 # Reduces blurriness. Normal Vertex works better, but causes some lights to disappear. + roundSprite: 1 # Further reduces blurriness. + bilinearUpscale: 1 # Smooths out fire textures. beforeDraw: "OI_HauntingGround" # Fix bloom. SLPM-65914: name: NANA @@ -44650,7 +44661,9 @@ SLPM-66638: name-en: "Demento [CapKore]" region: "NTSC-J" gsHWFixes: - halfPixelOffset: 1 # Fixes blurriness. + halfPixelOffset: 2 # Reduces blurriness. Normal Vertex works better, but causes some lights to disappear. + roundSprite: 1 # Further reduces blurriness. + bilinearUpscale: 1 # Smooths out fire textures. beforeDraw: "OI_HauntingGround" # Fix bloom. SLPM-66639: name: ストリートファイターIII 3rd STRIKE Fight for the future カプコレ @@ -46891,10 +46904,12 @@ SLPM-67527: name: "Need for Speed - Hot Pursuit 2" region: "NTSC-K" compat: 5 + speedHacks: + eeCycleRate: 3 # Fixes intro audio desync. clampModes: vuClampMode: 2 # White textures. gsHWFixes: - halfPixelOffset: 1 # Fixes blurriness. + halfPixelOffset: 2 # Fixes depth line and blur. SLPM-67528: name: "Hajime no Ippo - Victorious Boxers [Championship Edition]" region: "NTSC-K" @@ -54917,6 +54932,8 @@ SLPS-25879: recommendedBlendingLevel: 2 # Fixes door transitions. halfPixelOffset: 4 # Reduces ghosting. roundSprite: 2 # Reduces ghosting. + mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer. + trilinearFiltering: 1 SLPS-25880: name: "True Fortune" region: "NTSC-J" @@ -55218,6 +55235,8 @@ SLPS-25950: recommendedBlendingLevel: 2 # Fixes door transitions. halfPixelOffset: 4 # Reduces ghosting. roundSprite: 2 # Reduces ghosting. + mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer. + trilinearFiltering: 1 SLPS-25953: name: "Daisenryaku VII - Exceed" region: "NTSC-J" @@ -57780,10 +57799,12 @@ SLUS-20362: name: "Need for Speed - Hot Pursuit 2" region: "NTSC-U" compat: 5 + speedHacks: + eeCycleRate: 3 # Fixes intro audio desync. clampModes: vuClampMode: 2 # White textures. gsHWFixes: - halfPixelOffset: 1 # Fixes blurriness. + halfPixelOffset: 2 # Fixes depth line and blur. SLUS-20363: name: "Sled Storm" region: "NTSC-U" @@ -60767,6 +60788,8 @@ SLUS-20927: name: "Time Crisis - Crisis Zone" region: "NTSC-U" compat: 5 + gsHWFixes: + textureInsideRT: 2 # Fixes Grassmarket district boss model. SLUS-20928: name: "Echo Night - Beyond" region: "NTSC-U" @@ -61632,6 +61655,7 @@ SLUS-21075: gsHWFixes: halfPixelOffset: 2 # Reduces blurriness. Normal Vertex works better, but causes some lights to disappear. roundSprite: 1 # Further reduces blurriness. + bilinearUpscale: 1 # Smooths out fire textures. beforeDraw: "OI_HauntingGround" # Fix bloom. SLUS-21076: name: "Atari Anthology" @@ -62776,6 +62800,8 @@ SLUS-21269: recommendedBlendingLevel: 2 # Fixes door transitions. halfPixelOffset: 4 # Reduces ghosting. roundSprite: 2 # Reduces ghosting. + mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer. + trilinearFiltering: 1 SLUS-21270: name: "MS Saga - A New Dawn" region: "NTSC-U" @@ -65805,6 +65831,8 @@ SLUS-21834: name: "Goosebumps Horrorland - Happy Halloween" region: "NTSC-U" compat: 5 + clampModes: + vuClampMode: 3 # Needs both vu0 and vu1 extra+sign clamping to fix crash on flume ride. SLUS-21835: name: "History Channel - Civil War Secret Mission" region: "NTSC-U"