diff --git a/plugins/GSdx/GSCrc.cpp b/plugins/GSdx/GSCrc.cpp index a8c494c357..73bd0d4060 100644 --- a/plugins/GSdx/GSCrc.cpp +++ b/plugins/GSdx/GSCrc.cpp @@ -353,8 +353,6 @@ CRC::Game CRC::m_games[] = {0xC0659AD1, NarutimateAccel, JP, 0}, // cutie comment {0xF3D9DFBE, NarutimateAccel, JP, 0}, {0x59739DDE, Naruto, JP, 0}, // cutie comment - {0xE01F57EC, LegoBatman, US, 0}, // cutie comment - {0xE01F57ED, LegoBatman, EU, 0}, {0xE0347841, XenosagaE3, JP, 0}, // cutie comment {0xA4E88698, XenosagaE3, CH, 0}, {0x2088950A, XenosagaE3, US, 0}, diff --git a/plugins/GSdx/GSCrc.h b/plugins/GSdx/GSCrc.h index 96548d34b3..eeee3be68c 100644 --- a/plugins/GSdx/GSCrc.h +++ b/plugins/GSdx/GSCrc.h @@ -95,7 +95,6 @@ public: KyuuketsuKitanMoonties, Lamune, LegacyOfKainDefiance, - LegoBatman, LordOfTheRingsThirdAge, MajokkoALaMode2, Manhunt2, diff --git a/plugins/GSdx/Renderers/HW/GSHwHack.cpp b/plugins/GSdx/Renderers/HW/GSHwHack.cpp index 9761eb729b..bef48a82d7 100644 --- a/plugins/GSdx/Renderers/HW/GSHwHack.cpp +++ b/plugins/GSdx/Renderers/HW/GSHwHack.cpp @@ -1571,19 +1571,6 @@ bool GSC_SMTNocturneDDS(const GSFrameInfo& fi, int& skip) return true; } -bool GSC_LegoBatman(const GSFrameInfo& fi, int& skip) -{ - if(skip == 0) - { - if(fi.TME && fi.TPSM == PSM_PSMZ16 && fi.FPSM == PSM_PSMCT16 && fi.FBMSK == 0x00000) - { - skip = 3; - } - } - - return true; -} - bool GSC_SoTC(const GSFrameInfo& fi, int& skip) { // Not needed anymore? What did it fix anyway? (rama) @@ -1910,7 +1897,6 @@ void GSState::SetupCrcHack() // Not tested but must be fixed with texture shuffle lut[CRC::CrashNburn] = GSC_CrashNburn; // seem to be a basic depth effect - lut[CRC::LegoBatman] = GSC_LegoBatman; // Those games might requires accurate fbmask lut[CRC::OnePieceGrandAdventure] = GSC_OnePieceGrandAdventure; diff --git a/plugins/GSdx/Window/GSSetting.cpp b/plugins/GSdx/Window/GSSetting.cpp index ecdda14a74..1732e566f5 100644 --- a/plugins/GSdx/Window/GSSetting.cpp +++ b/plugins/GSdx/Window/GSSetting.cpp @@ -53,7 +53,7 @@ const char* dialog_message(int ID, bool* updateText) { "Full:\nFor an optimal experience with Direct3D.\n\n" "Aggressive:\nUse more aggressive CRC hacks.\n" "Removes effects in some games which make the image appear sharper/clearer.\n" - "Affected games: AC4, DBZBT 2 & 3, FF games, GOW games, LegoBatman, MGS3, OnimushaDoD, RE4, SoTC, SMT3, SMTDDS1, SMTDDS2.\n" + "Affected games: AC4, DBZBT 2 & 3, FF games, GOW games, MGS3, OnimushaDoD, RE4, SoTC, SMT3, SMTDDS1, SMTDDS2.\n" "Works as a speedhack for: BleachBB, Kunoichi, Steambot Chronicles, The Simpsons Game."; case IDC_SKIPDRAWHACK: case IDC_SKIPDRAWHACKEDIT: