github labeler: Add/adjust renderer labels based on current renderers.

This commit is contained in:
lightningterror 2022-05-31 01:14:20 +02:00
parent a4088685a0
commit 0b164a7989
1 changed files with 7 additions and 1 deletions

8
.github/labeler.yml vendored
View File

@ -75,9 +75,12 @@
'GS':
- 'pcsx2/GS/*'
- 'pcsx2/GS/**/*'
'GS: Direct3D':
'GS: Direct3D 11':
- 'pcsx2/GS/Renderers/DX11/*'
- 'pcsx2/GS/Renderers/DX11/**/*'
'GS: Direct3D 12':
- 'pcsx2/GS/Renderers/DX12/*'
- 'pcsx2/GS/Renderers/DX12/**/*'
'GS: Hardware':
- 'pcsx2/GS/Renderers/HW/*'
- 'pcsx2/GS/Renderers/HW/**/*'
@ -87,6 +90,9 @@
'GS: Vulkan':
- 'pcsx2/GS/Renderers/Vulkan/*'
- 'pcsx2/GS/Renderers/Vulkan/**/*'
'GS: Metal':
- 'pcsx2/GS/Renderers/Metal/*'
- 'pcsx2/GS/Renderers/Metal/**/*'
'GS: Texture Cache':
- 'pcsx2/GS/Renderers/*TextureCache*.*'
- 'pcsx2/GS/Renderers/**/*TextureCache*.*'