Qt: Update Base Translation

This commit is contained in:
PCSX2 Bot 2024-10-19 00:01:51 +00:00 committed by Ty
parent f77bf1ec6b
commit 0a599e7337
1 changed files with 402 additions and 112 deletions

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@ -1338,6 +1338,34 @@ Leaderboard Position: {1} of {2}</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context>
<name>AnalysisOptionsDialog</name>
<message>
<location filename="../Debugger/AnalysisOptionsDialog.ui" line="20"/>
<source>Analysis Options</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Debugger/AnalysisOptionsDialog.ui" line="32"/>
<source>Changes made here won&apos;t be saved. Edit these settings from the global or per-game settings dialogs to have your changes take effect for future analysis runs.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Debugger/AnalysisOptionsDialog.ui" line="73"/>
<source>Close dialog after analysis has started</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Debugger/AnalysisOptionsDialog.ui" line="96"/>
<source>Analyze</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Debugger/AnalysisOptionsDialog.ui" line="103"/>
<source>Close</source>
<translation type="unfinished"></translation>
</message>
</context>
<context> <context>
<name>AudioExpansionSettingsDialog</name> <name>AudioExpansionSettingsDialog</name>
<message> <message>
@ -3891,75 +3919,332 @@ Do you want to overwrite?</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context>
<name>DebugAnalysisSettingsWidget</name>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="38"/>
<source>Clear Existing Symbols</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="44"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="69"/>
<source>Automatically Select Symbols To Clear</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="86"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="105"/>
<source>Import Symbols</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="132"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="88"/>
<source>Import From ELF</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="139"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="92"/>
<source>Demangle Symbols</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="146"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="95"/>
<source>Demangle Parameters</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="153"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="90"/>
<source>Import Default .sym File</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="169"/>
<source>Import from file (.elf, .sym, etc):</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="229"/>
<source>Add</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="236"/>
<source>Remove</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="255"/>
<source>Scan For Functions</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="263"/>
<source>Scan Mode:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="271"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="115"/>
<source>Scan ELF</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="276"/>
<source>Scan Memory</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="281"/>
<source>Skip</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="291"/>
<source>Custom Address Range:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="329"/>
<source>Start:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="339"/>
<source>End:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="377"/>
<source>Hash Functions</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.ui" line="383"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="141"/>
<source>Gray Out Symbols For Overwritten Functions</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="69"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="88"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="90"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="92"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="95"/>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="141"/>
<source>Checked</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="70"/>
<source>Automatically delete symbols that were generated by any previous analysis runs.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="89"/>
<source>Import symbol tables stored in the game&apos;s boot ELF.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="91"/>
<source>Import symbols from a .sym file with the same name as the loaded ISO file on disk if such a file exists.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="93"/>
<source>Demangle C++ symbols during the import process so that the function and global variable names shown in the debugger are more readable.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="96"/>
<source>Include parameter lists in demangled function names.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="115"/>
<source>Scan Mode</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="116"/>
<source>Choose where the function scanner looks to find functions. This option can be useful if the application loads additional code at runtime.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="128"/>
<source>Custom Address Range</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="128"/>
<source>Unchecked</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="129"/>
<source>Whether to look for functions from the address range specified (Checked), or from the ELF segment containing the entry point (Unchecked).</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="142"/>
<source>Generate hashes for all the detected functions, and gray out the symbols displayed in the debugger for functions that no longer match.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="234"/>
<source>&lt;i&gt;No symbol sources in database.&lt;/i&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="254"/>
<source>&lt;i&gt;Start this game to modify the symbol sources list.&lt;/i&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugAnalysisSettingsWidget.cpp" line="346"/>
<source>Add Symbol File</source>
<translation type="unfinished"></translation>
</message>
</context>
<context> <context>
<name>DebugSettingsWidget</name> <name>DebugSettingsWidget</name>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="36"/> <location filename="../Settings/DebugSettingsWidget.ui" line="36"/>
<location filename="../Settings/DebugSettingsWidget.ui" line="91"/>
<source>Analysis</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="75"/>
<source>These settings control what and when analysis passes should be performed on the program running in the virtual machine so that the resultant information can be shown in the debugger.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="99"/>
<source>Automatically Analyze Program:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="107"/>
<source>Always</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="112"/>
<location filename="../Settings/DebugSettingsWidget.cpp" line="32"/>
<source>If Debugger Is Open</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="117"/>
<source>Never</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="127"/>
<source>Generate Symbols For IRX Exports</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="152"/>
<source>GS</source> <source>GS</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="42"/> <location filename="../Settings/DebugSettingsWidget.ui" line="158"/>
<source>Draw Dumping</source> <source>Draw Dumping</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="50"/> <location filename="../Settings/DebugSettingsWidget.ui" line="166"/>
<source>Dump GS Draws</source> <source>Dump GS Draws</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="57"/> <location filename="../Settings/DebugSettingsWidget.ui" line="173"/>
<source>Save RT</source> <source>Save RT</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="64"/> <location filename="../Settings/DebugSettingsWidget.ui" line="180"/>
<source>Save Frame</source> <source>Save Frame</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="71"/> <location filename="../Settings/DebugSettingsWidget.ui" line="187"/>
<source>Save Texture</source> <source>Save Texture</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="78"/> <location filename="../Settings/DebugSettingsWidget.ui" line="194"/>
<source>Save Depth</source> <source>Save Depth</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="87"/> <location filename="../Settings/DebugSettingsWidget.ui" line="203"/>
<source>Start Draw Number:</source> <source>Start Draw Number:</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="101"/> <location filename="../Settings/DebugSettingsWidget.ui" line="217"/>
<source>Draw Dump Count:</source> <source>Draw Dump Count:</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="118"/> <location filename="../Settings/DebugSettingsWidget.ui" line="234"/>
<source>Hardware Dump Directory:</source> <source>Hardware Dump Directory:</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="125"/> <location filename="../Settings/DebugSettingsWidget.ui" line="241"/>
<source>Software Dump Directory:</source> <source>Software Dump Directory:</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="137"/> <location filename="../Settings/DebugSettingsWidget.ui" line="253"/>
<location filename="../Settings/DebugSettingsWidget.ui" line="158"/> <location filename="../Settings/DebugSettingsWidget.ui" line="274"/>
<source>Browse...</source> <source>Browse...</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Settings/DebugSettingsWidget.ui" line="144"/> <location filename="../Settings/DebugSettingsWidget.ui" line="260"/>
<location filename="../Settings/DebugSettingsWidget.ui" line="165"/> <location filename="../Settings/DebugSettingsWidget.ui" line="281"/>
<source>Open...</source> <source>Open...</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message>
<location filename="../Settings/DebugSettingsWidget.cpp" line="32"/>
<source>Analyze Program</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.cpp" line="33"/>
<source>Choose when the analysis passes should be run: Always (to save time when opening the debugger), If Debugger Is Open (to save memory if you never open the debugger), or Never.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.cpp" line="35"/>
<source>Generate Symbols for IRX Export Tables</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.cpp" line="35"/>
<source>Checked</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.cpp" line="36"/>
<source>Hook IRX module loading/unloading and generate symbols for exported functions on the fly.</source>
<translation type="unfinished"></translation>
</message>
</context> </context>
<context> <context>
<name>DebuggerWindow</name> <name>DebuggerWindow</name>
@ -3969,53 +4254,58 @@ Do you want to overwrite?</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="64"/> <location filename="../Debugger/DebuggerWindow.ui" line="66"/>
<location filename="../Debugger/DebuggerWindow.cpp" line="73"/> <location filename="../Debugger/DebuggerWindow.cpp" line="76"/>
<source>Run</source> <source>Run</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="72"/> <location filename="../Debugger/DebuggerWindow.ui" line="75"/>
<source>Step Into</source> <source>Step Into</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="75"/> <location filename="../Debugger/DebuggerWindow.ui" line="78"/>
<source>F11</source> <source>F11</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="83"/> <location filename="../Debugger/DebuggerWindow.ui" line="87"/>
<source>Step Over</source> <source>Step Over</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="86"/> <location filename="../Debugger/DebuggerWindow.ui" line="90"/>
<source>F10</source> <source>F10</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="94"/> <location filename="../Debugger/DebuggerWindow.ui" line="99"/>
<source>Step Out</source> <source>Step Out</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="97"/> <location filename="../Debugger/DebuggerWindow.ui" line="102"/>
<source>Shift+F11</source> <source>Shift+F11</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="108"/> <location filename="../Debugger/DebuggerWindow.ui" line="114"/>
<source>Always On Top</source> <source>Always On Top</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.ui" line="111"/> <location filename="../Debugger/DebuggerWindow.ui" line="117"/>
<source>Show this window on top</source> <source>Show this window on top</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/DebuggerWindow.cpp" line="64"/> <location filename="../Debugger/DebuggerWindow.ui" line="126"/>
<source>Analyze</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../Debugger/DebuggerWindow.cpp" line="67"/>
<source>Pause</source> <source>Pause</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
@ -10639,7 +10929,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
<context> <context>
<name>GlobalVariableTreeWidget</name> <name>GlobalVariableTreeWidget</name>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="767"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="791"/>
<source>unknown function</source> <source>unknown function</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
@ -18345,119 +18635,119 @@ Scanning recursively takes more time, but will identify files in subdirectories.
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="259"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="283"/>
<source>(unknown source file)</source> <source>(unknown source file)</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="299"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="323"/>
<source>(unknown section)</source> <source>(unknown section)</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="345"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="369"/>
<source>(unknown module)</source> <source>(unknown module)</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="361"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="385"/>
<source>Copy Name</source> <source>Copy Name</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="367"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="391"/>
<source>Copy Mangled Name</source> <source>Copy Mangled Name</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="372"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="396"/>
<source>Copy Location</source> <source>Copy Location</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="378"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="402"/>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="523"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="547"/>
<source>Rename Symbol</source> <source>Rename Symbol</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="384"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="408"/>
<source>Go to in Disassembly</source> <source>Go to in Disassembly</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="388"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="412"/>
<source>Go to in Memory View</source> <source>Go to in Memory View</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="392"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="416"/>
<source>Show Size Column</source> <source>Show Size Column</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="401"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="425"/>
<source>Group by Module</source> <source>Group by Module</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="408"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="432"/>
<source>Group by Section</source> <source>Group by Section</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="413"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="437"/>
<source>Group by Source File</source> <source>Group by Source File</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="423"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="447"/>
<source>Sort by if type is known</source> <source>Sort by if type is known</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="434"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="458"/>
<source>Reset children</source> <source>Reset children</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="437"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="461"/>
<source>Change type temporarily</source> <source>Change type temporarily</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="477"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="501"/>
<source>Confirm Deletion</source> <source>Confirm Deletion</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="477"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="501"/>
<source>Delete &apos;%1&apos;?</source> <source>Delete &apos;%1&apos;?</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="524"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="548"/>
<source>Name:</source> <source>Name:</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="584"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="608"/>
<source>Change Type To</source> <source>Change Type To</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="585"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="609"/>
<source>Type:</source> <source>Type:</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="589"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="613"/>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="600"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="624"/>
<source>Cannot Change Type</source> <source>Cannot Change Type</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="589"/> <location filename="../Debugger/SymbolTree/SymbolTreeWidgets.cpp" line="613"/>
<source>That node cannot have a type.</source> <source>That node cannot have a type.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
@ -20799,42 +21089,42 @@ Scanning recursively takes more time, but will identify files in subdirectories.
<context> <context>
<name>VMManager</name> <name>VMManager</name>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1862"/> <location filename="../../pcsx2/VMManager.cpp" line="1844"/>
<source>Failed to back up old save state {}.</source> <source>Failed to back up old save state {}.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1847"/> <location filename="../../pcsx2/VMManager.cpp" line="1829"/>
<source>Failed to save save state: {}.</source> <source>Failed to save save state: {}.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1016"/> <location filename="../../pcsx2/VMManager.cpp" line="1015"/>
<source>PS2 BIOS ({})</source> <source>PS2 BIOS ({})</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1077"/> <location filename="../../pcsx2/VMManager.cpp" line="1076"/>
<source>Unknown Game</source> <source>Unknown Game</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1257"/> <location filename="../../pcsx2/VMManager.cpp" line="1239"/>
<source>CDVD precaching was cancelled.</source> <source>CDVD precaching was cancelled.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1263"/> <location filename="../../pcsx2/VMManager.cpp" line="1245"/>
<source>CDVD precaching failed: {}</source> <source>CDVD precaching failed: {}</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1356"/> <location filename="../../pcsx2/VMManager.cpp" line="1338"/>
<source>Error</source> <source>Error</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1357"/> <location filename="../../pcsx2/VMManager.cpp" line="1339"/>
<source>PCSX2 requires a PS2 BIOS in order to run. <source>PCSX2 requires a PS2 BIOS in order to run.
For legal reasons, you *must* obtain a BIOS from an actual PS2 unit that you own (borrowing doesn&apos;t count). For legal reasons, you *must* obtain a BIOS from an actual PS2 unit that you own (borrowing doesn&apos;t count).
@ -20845,265 +21135,265 @@ Please consult the FAQs and Guides for further instructions.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1448"/> <location filename="../../pcsx2/VMManager.cpp" line="1430"/>
<source>Resuming state</source> <source>Resuming state</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1453"/> <location filename="../../pcsx2/VMManager.cpp" line="1435"/>
<source>Boot and Debug</source> <source>Boot and Debug</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1821"/> <location filename="../../pcsx2/VMManager.cpp" line="1803"/>
<source>Failed to load save state</source> <source>Failed to load save state</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1894"/> <location filename="../../pcsx2/VMManager.cpp" line="1876"/>
<source>State saved to slot {}.</source> <source>State saved to slot {}.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1901"/> <location filename="../../pcsx2/VMManager.cpp" line="1883"/>
<source>Failed to save save state to slot {}.</source> <source>Failed to save save state to slot {}.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1969"/> <location filename="../../pcsx2/VMManager.cpp" line="1951"/>
<location filename="../../pcsx2/VMManager.cpp" line="2006"/> <location filename="../../pcsx2/VMManager.cpp" line="1988"/>
<source>Loading state</source> <source>Loading state</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1980"/> <location filename="../../pcsx2/VMManager.cpp" line="1962"/>
<source>Failed to load state (Memory card is busy)</source> <source>Failed to load state (Memory card is busy)</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="1999"/> <location filename="../../pcsx2/VMManager.cpp" line="1981"/>
<source>There is no save state in slot {}.</source> <source>There is no save state in slot {}.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2017"/> <location filename="../../pcsx2/VMManager.cpp" line="1999"/>
<source>Failed to load state from slot {} (Memory card is busy)</source> <source>Failed to load state from slot {} (Memory card is busy)</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2023"/> <location filename="../../pcsx2/VMManager.cpp" line="2005"/>
<source>Loading state from slot {}...</source> <source>Loading state from slot {}...</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2032"/> <location filename="../../pcsx2/VMManager.cpp" line="2014"/>
<source>Failed to save state (Memory card is busy)</source> <source>Failed to save state (Memory card is busy)</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2049"/> <location filename="../../pcsx2/VMManager.cpp" line="2031"/>
<source>Failed to save state to slot {} (Memory card is busy)</source> <source>Failed to save state to slot {} (Memory card is busy)</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2056"/> <location filename="../../pcsx2/VMManager.cpp" line="2038"/>
<source>Saving state to slot {}...</source> <source>Saving state to slot {}...</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2222"/> <location filename="../../pcsx2/VMManager.cpp" line="2204"/>
<source>Frame advancing</source> <source>Frame advancing</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2250"/> <location filename="../../pcsx2/VMManager.cpp" line="2232"/>
<source>Disc removed.</source> <source>Disc removed.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2256"/> <location filename="../../pcsx2/VMManager.cpp" line="2238"/>
<source>Disc changed to &apos;{}&apos;.</source> <source>Disc changed to &apos;{}&apos;.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2265"/> <location filename="../../pcsx2/VMManager.cpp" line="2247"/>
<source>Failed to open new disc image &apos;{}&apos;. Reverting to old image. <source>Failed to open new disc image &apos;{}&apos;. Reverting to old image.
Error was: {}</source> Error was: {}</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="2274"/> <location filename="../../pcsx2/VMManager.cpp" line="2256"/>
<source>Failed to switch back to old disc image. Removing disc. <source>Failed to switch back to old disc image. Removing disc.
Error was: {}</source> Error was: {}</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3059"/> <location filename="../../pcsx2/VMManager.cpp" line="3041"/>
<source>Cheats have been disabled due to achievements hardcore mode.</source> <source>Cheats have been disabled due to achievements hardcore mode.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3112"/> <location filename="../../pcsx2/VMManager.cpp" line="3094"/>
<source>Fast CDVD is enabled, this may break games.</source> <source>Fast CDVD is enabled, this may break games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3116"/> <location filename="../../pcsx2/VMManager.cpp" line="3098"/>
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source> <source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3126"/> <location filename="../../pcsx2/VMManager.cpp" line="3108"/>
<source>Upscale multiplier is below native, this will break rendering.</source> <source>Upscale multiplier is below native, this will break rendering.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3166"/> <location filename="../../pcsx2/VMManager.cpp" line="3148"/>
<source>Mipmapping is disabled. This may break rendering in some games.</source> <source>Mipmapping is disabled. This may break rendering in some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3172"/> <location filename="../../pcsx2/VMManager.cpp" line="3154"/>
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source> <source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3635"/> <location filename="../../pcsx2/VMManager.cpp" line="3617"/>
<source>No Game Running</source> <source>No Game Running</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3131"/> <location filename="../../pcsx2/VMManager.cpp" line="3113"/>
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source> <source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3136"/> <location filename="../../pcsx2/VMManager.cpp" line="3118"/>
<source>Blending Accuracy is below Basic, this may break effects in some games.</source> <source>Blending Accuracy is below Basic, this may break effects in some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3141"/> <location filename="../../pcsx2/VMManager.cpp" line="3123"/>
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source> <source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3178"/> <location filename="../../pcsx2/VMManager.cpp" line="3160"/>
<source>EE FPU Round Mode is not set to default, this may break some games.</source> <source>EE FPU Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3184"/> <location filename="../../pcsx2/VMManager.cpp" line="3166"/>
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source> <source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3189"/> <location filename="../../pcsx2/VMManager.cpp" line="3171"/>
<source>VU0 Round Mode is not set to default, this may break some games.</source> <source>VU0 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3194"/> <location filename="../../pcsx2/VMManager.cpp" line="3176"/>
<source>VU1 Round Mode is not set to default, this may break some games.</source> <source>VU1 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3201"/> <location filename="../../pcsx2/VMManager.cpp" line="3183"/>
<source>VU Clamp Mode is not set to default, this may break some games.</source> <source>VU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3206"/> <location filename="../../pcsx2/VMManager.cpp" line="3188"/>
<source>128MB RAM is enabled. Compatibility with some games may be affected.</source> <source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3211"/> <location filename="../../pcsx2/VMManager.cpp" line="3193"/>
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source> <source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3216"/> <location filename="../../pcsx2/VMManager.cpp" line="3198"/>
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source> <source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3220"/> <location filename="../../pcsx2/VMManager.cpp" line="3202"/>
<source>Frame rate for NTSC is not default. This may break some games.</source> <source>Frame rate for NTSC is not default. This may break some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3222"/> <location filename="../../pcsx2/VMManager.cpp" line="3204"/>
<source>Frame rate for PAL is not default. This may break some games.</source> <source>Frame rate for PAL is not default. This may break some games.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3241"/> <location filename="../../pcsx2/VMManager.cpp" line="3223"/>
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source> <source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3246"/> <location filename="../../pcsx2/VMManager.cpp" line="3228"/>
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source> <source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3251"/> <location filename="../../pcsx2/VMManager.cpp" line="3233"/>
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source> <source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3256"/> <location filename="../../pcsx2/VMManager.cpp" line="3238"/>
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source> <source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3261"/> <location filename="../../pcsx2/VMManager.cpp" line="3243"/>
<source>EE Cache is enabled, this will significantly reduce performance.</source> <source>EE Cache is enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3266"/> <location filename="../../pcsx2/VMManager.cpp" line="3248"/>
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source> <source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3271"/> <location filename="../../pcsx2/VMManager.cpp" line="3253"/>
<source>INTC Spin Detection is not enabled, this may reduce performance.</source> <source>INTC Spin Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3274"/> <location filename="../../pcsx2/VMManager.cpp" line="3256"/>
<source>Fastmem is not enabled, this will reduce performance.</source> <source>Fastmem is not enabled, this will reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3278"/> <location filename="../../pcsx2/VMManager.cpp" line="3260"/>
<source>Instant VU1 is disabled, this may reduce performance.</source> <source>Instant VU1 is disabled, this may reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3283"/> <location filename="../../pcsx2/VMManager.cpp" line="3265"/>
<source>mVU Flag Hack is not enabled, this may reduce performance.</source> <source>mVU Flag Hack is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3146"/> <location filename="../../pcsx2/VMManager.cpp" line="3128"/>
<source>GPU Palette Conversion is enabled, this may reduce performance.</source> <source>GPU Palette Conversion is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3151"/> <location filename="../../pcsx2/VMManager.cpp" line="3133"/>
<source>Texture Preloading is not Full, this may reduce performance.</source> <source>Texture Preloading is not Full, this may reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3156"/> <location filename="../../pcsx2/VMManager.cpp" line="3138"/>
<source>Estimate texture region is enabled, this may reduce performance.</source> <source>Estimate texture region is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../../pcsx2/VMManager.cpp" line="3161"/> <location filename="../../pcsx2/VMManager.cpp" line="3143"/>
<source>Texture dumping is enabled, this will continually dump textures to disk.</source> <source>Texture dumping is enabled, this will continually dump textures to disk.</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>