mirror of https://github.com/PCSX2/pcsx2.git
Translations: Fix missing context marker on Manual Hardware Fixes string
Fixes CTD when OSD messages print
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@ -3796,6 +3796,11 @@ You can adjust the blending level in Game Properties to improve
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graphical quality, but this will increase system requirements.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="912"/>
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<source>Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>GameFixSettingsWidget</name>
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@ -9108,6 +9113,11 @@ This action cannot be reversed, and you will lose any saves on the card.</source
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<source>{}{} cheat patches</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Patch.cpp" line="608"/>
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<source>{} are active.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Patch.cpp" line="613"/>
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<source>No cheats or patches (widescreen, compatibility or others) are found / enabled.</source>
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@ -909,8 +909,8 @@ u32 GameDatabaseSchema::GameEntry::applyGSHardwareFixes(Pcsx2Config::GSOptions&
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{
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Host::AddKeyedOSDMessage("HWFixesWarning",
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fmt::format(ICON_FA_MAGIC " {}\n{}",
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TRANSLATE_SV("Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:",
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disabled_fixes)),
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TRANSLATE_SV("GameDatabase", "Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:"),
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disabled_fixes),
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Host::OSD_ERROR_DURATION);
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}
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else
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@ -605,7 +605,7 @@ void Patch::UpdateActivePatches(bool reload_enabled_list, bool verbose, bool ver
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if (!message.empty())
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{
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Host::AddIconOSDMessage("LoadPatches", ICON_FA_FILE_CODE,
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fmt::format(TRANSLATE_SV("{} are active.", message)), Host::OSD_INFO_DURATION);
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fmt::format(TRANSLATE_SV("Patch", "{} are active."), message), Host::OSD_INFO_DURATION);
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}
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else
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{
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