mirror of https://github.com/PCSX2/pcsx2.git
SPU2: Temporary CDDA fix
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@ -43,12 +43,8 @@ StereoOut32 V_Core::ReadInput_HiFi()
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if (Index == 1)
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{
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// CDDA Mode:
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// give 30 bit data (SndOut downsamples the rest of the way)
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// HACKFIX: 28 bits seems better according to rama. I should take some time and do some
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// bitcounting on this one. --air
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retval.Left >>= 4;
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retval.Right >>= 4;
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retval.Left >>= 16;
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retval.Right >>= 16;
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}
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// Simulate MADR increase, GTA VC tracks the MADR address for calculating a certain point in the buffer
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