mirror of https://github.com/PCSX2/pcsx2.git
Gsdx: Height change on Gregory's recommendation :)
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@ -48,7 +48,7 @@ void GSRendererHW::SetScaling() {
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return;
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}
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m_height = m_buffer_size <= 640 ? 512 : (int)(m_buffer_size*0.8);
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m_height = m_buffer_size < 1024 ? 512 : 1024;
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if (!m_nativeres)
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{
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m_upscale_multiplier = theApp.GetConfig("upscale_multiplier", m_upscale_multiplier);
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