diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts
index dee3f691d6..2cebe17495 100644
--- a/pcsx2-qt/Translations/pcsx2-qt_en.ts
+++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts
@@ -3798,12 +3798,12 @@ Achievements: %5 (%6)
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@@ -3859,7 +3859,7 @@ Achievements: %5 (%6)
GameDatabase
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@@ -4262,394 +4262,405 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Leave the code as-is, translate the country's name.
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Refers to the shared settings profile.
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@@ -4711,13 +4722,13 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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@@ -4725,17 +4736,15 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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@@ -4805,7 +4814,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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Smooth: Refers to the texture clarity.
@@ -4824,8 +4833,8 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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Percentage sign that shows next to a value. You might want to add a space before if your language requires it.
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@@ -4871,37 +4880,37 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -4912,7 +4921,7 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -4923,13 +4932,13 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -4940,7 +4949,7 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -5007,7 +5016,7 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -5054,7 +5063,7 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -5070,7 +5079,7 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -5106,31 +5115,31 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -5146,15 +5155,15 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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@@ -5164,222 +5173,215 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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0 (Disabled)
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CLUT: Color Look Up Table, often referred to as a palette in non-PS2 things. GPU Target CLUT: GPU handling of when a game uses data from a render target as a CLUT.
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@@ -5389,503 +5391,503 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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Wild Arms: name of a game series. Leave as-is or use an official translation.
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You might find an official translation for this on AMD's website (Spanish version linked): https://www.amd.com/es/technologies/radeon-software-fidelityfx
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Lottes = Timothy Lottes, the creator of the shader filter. Leave as-is. CRT= Cathode Ray Tube, an old type of television technology.
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Advanced here refers to the advanced graphics options.
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Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit \nSwap chain: see Microsoft's Terminology Portal.
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@@ -5894,70 +5896,70 @@ Swap chain: see Microsoft's Terminology Portal.
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Unit that will appear next to a number. Alter the space or whatever is needed before the text depending on your language.
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@@ -6024,773 +6026,763 @@ Swap chain: see Microsoft's Terminology Portal.
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PCRTC: Programmable CRT (Cathode Ray Tube) Controller.
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Namco: a game publisher and development company. Leave the name as-is. Ace Combat, Tekken, Soul Calibur: game names. Leave as-is or use official translations.
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ST and UV are different types of texture coordinates, like XY would be spatial coordinates.
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Wild Arms: name of a game series. Leave as-is or use an official translation.
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You might find an official translation for this on AMD's website (Spanish version linked): https://www.amd.com/es/technologies/radeon-software-fidelityfx
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Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit
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This string refers to a default codec, whether it's an audio codec or a video codec.
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@@ -9571,7 +9563,7 @@ This action cannot be reversed, and you will lose any saves on the card.
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@@ -9939,206 +9931,201 @@ Otherwise delete the savestate and do a fresh boot.
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@@ -10673,7 +10660,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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@@ -10682,7 +10669,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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@@ -10691,7 +10678,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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@@ -10700,7 +10687,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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@@ -10755,7 +10742,7 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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@@ -11975,12 +11962,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
VMManager
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