mirror of https://github.com/PCSX2/pcsx2.git
GS/Vulkan: Add env var for non-semantic debug info
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@ -380,8 +380,15 @@ bool GSDeviceVK::SelectDeviceExtensions(ExtensionList* extension_list, bool enab
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m_optional_extensions.vk_ext_line_rasterization = SupportsExtension(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME,
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m_optional_extensions.vk_ext_line_rasterization = SupportsExtension(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME,
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require_line_rasterization);
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require_line_rasterization);
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m_optional_extensions.vk_khr_driver_properties = SupportsExtension(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, false);
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m_optional_extensions.vk_khr_driver_properties = SupportsExtension(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, false);
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m_optional_extensions.vk_khr_shader_non_semantic_info =
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SupportsExtension(VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME, false);
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// glslang generates debug info instructions before phi nodes at the beginning of blocks when non-semantic debug info
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// is enabled, triggering errors by spirv-val. Gate it by an environment variable if you want source debugging until
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// this is fixed.
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if (const char* val = std::getenv("USE_NON_SEMANTIC_DEBUG_INFO"); val && StringUtil::FromChars<bool>(val).value_or(false))
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{
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m_optional_extensions.vk_khr_shader_non_semantic_info =
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SupportsExtension(VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME, false);
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}
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#ifdef _WIN32
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#ifdef _WIN32
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m_optional_extensions.vk_ext_full_screen_exclusive =
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m_optional_extensions.vk_ext_full_screen_exclusive =
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