mirror of https://github.com/PCSX2/pcsx2.git
Merge pull request #1372 from PCSX2-Alpha/Windows_GUI
GSDX-Windows: Add "Large Framebuffer" option
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commit
06dba2d258
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@ -136,11 +136,9 @@ const char* dialog_message(int ID, bool* updateText) {
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case IDC_FAST_TC_INV:
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return "By default, the texture cache handles partial invalidations. Unfortunately it is very costly to compute CPU wise."
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"\n\nThis hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load.\n\nIt helps snowblind engine game.";
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#ifdef __linux__
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case IDC_LARGE_FB:
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return "Allocate a large framebuffer to be compliant with GS memory (help FMV flickering).\n"
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return "Allocate a large framebuffer to be compliant with GS memory (Prevents FMV flickering).\n"
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"It increases GPU/memory requirements.";
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#endif
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default:
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if (updateText)
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*updateText = false;
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@ -155,6 +155,7 @@ void GSSettingsDlg::OnInit()
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ComboBoxInit(IDC_CRC_LEVEL, theApp.m_gs_crc_level, theApp.GetConfig("crc_hack_level", 3));
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CheckDlgButton(m_hWnd, IDC_PALTEX, theApp.GetConfig("paltex", 0));
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CheckDlgButton(m_hWnd, IDC_LARGE_FB, theApp.GetConfig("large_framebuffer", 1));
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CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1));
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CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1));
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CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0));
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@ -185,6 +186,7 @@ void GSSettingsDlg::OnInit()
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AddTooltip(IDC_SWTHREADS_EDIT);
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AddTooltip(IDC_FBA);
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AddTooltip(IDC_LOGZ);
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AddTooltip(IDC_LARGE_FB);
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UpdateControls();
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}
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@ -275,6 +277,7 @@ bool GSSettingsDlg::OnCommand(HWND hWnd, UINT id, UINT code)
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}
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theApp.SetConfig("paltex", (int)IsDlgButtonChecked(m_hWnd, IDC_PALTEX));
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theApp.SetConfig("large_framebuffer", (int)IsDlgButtonChecked(m_hWnd, IDC_LARGE_FB));
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theApp.SetConfig("logz", (int)IsDlgButtonChecked(m_hWnd, IDC_LOGZ));
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theApp.SetConfig("fba", (int)IsDlgButtonChecked(m_hWnd, IDC_FBA));
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theApp.SetConfig("aa1", (int)IsDlgButtonChecked(m_hWnd, IDC_AA1));
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@ -386,6 +389,7 @@ void GSSettingsDlg::UpdateControls()
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ShowWindow(GetDlgItem(m_hWnd, IDC_TC_DEPTH), ogl ? SW_SHOW : SW_HIDE);
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EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_LARGE_FB), integer_scaling > 1 && hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL_TEXT), hw);
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EnableWindow(GetDlgItem(m_hWnd, IDC_OPENCL_DEVICE), ocl);
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EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !integer_scaling);
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@ -255,6 +255,7 @@ BEGIN
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CONTROL "Enable HW Hacks",IDC_HACKS_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,223,71,10
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PUSHBUTTON "Configure Hacks",IDC_HACKSBUTTON,105,221,127,14
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CONTROL "Accurate Date",IDC_ACCURATE_DATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,239,72,8
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CONTROL "Large Framebuffer",IDC_LARGE_FB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,105,128,90,10
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LTEXT "Blending Unit Accuracy:",IDC_ACCURATE_BLEND_UNIT_TEXT,22,252,79,10
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COMBOBOX IDC_ACCURATE_BLEND_UNIT,105,251,127,63,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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CONTROL "Logarithmic Z",IDC_LOGZ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,239,90,8
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@ -103,6 +103,7 @@
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#define IDC_TVSHADER 2099
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#define IDC_SAFE_FBMASK 2100
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#define IDC_FAST_TC_INV 2101
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#define IDC_LARGE_FB 2102
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#define IDR_CONVERT_FX 10000
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#define IDR_TFX_FX 10001
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#define IDR_MERGE_FX 10002
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@ -121,7 +122,7 @@
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 10013
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 2102
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#define _APS_NEXT_CONTROL_VALUE 2103
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#define _APS_NEXT_SYMED_VALUE 5000
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#endif
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#endif
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