Context.cpp: fix minor typo

This commit is contained in:
TheTechnician27 2023-02-11 00:33:41 -06:00 committed by refractionpcsx2
parent 9c720efe46
commit 06db8eec48
1 changed files with 1 additions and 1 deletions

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@ -119,7 +119,7 @@ namespace GL
if (!context)
return nullptr;
Console.WriteLn("Created a %s context", context->IsGLES() ? "OpenGL ES" : "OpenGL");
Console.WriteLn("Created an %s context", context->IsGLES() ? "OpenGL ES" : "OpenGL");
// NOTE: Not thread-safe. But this is okay, since we're not going to be creating more than one context at a time.
static Context* context_being_created;