diff --git a/pcsx2/SPU2/spu2.cpp b/pcsx2/SPU2/spu2.cpp index 4361c28077..7659788ae0 100644 --- a/pcsx2/SPU2/spu2.cpp +++ b/pcsx2/SPU2/spu2.cpp @@ -150,7 +150,7 @@ s32 SPU2reset() memset(spu2regs, 0, 0x010000); memset(_spu2mem, 0, 0x200000); memset(_spu2mem + 0x2800, 7, 0x10); // from BIOS reversal. Locks the voices so they don't run free. - + memset(_spu2mem + 0xe870, 7, 0x10); // Loop which gets left over by the BIOS, Megaman X7 relies on it being there. Spdif.Info = 0; // Reset IRQ Status if it got set in a previously run game Cores[0].Init(0);