diff --git a/plugins/GSdx/Renderers/HW/GSHwHack.cpp b/plugins/GSdx/Renderers/HW/GSHwHack.cpp index a9d0e8ac0c..7351fa699a 100644 --- a/plugins/GSdx/Renderers/HW/GSHwHack.cpp +++ b/plugins/GSdx/Renderers/HW/GSHwHack.cpp @@ -765,27 +765,6 @@ bool GSC_SakuraWarsSoLongMyLove(const GSFrameInfo& fi, int& skip) return true; } -bool GSC_SonicUnleashed(const GSFrameInfo& fi, int& skip) -{ - if(skip == 0) - { - if(fi.TME && fi.FPSM == PSM_PSMCT16S && fi.TBP0 == 0x00000 && fi.TPSM == PSM_PSMCT16) - { - // Improper Texture shuffle emulation. - skip = 1000; // shadow - } - } - else - { - if(fi.TME && fi.FBP == 0x00000 && fi.FPSM == PSM_PSMCT16 && fi.TPSM == PSM_PSMCT16S) - { - skip = 2; - } - } - - return true; -} - bool GSC_FightingBeautyWulong(const GSFrameInfo& fi, int& skip) { if(skip == 0) @@ -1518,7 +1497,6 @@ void GSState::SetupCrcHack() // Texture shuffle lut[CRC::BigMuthaTruckers] = GSC_BigMuthaTruckers; lut[CRC::DeathByDegreesTekkenNinaWilliams] = GSC_DeathByDegreesTekkenNinaWilliams; // + Upscaling issues - lut[CRC::SonicUnleashed] = GSC_SonicUnleashed; // Upscaling hacks lut[CRC::Bully] = GSC_Bully;