From 06081ca18bf2b8d818fb5e0080cbe046617f9d0a Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Mon, 12 Dec 2022 23:22:53 +1000 Subject: [PATCH] GSDumpReplayer: Fix frame advancing It would always advance by two frames before. --- pcsx2/GSDumpReplayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2/GSDumpReplayer.cpp b/pcsx2/GSDumpReplayer.cpp index 60a2491a5c..75a788a209 100644 --- a/pcsx2/GSDumpReplayer.cpp +++ b/pcsx2/GSDumpReplayer.cpp @@ -284,11 +284,11 @@ void GSDumpReplayerCpuStep() case GSDumpTypes::GSType::VSync: { s_dump_frame_number++; - GSDumpReplayerCpuCheckExecutionState(); GSDumpReplayerUpdateFrameLimit(); GSDumpReplayerFrameLimit(); GetMTGS().PostVsyncStart(false); VMManager::Internal::VSyncOnCPUThread(); + GSDumpReplayerCpuCheckExecutionState(); } break;