diff --git a/pcsx2/Docs/GameIndex.md b/pcsx2/Docs/GameIndex.md index 51c780ec68..3e5d1e03a8 100644 --- a/pcsx2/Docs/GameIndex.md +++ b/pcsx2/Docs/GameIndex.md @@ -38,9 +38,8 @@ SERIAL-12345: # !required! Serial number for the game, this is how games are loo - VIF1StallHack - GIFFIFOHack - GoemonTlbHack - - ScarfaceIbitHack - - CrashTagTeamRacingIbitHack - - VU0KickstartHack + - IbitHack + - VUKickstartHack # The value of the speedhacks is assumed to be an integer, # but at the time of writing speedhacks are effectively booleans (0/1) speedHacks: @@ -163,14 +162,11 @@ These values are case-sensitive so take care. If you incorrectly specify a Game * `GoemonTlbHack` * Preload TLB hack to avoid tlb miss on Goemon. -* `ScarfaceIbitHack` - * VU I bit Hack avoid constant recompilation (Scarface The World Is Yours). +* `IbitHack` + * VU I bit Hack avoid constant recompilation in some games (Scarface The World Is Yours, Crash Tag Team Racing). -* `CrashTagTeamRacingIbitHack` - * VU I bit Hack avoid constant recompilation (Crash Tag Team Racing). - -* `VU0KickstartHack` - * Let VU0 run ahead to fix some timing issues +* `VUKickstartHack` + * Let the VU's both run ahead of the EE to fix some timing issues. ## SpeedHacks