mirror of https://github.com/PCSX2/pcsx2.git
CDVD:
- Disc swapping should work in most games. It's easy to break though and the code is all over the place :p git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3435 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -478,20 +478,23 @@ s32 cdvdReadSubQ(s32 lsn, cdvdSubQ* subq)
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void openVirtualTray()
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{
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trayState = 1;
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DiscSwapTimerSeconds = cdvd.RTC.second;
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cdvd.Status = CDVD_STATUS_TRAY_OPEN;
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cdvd.Ready = CDVD_NOTREADY;
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}
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// Only trayState is needed right now.
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s32 cdvdCtrlTrayOpen()
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{
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trayState = 1;
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s32 ret = CDVD->ctrlTrayOpen();
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if (ret == -1) ret = 0x80;
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return ret;
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}
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// Only trayState is needed right now.
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s32 cdvdCtrlTrayClose()
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{
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trayState = 0;
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s32 ret = CDVD->ctrlTrayClose();
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if (ret == -1) ret = 0x80;
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return ret;
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@ -499,6 +502,8 @@ s32 cdvdCtrlTrayClose()
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// Modified by (efp) - 16/01/2006
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// checks if tray was opened since last call to this func
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// Outdated and not doing anything.. much.. I hope (rama)
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s32 cdvdGetTrayStatus()
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{
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s32 ret = CDVD->getTrayStatus();
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@ -928,6 +933,7 @@ void cdvdVsync() {
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if ( cdvd.RTC.second != DiscSwapTimerSeconds)
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{
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Console.Warning("Close virtual disk tray");
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trayState = 0;
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cdvd.Status = CDVD_STATUS_PAUSE;
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cdvd.Ready = CDVD_READY1;
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}
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@ -1010,8 +1016,8 @@ u8 cdvdRead(u8 key)
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case 0x0B: // TRAY-STATE (if tray has been opened)
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{
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u8 tray = cdvdGetTrayStatus();
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CDVD_LOG("cdvdRead0B(Tray) %x", tray);
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return tray;
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CDVD_LOG("cdvdRead0B(Tray) %x HLE flag = %x ", tray, trayState);
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return /*tray*/ trayState;
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break;
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}
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case 0x0C: // CRT MINUTE
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@ -1455,6 +1461,7 @@ static void cdvdWrite16(u8 rt) // SCOMMAND
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break;
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case 0x05: // CdTrayReqState (0:1) - resets the tray open detection
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trayState = 0;
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SetResultSize(1);
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cdvd.Result[0] = 0;
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break;
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@ -137,6 +137,7 @@ static const uint PSX_DVD_READSPEED = 1382400 + 256000; // normal is 1 Byte Time
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static const uint Cdvd_FullSeek_Cycles = (PSXCLK*100) / 1000; // average number of cycles per fullseek (100ms)
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static const uint Cdvd_FastSeek_Cycles = (PSXCLK*30) / 1000; // average number of cycles per fastseek (37ms)
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short DiscSwapTimerSeconds = 0;
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bool trayState = 0; // Used to check if the CD tray status has changed since the last time
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static const char *mg_zones[8] = {"Japan", "USA", "Europe", "Oceania", "Asia", "Russia", "China", "Mexico"};
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