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RatchetDynaHack: Actually enable it when enabling the gamefix
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@ -1375,7 +1375,7 @@ void recompileNextInstruction(int delayslot)
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// Hardcoded Ratchet & Clank fixes since the game dyamically replaces memory for the program
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// meaning it cannot be patched easily by traditional methods.
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if (!EmuConfig.Gamefixes.RatchetDynaHack)
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if (EmuConfig.Gamefixes.RatchetDynaHack)
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{
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if (cpuRegs.code == 0x4B8123BC)
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{
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