diff --git a/pcsx2/GS/Window/GSwxDialog.cpp b/pcsx2/GS/Window/GSwxDialog.cpp index 6a73c8d0d1..67885f84f2 100644 --- a/pcsx2/GS/Window/GSwxDialog.cpp +++ b/pcsx2/GS/Window/GSwxDialog.cpp @@ -279,7 +279,7 @@ RendererTab::RendererTab(wxWindow* parent) m_ui.addCheckBox(hw_checks_box, "Conservative Buffer Allocation", "conservative_framebuffer", IDC_CONSERVATIVE_FB, upscale_prereq); auto* paltex_prereq = m_ui.addCheckBox(hw_checks_box, "GPU Palette Conversion", "paltex", IDC_PALTEX, hw_prereq); - auto aniso_prereq = [this, paltex_prereq]{ return m_is_hardware && !m_is_nearest_filter && paltex_prereq->GetValue() == false; }; + auto aniso_prereq = [this, paltex_prereq]{ return m_is_hardware && paltex_prereq->GetValue() == false; }; auto* hw_choice_grid = new wxFlexGridSizer(2, space, space); @@ -782,13 +782,11 @@ void Dialog::Update() // cross-tab dependencies yay const bool is_hw = renderer == GSRendererType::OGL_HW || renderer == GSRendererType::DX1011_HW; const bool is_upscale = m_renderer_panel->m_internal_resolution->GetSelection() != 0; - const bool is_nearest_filter = m_bifilter_select->GetSelection() == static_cast(BiFiltering::Nearest); m_hacks_panel->m_is_native_res = !is_hw || !is_upscale; m_hacks_panel->m_is_hardware = is_hw; m_hacks_panel->m_is_ogl_hw = renderer == GSRendererType::OGL_HW; m_renderer_panel->m_is_hardware = is_hw; m_renderer_panel->m_is_native_res = !is_hw || !is_upscale; - m_renderer_panel->m_is_nearest_filter = is_nearest_filter; m_debug_panel->m_is_ogl_hw = renderer == GSRendererType::OGL_HW; m_ui.Update(); diff --git a/pcsx2/GS/Window/GSwxDialog.h b/pcsx2/GS/Window/GSwxDialog.h index cb50f80440..ebed4fc2ba 100644 --- a/pcsx2/GS/Window/GSwxDialog.h +++ b/pcsx2/GS/Window/GSwxDialog.h @@ -111,7 +111,6 @@ namespace GSSettingsDialog #endif bool m_is_hardware = false; bool m_is_native_res = false; - bool m_is_nearest_filter = false; RendererTab(wxWindow* parent); void Load() { m_ui.Load(); }