mirror of https://github.com/PCSX2/pcsx2.git
GSdx-gui: Add Default name tags to default options for Anisotropic Filtering and Interlacing.
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@ -228,7 +228,7 @@ void GSdxApp::Init()
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m_gs_interlace.push_back(GSSetting(4, "Bob bff", "use blend if shaking"));
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m_gs_interlace.push_back(GSSetting(5, "Blend tff", "slight blur, 1/2 fps"));
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m_gs_interlace.push_back(GSSetting(6, "Blend bff", "slight blur, 1/2 fps"));
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m_gs_interlace.push_back(GSSetting(7, "Auto", ""));
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m_gs_interlace.push_back(GSSetting(7, "Auto", "Default"));
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m_gs_aspectratio.push_back(GSSetting(0, "Stretch", ""));
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m_gs_aspectratio.push_back(GSSetting(1, "4:3", ""));
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@ -245,7 +245,7 @@ void GSdxApp::Init()
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m_gs_upscale_multiplier.push_back(GSSetting(0, "Custom", "Not Recommended"));
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#endif
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m_gs_max_anisotropy.push_back(GSSetting(0, "Off", ""));
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m_gs_max_anisotropy.push_back(GSSetting(0, "Off", "Default"));
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m_gs_max_anisotropy.push_back(GSSetting(2, "2x", ""));
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m_gs_max_anisotropy.push_back(GSSetting(4, "4x", ""));
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m_gs_max_anisotropy.push_back(GSSetting(8, "8x", ""));
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