mirror of https://github.com/PCSX2/pcsx2.git
gsdx: s/u32 pointer/uptr/
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@ -36,7 +36,7 @@ extern uint64 g_real_texture_upload_byte;
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namespace PboPool {
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GLuint m_pool[PBO_POOL_SIZE];
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uint32 m_offset[PBO_POOL_SIZE];
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uptr m_offset[PBO_POOL_SIZE];
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char* m_map[PBO_POOL_SIZE];
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uint32 m_current_pbo = 0;
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uint32 m_size;
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@ -132,7 +132,7 @@ namespace PboPool {
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}
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}
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uint32 Offset() {
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uptr Offset() {
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return m_offset[m_current_pbo];
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}
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@ -31,7 +31,7 @@ namespace PboPool {
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char* Map(uint32 size);
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void Unmap();
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uint32 Offset();
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uptr Offset();
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void EndTransfer();
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void Init();
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