gsdx-ogl: avoid crash in debug/dev build

Don't be silly, don't put gl trace in EE thread.
This commit is contained in:
Gregory Hainaut 2015-05-29 16:50:27 +02:00
parent da0b77e09b
commit 01e4a5148d
1 changed files with 0 additions and 2 deletions

View File

@ -574,7 +574,6 @@ EXPORT_C GSinitReadFIFO(uint8* mem)
EXPORT_C GSreadFIFO(uint8* mem)
{
GL_PERF("Read FIFO1");
try
{
s_gs->ReadFIFO(mem, 1);
@ -598,7 +597,6 @@ EXPORT_C GSinitReadFIFO2(uint8* mem, uint32 size)
EXPORT_C GSreadFIFO2(uint8* mem, uint32 size)
{
GL_PERF("Read FIFO2");
try
{
s_gs->ReadFIFO(mem, size);