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GSdx: Add some extra comments for GSC_HauntingGround crc hacks.
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@ -1071,7 +1071,7 @@ bool GSC_HauntingGround(const GSFrameInfo& fi, int& skip)
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{
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if(fi.TME && fi.FPSM == fi.TPSM && fi.TPSM == PSM_PSMCT16S && fi.FBMSK == 0x03FFF)
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{
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skip = 1;
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skip = 1; // Depth dupicated ghost image
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}
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else if(fi.TME && fi.FBP == 0x3000 && fi.TBP0 == 0x3380)
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{
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@ -1083,7 +1083,7 @@ bool GSC_HauntingGround(const GSFrameInfo& fi, int& skip)
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}
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else if(fi.FBP ==0x2200 && fi.TBP0==0x3000 && fi.TPSM == PSM_PSMT8H && fi.FBMSK == 0)
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{
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skip = 1; // Fog
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skip = 1; // Depth Fog
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}
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else if(fi.TME)
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{
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