mirror of https://github.com/PCSX2/pcsx2.git
Added option to control PCSX2 volume only with volume keys, instead of global windows volume. Release shift, control, and alt on deactivate. Fix for changing skip mode on alt-F4 (Accidentally removed the old fix for it in 0.9.5)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@747 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
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90263a17d6
commit
004d559678
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@ -576,6 +576,20 @@ int WritePrivateProfileInt(wchar_t *s1, wchar_t *s2, int v, wchar_t *ini) {
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return WritePrivateProfileStringW(s1, s2, temp, ini);
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}
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void SetVolume(int volume) {
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if (volume > 100) volume = 100;
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if (volume < 0) volume = 0;
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config.volume = volume;
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unsigned int val = 0xFFFF * volume/100;
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val = val | (val<<16);
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for (int i=waveOutGetNumDevs()-1; i>=0; i--) {
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waveOutSetVolume((HWAVEOUT)i, val);
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}
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wchar_t ini[MAX_PATH+20];
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GetSettingsFileName(ini);
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WritePrivateProfileInt(L"General Settings", L"Volume", config.volume, ini);
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}
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int SaveSettings(wchar_t *file=0) {
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wchar_t ini[MAX_PATH+20];
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@ -620,6 +634,9 @@ int SaveSettings(wchar_t *file = 0) {
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WritePrivateProfileInt(L"General Settings", L"Save State in Title", config.saveStateTitle, file);
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WritePrivateProfileInt(L"General Settings", L"Vista Volume", config.vistaVolume, file);
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WritePrivateProfileInt(L"General Settings", L"Volume", config.volume, file);
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WritePrivateProfileInt(L"Pad1", L"Guitar", config.guitar[0], file);
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WritePrivateProfileInt(L"Pad2", L"Guitar", config.guitar[1], file);
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WritePrivateProfileInt(L"Pad1", L"Auto Analog", config.AutoAnalog[0], file);
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@ -735,6 +752,18 @@ int LoadSettings(int force, wchar_t *file) {
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config.saveStateTitle = GetPrivateProfileBool(L"General Settings", L"Save State in Title", 1, file);
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config.vistaVolume = GetPrivateProfileBool(L"General Settings", L"Vista Volume", 1, file);
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config.volume = GetPrivateProfileInt(L"General Settings", L"Volume", 100, file);
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OSVERSIONINFO os;
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os.dwOSVersionInfoSize = sizeof(os);
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config.osVersion = 0;
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if (GetVersionEx(&os)) {
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config.osVersion = os.dwMajorVersion;
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}
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if (config.osVersion < 6) config.vistaVolume = 0;
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if (!config.vistaVolume) config.volume = 100;
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if (config.vistaVolume) SetVolume(config.volume);
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if (!InitializeRawInput()) {
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if (config.keyboardApi == RAW) config.keyboardApi = WM;
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if (config.mouseApi == RAW) config.mouseApi = WM;
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@ -1517,6 +1546,9 @@ INT_PTR CALLBACK GeneralDialogProc(HWND hWnd, unsigned int msg, WPARAM wParam, L
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CheckDlgButton(hWnd, IDC_GH2_HACK, BST_CHECKED * config.GH2);
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CheckDlgButton(hWnd, IDC_SAVE_STATE_TITLE, BST_CHECKED * config.saveStateTitle);
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CheckDlgButton(hWnd, IDC_VISTA_VOLUME, BST_CHECKED * config.vistaVolume);
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if (config.osVersion < 6) EnableWindow(GetDlgItem(hWnd, IDC_VISTA_VOLUME), 0);
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CheckDlgButton(hWnd, IDC_GUITAR1, BST_CHECKED * config.guitar[0]);
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CheckDlgButton(hWnd, IDC_GUITAR2, BST_CHECKED * config.guitar[1]);
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CheckDlgButton(hWnd, IDC_ANALOG_START1, BST_CHECKED * config.AutoAnalog[0]);
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@ -1608,6 +1640,13 @@ INT_PTR CALLBACK GeneralDialogProc(HWND hWnd, unsigned int msg, WPARAM wParam, L
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config.GH2 = (IsDlgButtonChecked(hWnd, IDC_GH2_HACK) == BST_CHECKED);
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config.saveStateTitle = (IsDlgButtonChecked(hWnd, IDC_SAVE_STATE_TITLE) == BST_CHECKED);
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u8 newVistaVolume = (IsDlgButtonChecked(hWnd, IDC_VISTA_VOLUME) == BST_CHECKED);
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if (config.vistaVolume != newVistaVolume) {
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config.vistaVolume = newVistaVolume;
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SetVolume(100);
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}
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unsigned int needUpdate = 0;
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unsigned int disablePad1New = (IsDlgButtonChecked(hWnd, IDC_DISABLE_PAD1) == BST_CHECKED);
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unsigned int disablePad2New = (IsDlgButtonChecked(hWnd, IDC_DISABLE_PAD2) == BST_CHECKED);
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@ -38,6 +38,12 @@ public:
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u8 saveStateTitle;
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u8 vistaVolume;
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int volume;
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// Unlike the others, not a changeable value.
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DWORD osVersion;
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wchar_t lastSaveConfigPath[MAX_PATH+1];
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wchar_t lastSaveConfigFileName[MAX_PATH+1];
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};
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@ -48,6 +54,8 @@ void UnloadConfigs();
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void AddIgnore(LPARAM k);
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void SetVolume(int volume);
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int LoadSettings(int force = 0, wchar_t *file = 0);
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void CALLBACK PADconfigure();
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@ -320,6 +320,7 @@ public:
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did->Unacquire();
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did->Release();
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ReleaseDirectInput();
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did = 0;
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active = 0;
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}
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}
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@ -428,7 +428,9 @@ void InputDeviceManager::DisableAllDevices() {
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void InputDeviceManager::DisableDevice(int index) {
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devices[index]->enabled = 0;
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if (devices[index]->active) devices[index]->Deactivate();
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if (devices[index]->active) {
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devices[index]->Deactivate();
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}
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}
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ForceFeedbackEffectType *Device::GetForcefeedbackEffect(wchar_t *id) {
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@ -97,6 +97,16 @@ LRESULT CALLBACK IgnoreKeyboardHook(int code, WPARAM wParam, LPARAM lParam) {
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return 1;
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}
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}
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if (config.vistaVolume) {
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if (key->vkCode == VK_VOLUME_DOWN) {
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SetVolume(config.volume-3);
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return 1;
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}
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if (key->vkCode == VK_VOLUME_UP) {
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SetVolume(config.volume+3);
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return 1;
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}
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}
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}
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else if (wParam == WM_KEYUP || wParam == WM_SYSKEYUP) {
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KBDLLHOOKSTRUCT* key = (KBDLLHOOKSTRUCT*) lParam;
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@ -132,10 +132,14 @@ u8 Cap (int i) {
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return (u8) i;
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}
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// Just like RefreshEnabledDevices(), but takes into account
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// mouse and focus state and which devices have bindings for
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// enabled pads. Also releases keyboards if window is not focused.
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// RefreshEnabledDevices() enables everything that can potentially
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// be bound to, as well as the "Ignore keyboard" device.
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//
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// This enables everything that input should be read from while the
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// emulator is running. Takes into account mouse and focus state
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// and which devices have bindings for enabled pads. Releases
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// keyboards if window is not focused. Releases game devices if
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// background monitoring is not checked.
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// And releases games if not focused and config.background is not set.
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void UpdateEnabledDevices(int updateList = 0) {
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// Enable all devices I might want. Can ignore the rest.
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@ -156,7 +160,7 @@ void UpdateEnabledDevices(int updateList = 0) {
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// Disable ignore keyboard if don't have focus or there are no keys to ignore.
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if (dev->api == IGNORE_KEYBOARD) {
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if (config.keyboardApi == NO_API || !activeWindow || !dev->pads[0].numBindings) {
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if ((!config.vistaVolume && (config.keyboardApi == NO_API || !dev->pads[0].numBindings)) || !activeWindow) {
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dm->DisableDevice(i);
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}
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continue;
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@ -629,6 +633,8 @@ struct QueryInfo {
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int saveStateIndex = 0;
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// Implements a couple of the hacks, also responsible for monitoring device addition/removal and focus
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// changes.
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ExtraWndProcResult HackWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *output) {
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switch (uMsg) {
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case WM_SETTEXT:
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@ -659,6 +665,12 @@ ExtraWndProcResult HackWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
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}
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break;
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case WM_ACTIVATEAPP:
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// Release any buttons PCSX2 may think are down when
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// losing/gaining focus.
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QueueKeyEvent(VK_SHIFT, KEYRELEASE);
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QueueKeyEvent(VK_MENU, KEYRELEASE);
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QueueKeyEvent(VK_CONTROL, KEYRELEASE);
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// Need to do this when not reading input from gs thread.
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// Checking for that case not worth the effort.
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EnterCriticalSection(&readInputCriticalSection);
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@ -1112,6 +1124,7 @@ keyEvent* CALLBACK PADkeyEvent() {
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Update(2);
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}
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static char shiftDown = 0;
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static char altDown = 0;
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static keyEvent ev;
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if (!GetQueuedKeyEvent(&ev)) return 0;
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if ((ev.key == VK_ESCAPE || (int)ev.key == -2) && ev.evt == KEYPRESS && config.escapeFullscreenHack) {
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@ -1145,18 +1158,21 @@ keyEvent* CALLBACK PADkeyEvent() {
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}
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}
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// So don't change skip mode on alt-F4.
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if (ev.key == VK_F4 && altDown) {
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return 0;
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}
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if (ev.key == VK_LSHIFT || ev.key == VK_RSHIFT || ev.key == VK_SHIFT) {
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ev.key = VK_SHIFT;
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if (ev.evt == KEYPRESS)
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shiftDown = 1;
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else
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shiftDown = 0;
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shiftDown = (ev.evt == KEYPRESS);
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}
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else if (ev.key == VK_LCONTROL || ev.key == VK_RCONTROL) {
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ev.key = VK_CONTROL;
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}
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else if (ev.key == VK_LMENU || ev.key == VK_RMENU) {
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else if (ev.key == VK_LMENU || ev.key == VK_RMENU || ev.key == VK_SHIFT) {
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ev.key = VK_MENU;
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altDown = (ev.evt == KEYPRESS);
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}
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return &ev;
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}
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@ -265,12 +265,13 @@ BEGIN
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CONTROL "Send escape on window close",IDC_CLOSE_HACK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,224,223,113,10
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CONTROL "Exit emulator on window close",IDC_CLOSE_HACK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,224,235,112,10
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CONTROL "Disable screensaver",IDC_DISABLE_SCREENSAVER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,224,247,80,10
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CONTROL "Safe fullscreen exit on escape (For GSDX+DX10)",IDC_ESCAPE_FULLSCREEN_HACK,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,224,259,171,10
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CONTROL "Safe fullscreen exit on escape",IDC_ESCAPE_FULLSCREEN_HACK,
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"Button",BS_AUTOCHECKBOX | WS_TABSTOP,224,259,112,10
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CONTROL "Use GS thread (Recommended)",IDC_GS_THREAD_INPUT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,224,271,116,10
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CONTROL "Always hide cursor",IDC_FORCE_HIDE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,223,71,10
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CONTROL "Save state # in title",IDC_SAVE_STATE_TITLE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,235,79,10
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CONTROL "Guitar Hero 2 Hack",IDC_GH2_HACK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,247,76,10
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CONTROL "App Local Volume",IDC_VISTA_VOLUME,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,247,71,10
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CONTROL "Guitar Hero 2 Hack",IDC_GH2_HACK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,259,76,10
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GROUPBOX "Debugging",IDC_STATIC,216,285,79,25
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CONTROL "Enable logging",IDC_DEBUG_FILE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,223,296,63,10
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PUSHBUTTON "Load",ID_LOAD,313,295,48,15
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@ -42,6 +42,8 @@
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#define IDC_FORCE_HIDE2 1125
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#define IDC_GH2_HACK 1125
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#define IDC_FORCEFEEDBACK_HACK1 1126
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#define IDC_GH2_HACK2 1126
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#define IDC_VISTA_VOLUME 1126
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#define IDC_DISABLE_SCREENSAVER4 1127
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#define IDC_FORCEFEEDBACK_HACK2 1127
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#define IDC_GS_THREAD_INPUT 1128
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