pcsx2 gui: restore the "folders" panel in Appearance menu

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4256 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut@gmail.com 2011-01-23 18:02:17 +00:00
parent 9e485b447e
commit 002398a798
2 changed files with 4 additions and 6 deletions

View File

@ -281,7 +281,8 @@ Dialogs::InterfaceConfigDialog::InterfaceConfigDialog(wxWindow *parent)
CreateListbook( wxGetApp().GetImgList_Config() );
const AppImageIds::ConfigIds& cfgid( wxGetApp().GetImgId().Config );
AddPage<AppearanceThemesPanel> ( pxL("Appearance"), cfgid.Appearance );
// The panel is empty. Only create it in debug mode --greg
if (IsDebugBuild) AddPage<AppearanceThemesPanel> ( pxL("Appearance"), cfgid.Appearance );
AddPage<StandardPathsPanel> ( pxL("Folders"), cfgid.Paths );
AddListbook();

View File

@ -442,11 +442,8 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title)
m_menuConfig.Append(MenuId_Config_SysSettings, _("Emulation &Settings") );
m_menuConfig.Append(MenuId_Config_McdSettings, _("&Memory cards") );
m_menuConfig.Append(MenuId_Config_BIOS, _("&Plugin/BIOS Selector") );
if (IsDebugBuild)
{
m_menuConfig.Append(MenuId_Config_GameDatabase, _("Game Database Editor") );
m_menuConfig.Append(MenuId_Config_Language, _("Appearance...") );
}
if (IsDebugBuild) m_menuConfig.Append(MenuId_Config_GameDatabase, _("Game Database Editor") );
m_menuConfig.Append(MenuId_Config_Language, _("Appearance...") );
m_menuConfig.AppendSeparator();