mirror of https://github.com/PCSX2/pcsx2.git
Zeropad: fix minor typo in previous commit that got copied and pasted several times.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1150 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -40,7 +40,7 @@ void JoystickInfo::EnumerateJoysticks(vector<JoystickInfo*>& vjoysticks)
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vector<JoystickInfo*>::iterator it = vjoysticks.begin();
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vector<JoystickInfo*>::iterator it = vjoysticks.begin();
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// Delete everything in the vector vjoysticks.
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// Delete everything in the vector vjoysticks.
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while (it < vjoysticks.end())
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while (it != vjoysticks.end())
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{
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{
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delete *it;
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delete *it;
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it ++;
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it ++;
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@ -80,7 +80,7 @@ void _PADclose()
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vector<JoystickInfo*>::iterator it = s_vjoysticks.begin();
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vector<JoystickInfo*>::iterator it = s_vjoysticks.begin();
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// Delete everything in the vector vjoysticks.
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// Delete everything in the vector vjoysticks.
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while (it < s_vjoysticks.end())
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while (it != s_vjoysticks.end())
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{
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{
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delete *it;
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delete *it;
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it ++;
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it ++;
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@ -336,6 +336,7 @@ void CALLBACK PADupdate(int pad)
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int value = SDL_JoystickGetAxis((pjoy)->GetJoy(), PAD_GETJOYSTICK_AXIS(key));
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int value = SDL_JoystickGetAxis((pjoy)->GetJoy(), PAD_GETJOYSTICK_AXIS(key));
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int pad = (pjoy)->GetPAD();
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int pad = (pjoy)->GetPAD();
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if (PAD_GETPOVSIGN(key) && (value < -2048))
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if (PAD_GETPOVSIGN(key) && (value < -2048))
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status[pad] &= ~(1 << i);
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status[pad] &= ~(1 << i);
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else if (!PAD_GETPOVSIGN(key) && (value > 2048))
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else if (!PAD_GETPOVSIGN(key) && (value > 2048))
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@ -453,7 +454,7 @@ void OnConf_Key(GtkButton *button, gpointer user_data)
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SDL_JoystickUpdate();
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SDL_JoystickUpdate();
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// Save everything in the vector s_vjoysticks.
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// Save everything in the vector s_vjoysticks.
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while (itjoy < s_vjoysticks.end())
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while (itjoy != s_vjoysticks.end())
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{
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{
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(*itjoy)->SaveState();
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(*itjoy)->SaveState();
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itjoy++;
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itjoy++;
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@ -483,7 +484,7 @@ void OnConf_Key(GtkButton *button, gpointer user_data)
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SDL_JoystickUpdate();
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SDL_JoystickUpdate();
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while (itjoy < s_vjoysticks.end())
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while (itjoy != s_vjoysticks.end())
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{
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{
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// MAKE sure to look for changes in the state!!
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// MAKE sure to look for changes in the state!!
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for (int i = 0; i < (*itjoy)->GetNumButtons(); ++i)
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for (int i = 0; i < (*itjoy)->GetNumButtons(); ++i)
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@ -586,7 +587,7 @@ void CALLBACK PADconfigure()
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vector<JoystickInfo*>::iterator it = s_vjoysticks.begin();
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vector<JoystickInfo*>::iterator it = s_vjoysticks.begin();
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// Delete everything in the vector vjoysticks.
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// Delete everything in the vector vjoysticks.
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while (it < s_vjoysticks.end())
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while (it != s_vjoysticks.end())
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{
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{
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sprintf(str, "%d: %s - but: %d, axes: %d, pov: %d", (*it)->GetId(), (*it)->GetName().c_str(),
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sprintf(str, "%d: %s - but: %d, axes: %d, pov: %d", (*it)->GetId(), (*it)->GetName().c_str(),
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(*it)->GetNumButtons(), (*it)->GetNumAxes(), (*it)->GetNumPOV()/*, (*it)->GetNumHats()*/); // ,hats: %d
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(*it)->GetNumButtons(), (*it)->GetNumAxes(), (*it)->GetNumPOV()/*, (*it)->GetNumHats()*/); // ,hats: %d
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