mirror of https://github.com/PCSX2/pcsx2.git
185 lines
5.1 KiB
C++
185 lines
5.1 KiB
C++
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
///
|
||
|
/// FIR low-pass (anti-alias) filter with filter coefficient design routine and
|
||
|
/// MMX optimization.
|
||
|
///
|
||
|
/// Anti-alias filter is used to prevent folding of high frequencies when
|
||
|
/// transposing the sample rate with interpolation.
|
||
|
///
|
||
|
/// Author : Copyright (c) Olli Parviainen
|
||
|
/// Author e-mail : oparviai 'at' iki.fi
|
||
|
/// SoundTouch WWW: http://www.surina.net/soundtouch
|
||
|
///
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||
|
// File revision : $Revision: 1.9 $
|
||
|
//
|
||
|
// $Id: AAFilter.cpp,v 1.9 2006/02/05 16:44:06 Olli Exp $
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// License :
|
||
|
//
|
||
|
// SoundTouch audio processing library
|
||
|
// Copyright (c) Olli Parviainen
|
||
|
//
|
||
|
// This library is free software; you can redistribute it and/or
|
||
|
// modify it under the terms of the GNU Lesser General Public
|
||
|
// License as published by the Free Software Foundation; either
|
||
|
// version 2.1 of the License, or (at your option) any later version.
|
||
|
//
|
||
|
// This library is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
// Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public
|
||
|
// License along with this library; if not, write to the Free Software
|
||
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#include <memory.h>
|
||
|
#include <assert.h>
|
||
|
#include <math.h>
|
||
|
#include <stdlib.h>
|
||
|
#include "AAFilter.h"
|
||
|
#include "FIRFilter.h"
|
||
|
|
||
|
using namespace soundtouch;
|
||
|
|
||
|
#define PI 3.141592655357989
|
||
|
#define TWOPI (2 * PI)
|
||
|
|
||
|
/*****************************************************************************
|
||
|
*
|
||
|
* Implementation of the class 'AAFilter'
|
||
|
*
|
||
|
*****************************************************************************/
|
||
|
|
||
|
AAFilter::AAFilter(const uint length)
|
||
|
{
|
||
|
pFIR = FIRFilter::newInstance();
|
||
|
cutoffFreq = 0.5;
|
||
|
setLength(length);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
AAFilter::~AAFilter()
|
||
|
{
|
||
|
delete pFIR;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Sets new anti-alias filter cut-off edge frequency, scaled to
|
||
|
// sampling frequency (nyquist frequency = 0.5).
|
||
|
// The filter will cut frequencies higher than the given frequency.
|
||
|
void AAFilter::setCutoffFreq(const double newCutoffFreq)
|
||
|
{
|
||
|
cutoffFreq = newCutoffFreq;
|
||
|
calculateCoeffs();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Sets number of FIR filter taps
|
||
|
void AAFilter::setLength(const uint newLength)
|
||
|
{
|
||
|
length = newLength;
|
||
|
calculateCoeffs();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Calculates coefficients for a low-pass FIR filter using Hamming window
|
||
|
void AAFilter::calculateCoeffs()
|
||
|
{
|
||
|
uint i;
|
||
|
double cntTemp, temp, tempCoeff,h, w;
|
||
|
double fc2, wc;
|
||
|
double scaleCoeff, sum;
|
||
|
double *work;
|
||
|
SAMPLETYPE *coeffs;
|
||
|
|
||
|
assert(length > 0);
|
||
|
assert(length % 4 == 0);
|
||
|
assert(cutoffFreq >= 0);
|
||
|
assert(cutoffFreq <= 0.5);
|
||
|
|
||
|
work = new double[length];
|
||
|
coeffs = new SAMPLETYPE[length];
|
||
|
|
||
|
fc2 = 2.0 * cutoffFreq;
|
||
|
wc = PI * fc2;
|
||
|
tempCoeff = TWOPI / (double)length;
|
||
|
|
||
|
sum = 0;
|
||
|
for (i = 0; i < length; i ++)
|
||
|
{
|
||
|
cntTemp = (double)i - (double)(length / 2);
|
||
|
|
||
|
temp = cntTemp * wc;
|
||
|
if (temp != 0)
|
||
|
{
|
||
|
h = fc2 * sin(temp) / temp; // sinc function
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
h = 1.0;
|
||
|
}
|
||
|
w = 0.54 + 0.46 * cos(tempCoeff * cntTemp); // hamming window
|
||
|
|
||
|
temp = w * h;
|
||
|
work[i] = temp;
|
||
|
|
||
|
// calc net sum of coefficients
|
||
|
sum += temp;
|
||
|
}
|
||
|
|
||
|
// ensure the sum of coefficients is larger than zero
|
||
|
assert(sum > 0);
|
||
|
|
||
|
// ensure we've really designed a lowpass filter...
|
||
|
assert(work[length/2] > 0);
|
||
|
assert(work[length/2 + 1] > -1e-6);
|
||
|
assert(work[length/2 - 1] > -1e-6);
|
||
|
|
||
|
// Calculate a scaling coefficient in such a way that the result can be
|
||
|
// divided by 16384
|
||
|
scaleCoeff = 16384.0f / sum;
|
||
|
|
||
|
for (i = 0; i < length; i ++)
|
||
|
{
|
||
|
// scale & round to nearest integer
|
||
|
temp = work[i] * scaleCoeff;
|
||
|
temp += (temp >= 0) ? 0.5 : -0.5;
|
||
|
// ensure no overfloods
|
||
|
assert(temp >= -32768 && temp <= 32767);
|
||
|
coeffs[i] = (SAMPLETYPE)temp;
|
||
|
}
|
||
|
|
||
|
// Set coefficients. Use divide factor 14 => divide result by 2^14 = 16384
|
||
|
pFIR->setCoefficients(coeffs, length, 14);
|
||
|
|
||
|
delete[] work;
|
||
|
delete[] coeffs;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Applies the filter to the given sequence of samples.
|
||
|
// Note : The amount of outputted samples is by value of 'filter length'
|
||
|
// smaller than the amount of input samples.
|
||
|
uint AAFilter::evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples, uint numChannels) const
|
||
|
{
|
||
|
return pFIR->evaluate(dest, src, numSamples, numChannels);
|
||
|
}
|
||
|
|
||
|
|
||
|
uint AAFilter::getLength() const
|
||
|
{
|
||
|
return pFIR->getLength();
|
||
|
}
|