2021-12-13 12:12:54 +00:00
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <QtWidgets/QApplication>
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#include <cstdlib>
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2022-03-04 10:40:03 +00:00
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#include <csignal>
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2021-12-13 12:12:54 +00:00
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#include "MainWindow.h"
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#include "EmuThread.h"
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#include "QtHost.h"
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#include "CDVD/CDVD.h"
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#include "Frontend/GameList.h"
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#include "svnrev.h"
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static void PrintCommandLineVersion()
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{
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std::fprintf(stderr, "PCSX2 Version %s\n", GIT_REV);
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std::fprintf(stderr, "https://pcsx2.net/\n");
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std::fprintf(stderr, "\n");
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}
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static void PrintCommandLineHelp(const char* progname)
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{
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PrintCommandLineVersion();
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std::fprintf(stderr, "Usage: %s [parameters] [--] [boot filename]\n", progname);
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std::fprintf(stderr, "\n");
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std::fprintf(stderr, " -help: Displays this information and exits.\n");
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std::fprintf(stderr, " -version: Displays version information and exits.\n");
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2022-03-12 14:52:52 +00:00
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std::fprintf(stderr, " -batch: Enables batch mode (exits after shutting down).\n");
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std::fprintf(stderr, " -elf <file>: Overrides the boot ELF with the specified filename.\n");
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std::fprintf(stderr, " -disc <path>: Uses the specified host DVD drive as a source.\n");
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2021-12-13 12:12:54 +00:00
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std::fprintf(stderr, " -fastboot: Force fast boot for provided filename.\n");
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std::fprintf(stderr, " -slowboot: Force slow boot for provided filename.\n");
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std::fprintf(stderr, " -resume: Load resume save state. If a boot filename is provided,\n"
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" that game's resume state will be loaded, otherwise the most\n"
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" recent resume save state will be loaded.\n");
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std::fprintf(stderr, " -state <index>: Loads specified save state by index.\n");
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std::fprintf(stderr, " -statefile <filename>: Loads state from the specified filename.\n"
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" No boot filename is required with this option.\n");
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std::fprintf(stderr, " -fullscreen: Enters fullscreen mode immediately after starting.\n");
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std::fprintf(stderr, " -nofullscreen: Prevents fullscreen mode from triggering if enabled.\n");
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std::fprintf(stderr, " -portable: Forces \"portable mode\", data in same directory.\n");
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std::fprintf(stderr, " -settings <filename>: Loads a custom settings configuration from the\n"
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" specified filename. Default settings applied if file not found.\n");
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std::fprintf(stderr, " --: Signals that no more arguments will follow and the remaining\n"
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" parameters make up the filename. Use when the filename contains\n"
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" spaces or starts with a dash.\n");
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std::fprintf(stderr, "\n");
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}
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static std::shared_ptr<VMBootParameters>& AutoBoot(std::shared_ptr<VMBootParameters>& autoboot)
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{
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if (!autoboot)
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autoboot = std::make_shared<VMBootParameters>();
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2022-03-12 14:52:52 +00:00
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2021-12-13 12:12:54 +00:00
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return autoboot;
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}
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static bool ParseCommandLineOptions(int argc, char* argv[], std::shared_ptr<VMBootParameters>& autoboot)
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{
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std::optional<bool> fast_boot;
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std::optional<bool> start_fullscreen;
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std::optional<s32> state_index;
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std::string state_filename;
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bool no_more_args = false;
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for (int i = 1; i < argc; i++)
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{
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if (!no_more_args)
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{
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#define CHECK_ARG(str) !std::strcmp(argv[i], str)
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#define CHECK_ARG_PARAM(str) (!std::strcmp(argv[i], str) && ((i + 1) < argc))
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if (CHECK_ARG("-help"))
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{
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PrintCommandLineHelp(argv[0]);
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return false;
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}
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else if (CHECK_ARG("-version"))
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{
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PrintCommandLineVersion();
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return false;
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}
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else if (CHECK_ARG("-batch"))
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{
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Console.WriteLn("Enabling batch mode.");
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AutoBoot(autoboot)->batch_mode = true;
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continue;
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}
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else if (CHECK_ARG("-fastboot"))
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{
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Console.WriteLn("Forcing fast boot.");
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fast_boot = true;
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continue;
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}
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else if (CHECK_ARG("-slowboot"))
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{
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Console.WriteLn("Forcing slow boot.");
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fast_boot = false;
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continue;
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}
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else if (CHECK_ARG("-resume"))
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{
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state_index = -1;
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continue;
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}
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else if (CHECK_ARG_PARAM("-state"))
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{
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state_index = std::atoi(argv[++i]);
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continue;
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}
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else if (CHECK_ARG_PARAM("-statefile"))
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{
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AutoBoot(autoboot)->save_state = argv[++i];
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continue;
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}
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else if (CHECK_ARG_PARAM("-elf"))
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{
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AutoBoot(autoboot)->elf_override = argv[++i];
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continue;
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}
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2022-03-12 14:52:52 +00:00
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else if (CHECK_ARG_PARAM("-disc"))
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{
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AutoBoot(autoboot)->source_type = CDVD_SourceType::Disc;
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AutoBoot(autoboot)->filename = argv[++i];
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continue;
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}
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2021-12-13 12:12:54 +00:00
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else if (CHECK_ARG("-fullscreen"))
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{
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Console.WriteLn("Going fullscreen after booting.");
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start_fullscreen = true;
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continue;
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}
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else if (CHECK_ARG("-nofullscreen"))
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{
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Console.WriteLn("Preventing fullscreen after booting.");
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start_fullscreen = false;
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continue;
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}
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else if (CHECK_ARG("-portable"))
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{
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Console.WriteLn("Using portable mode.");
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// SetUserDirectoryToProgramDirectory();
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continue;
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}
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else if (CHECK_ARG("-resume"))
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{
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state_index = -1;
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continue;
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}
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else if (CHECK_ARG("--"))
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{
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no_more_args = true;
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continue;
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}
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else if (argv[i][0] == '-')
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{
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Console.Error("Unknown parameter: '%s'", argv[i]);
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return false;
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}
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#undef CHECK_ARG
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#undef CHECK_ARG_PARAM
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}
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2022-03-12 14:52:52 +00:00
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if (!AutoBoot(autoboot)->filename.empty())
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AutoBoot(autoboot)->filename += ' ';
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2021-12-13 12:12:54 +00:00
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2022-03-12 14:52:52 +00:00
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AutoBoot(autoboot)->filename += argv[i];
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2021-12-13 12:12:54 +00:00
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}
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return true;
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}
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int main(int argc, char* argv[])
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{
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QGuiApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
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QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
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QApplication app(argc, argv);
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std::shared_ptr<VMBootParameters> autoboot;
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if (!ParseCommandLineOptions(argc, argv, autoboot))
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return EXIT_FAILURE;
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MainWindow* main_window = new MainWindow(QApplication::style()->objectName());
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if (!QtHost::Initialize())
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{
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delete main_window;
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return EXIT_FAILURE;
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}
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main_window->initialize();
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EmuThread::start();
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main_window->refreshGameList(false);
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main_window->show();
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if (autoboot)
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g_emu_thread->startVM(std::move(autoboot));
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const int result = app.exec();
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QtHost::Shutdown();
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return result;
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}
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