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pcsx2
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pcsx2
/
plugins
/
LilyPad
/
DirectInput.h
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LilyPad 0.9.9, more or less git-svn-id: http://pcsx2.googlecode.com/svn/trunk@472 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-11 09:24:56 +00:00
#
include
"InputManager.h"
LilyPad: A number of small fixups. DirectInput devices corresponding XInput devices should be listed as "[Detached]" when XInput is enabled. No idea if this works, as it requires an XBox 360 controller to fully test. FF Axes now sorted, rather than being displayed in the order MS returns them. Small motor DirectInput binding now correctly displays "Square" effect type in list when first created. Attempt to more accurately model "soft" vs "hard" presses. Don't have a game where this matters, so no idea if it works. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1607 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-06 04:50:55 +00:00
void
EnumDirectInputDevices
(
int
ignoreXInput
)
;