pcsx2/pcsx2-qt/Debugger/SymbolTree/SymbolTreeWidgets.cpp

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// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "SymbolTreeWidgets.h"
#include <QtGui/QClipboard>
#include <QtWidgets/QInputDialog>
#include <QtWidgets/QMenu>
#include <QtWidgets/QMessageBox>
#include <QtWidgets/QScrollBar>
#include "NewSymbolDialogs.h"
#include "SymbolTreeDelegates.h"
static bool testName(const QString& name, const QString& filter);
SymbolTreeWidget::SymbolTreeWidget(u32 flags, s32 symbol_address_alignment, DebugInterface& cpu, QWidget* parent)
: QWidget(parent)
, m_cpu(cpu)
, m_flags(flags)
, m_symbol_address_alignment(symbol_address_alignment)
{
m_ui.setupUi(this);
setupMenu();
connect(m_ui.refreshButton, &QPushButton::clicked, this, &SymbolTreeWidget::reset);
connect(m_ui.filterBox, &QLineEdit::textEdited, this, &SymbolTreeWidget::reset);
connect(m_ui.newButton, &QPushButton::clicked, this, &SymbolTreeWidget::onNewButtonPressed);
connect(m_ui.deleteButton, &QPushButton::clicked, this, &SymbolTreeWidget::onDeleteButtonPressed);
connect(m_ui.treeView->verticalScrollBar(), &QScrollBar::valueChanged, this, &SymbolTreeWidget::updateVisibleNodes);
m_ui.treeView->setContextMenuPolicy(Qt::CustomContextMenu);
connect(m_ui.treeView, &QTreeView::customContextMenuRequested, this, &SymbolTreeWidget::openMenu);
connect(m_ui.treeView, &QTreeView::expanded, this, &SymbolTreeWidget::updateVisibleNodes);
}
SymbolTreeWidget::~SymbolTreeWidget() = default;
void SymbolTreeWidget::resizeEvent(QResizeEvent* event)
{
QWidget::resizeEvent(event);
updateVisibleNodes();
}
void SymbolTreeWidget::updateModel()
{
if (!m_model || m_model->needsReset())
reset();
updateVisibleNodes();
}
void SymbolTreeWidget::reset()
{
if (!m_model)
setupTree();
m_ui.treeView->setColumnHidden(SymbolTreeModel::SIZE, !m_show_size_column || !m_show_size_column->isChecked());
m_cpu.GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
m_cpu.GetSymbolGuardian().UpdateFunctionHashes(database, m_cpu);
});
SymbolFilters filters;
std::unique_ptr<SymbolTreeNode> root;
m_cpu.GetSymbolGuardian().Read([&](const ccc::SymbolDatabase& database) -> void {
filters.group_by_module = m_group_by_module && m_group_by_module->isChecked();
filters.group_by_section = m_group_by_section && m_group_by_section->isChecked();
filters.group_by_source_file = m_group_by_source_file && m_group_by_source_file->isChecked();
filters.string = m_ui.filterBox->text();
root = buildTree(filters, database);
});
if (root)
{
root->sortChildrenRecursively(m_sort_by_if_type_is_known && m_sort_by_if_type_is_known->isChecked());
m_model->reset(std::move(root));
// Read the initial values for visible nodes.
updateVisibleNodes();
if (!filters.string.isEmpty())
expandGroups(QModelIndex());
}
}
void SymbolTreeWidget::updateVisibleNodes()
{
if (!m_model)
return;
QModelIndex index = m_ui.treeView->indexAt(m_ui.treeView->rect().topLeft());
while (m_ui.treeView->visualRect(index).intersects(m_ui.treeView->viewport()->rect()))
{
m_model->setData(index, QVariant(), SymbolTreeModel::UPDATE_FROM_MEMORY_ROLE);
index = m_ui.treeView->indexBelow(index);
}
m_ui.treeView->update();
}
void SymbolTreeWidget::expandGroups(QModelIndex index)
{
if (!m_model)
return;
SymbolTreeNode* node = m_model->nodeFromIndex(index);
if (node->tag == SymbolTreeNode::OBJECT)
return;
m_ui.treeView->expand(index);
int child_count = m_model->rowCount(index);
for (int i = 0; i < child_count; i++)
{
QModelIndex child = m_model->index(i, 0, index);
expandGroups(child);
}
}
void SymbolTreeWidget::setupTree()
{
m_model = new SymbolTreeModel(m_cpu, this);
m_ui.treeView->setModel(m_model);
auto location_delegate = new SymbolTreeLocationDelegate(m_cpu, m_symbol_address_alignment, this);
m_ui.treeView->setItemDelegateForColumn(SymbolTreeModel::LOCATION, location_delegate);
auto type_delegate = new SymbolTreeTypeDelegate(m_cpu, this);
m_ui.treeView->setItemDelegateForColumn(SymbolTreeModel::TYPE, type_delegate);
auto value_delegate = new SymbolTreeValueDelegate(m_cpu, this);
m_ui.treeView->setItemDelegateForColumn(SymbolTreeModel::VALUE, value_delegate);
m_ui.treeView->setAlternatingRowColors(true);
m_ui.treeView->setEditTriggers(QTreeView::AllEditTriggers);
configureColumns();
connect(m_ui.treeView, &QTreeView::pressed, this, &SymbolTreeWidget::onTreeViewClicked);
}
std::unique_ptr<SymbolTreeNode> SymbolTreeWidget::buildTree(const SymbolFilters& filters, const ccc::SymbolDatabase& database)
{
std::vector<SymbolWork> symbols = getSymbols(filters.string, database);
auto source_file_comparator = [](const SymbolWork& lhs, const SymbolWork& rhs) -> bool {
if (lhs.source_file)
return rhs.source_file && lhs.source_file->handle() < rhs.source_file->handle();
else
return rhs.source_file;
};
auto section_comparator = [](const SymbolWork& lhs, const SymbolWork& rhs) -> bool {
if (lhs.section)
return rhs.section && lhs.section->handle() < rhs.section->handle();
else
return rhs.section;
};
auto module_comparator = [](const SymbolWork& lhs, const SymbolWork& rhs) -> bool {
if (lhs.module_symbol)
return rhs.module_symbol && lhs.module_symbol->handle() < rhs.module_symbol->handle();
else
return rhs.module_symbol;
};
// Sort all of the symbols so that we can iterate over them in order and
// build a tree.
if (filters.group_by_source_file)
std::stable_sort(symbols.begin(), symbols.end(), source_file_comparator);
if (filters.group_by_section)
std::stable_sort(symbols.begin(), symbols.end(), section_comparator);
if (filters.group_by_module)
std::stable_sort(symbols.begin(), symbols.end(), module_comparator);
std::unique_ptr<SymbolTreeNode> root = std::make_unique<SymbolTreeNode>();
root->tag = SymbolTreeNode::ROOT;
SymbolTreeNode* source_file_node = nullptr;
SymbolTreeNode* section_node = nullptr;
SymbolTreeNode* module_node = nullptr;
const SymbolWork* source_file_work = nullptr;
const SymbolWork* section_work = nullptr;
const SymbolWork* module_work = nullptr;
// Build the tree. Whenever we enounter a symbol with a different source
// file, section or module, because they're all sorted we know that we have
// to create a new group node (if we're grouping by that attribute).
for (SymbolWork& work : symbols)
{
std::unique_ptr<SymbolTreeNode> node = buildNode(work, database);
if (filters.group_by_source_file)
{
node = groupBySourceFile(std::move(node), work, source_file_node, source_file_work, filters);
if (!node)
continue;
}
if (filters.group_by_section)
{
node = groupBySection(std::move(node), work, section_node, section_work, filters);
if (!node)
continue;
}
if (filters.group_by_module)
{
node = groupByModule(std::move(node), work, module_node, module_work, filters);
if (!node)
continue;
}
root->emplaceChild(std::move(node));
}
return root;
}
std::unique_ptr<SymbolTreeNode> SymbolTreeWidget::groupBySourceFile(
std::unique_ptr<SymbolTreeNode> child,
const SymbolWork& child_work,
SymbolTreeNode*& prev_group,
const SymbolWork*& prev_work,
const SymbolFilters& filters)
{
bool group_exists =
prev_group &&
child_work.source_file == prev_work->source_file &&
(!filters.group_by_section || child_work.section == prev_work->section) &&
(!filters.group_by_module || child_work.module_symbol == prev_work->module_symbol);
if (group_exists)
{
prev_group->emplaceChild(std::move(child));
return nullptr;
}
std::unique_ptr<SymbolTreeNode> group_node = std::make_unique<SymbolTreeNode>();
if (child_work.source_file)
{
group_node->tag = SymbolTreeNode::GROUP;
if (!child_work.source_file->command_line_path.empty())
group_node->name = QString::fromStdString(child_work.source_file->command_line_path);
else
group_node->name = QString::fromStdString(child_work.source_file->name());
if (child_work.source_file->address().valid())
group_node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, child_work.source_file->address().value);
}
else
{
group_node->tag = SymbolTreeNode::UNKNOWN_GROUP;
group_node->name = tr("(unknown source file)");
}
group_node->emplaceChild(std::move(child));
child = std::move(group_node);
prev_group = child.get();
prev_work = &child_work;
return child;
}
std::unique_ptr<SymbolTreeNode> SymbolTreeWidget::groupBySection(
std::unique_ptr<SymbolTreeNode> child,
const SymbolWork& child_work,
SymbolTreeNode*& prev_group,
const SymbolWork*& prev_work,
const SymbolFilters& filters)
{
bool group_exists =
prev_group &&
child_work.section == prev_work->section &&
(!filters.group_by_module || child_work.module_symbol == prev_work->module_symbol);
if (group_exists)
{
prev_group->emplaceChild(std::move(child));
return nullptr;
}
std::unique_ptr<SymbolTreeNode> group_node = std::make_unique<SymbolTreeNode>();
if (child_work.section)
{
group_node->tag = SymbolTreeNode::GROUP;
group_node->name = QString::fromStdString(child_work.section->name());
if (child_work.section->address().valid())
group_node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, child_work.section->address().value);
}
else
{
group_node->tag = SymbolTreeNode::UNKNOWN_GROUP;
group_node->name = tr("(unknown section)");
}
group_node->emplaceChild(std::move(child));
child = std::move(group_node);
prev_group = child.get();
prev_work = &child_work;
return child;
}
std::unique_ptr<SymbolTreeNode> SymbolTreeWidget::groupByModule(
std::unique_ptr<SymbolTreeNode> child,
const SymbolWork& child_work,
SymbolTreeNode*& prev_group,
const SymbolWork*& prev_work,
const SymbolFilters& filters)
{
bool group_exists =
prev_group &&
child_work.module_symbol == prev_work->module_symbol;
if (group_exists)
{
prev_group->emplaceChild(std::move(child));
return nullptr;
}
std::unique_ptr<SymbolTreeNode> group_node = std::make_unique<SymbolTreeNode>();
if (child_work.module_symbol)
{
group_node->tag = SymbolTreeNode::GROUP;
group_node->name = QString::fromStdString(child_work.module_symbol->name());
if (child_work.module_symbol->address().valid())
group_node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, child_work.module_symbol->address().value);
if (child_work.module_symbol->is_irx)
{
s32 major = child_work.module_symbol->version_major;
s32 minor = child_work.module_symbol->version_minor;
group_node->name += QString(" v%1.%2").arg(major).arg(minor);
}
}
else
{
group_node->tag = SymbolTreeNode::UNKNOWN_GROUP;
group_node->name = tr("(unknown module)");
}
group_node->emplaceChild(std::move(child));
child = std::move(group_node);
prev_group = child.get();
prev_work = &child_work;
return child;
}
void SymbolTreeWidget::setupMenu()
{
m_context_menu = new QMenu(this);
QAction* copy_name = new QAction(tr("Copy Name"), this);
connect(copy_name, &QAction::triggered, this, &SymbolTreeWidget::onCopyName);
m_context_menu->addAction(copy_name);
if (m_flags & ALLOW_MANGLED_NAME_ACTIONS)
{
QAction* copy_mangled_name = new QAction(tr("Copy Mangled Name"), this);
connect(copy_mangled_name, &QAction::triggered, this, &SymbolTreeWidget::onCopyMangledName);
m_context_menu->addAction(copy_mangled_name);
}
QAction* copy_location = new QAction(tr("Copy Location"), this);
connect(copy_location, &QAction::triggered, this, &SymbolTreeWidget::onCopyLocation);
m_context_menu->addAction(copy_location);
m_context_menu->addSeparator();
m_rename_symbol = new QAction(tr("Rename Symbol"), this);
connect(m_rename_symbol, &QAction::triggered, this, &SymbolTreeWidget::onRenameSymbol);
m_context_menu->addAction(m_rename_symbol);
m_context_menu->addSeparator();
m_go_to_in_disassembly = new QAction(tr("Go to in Disassembly"), this);
connect(m_go_to_in_disassembly, &QAction::triggered, this, &SymbolTreeWidget::onGoToInDisassembly);
m_context_menu->addAction(m_go_to_in_disassembly);
m_m_go_to_in_memory_view = new QAction(tr("Go to in Memory View"), this);
connect(m_m_go_to_in_memory_view, &QAction::triggered, this, &SymbolTreeWidget::onGoToInMemoryView);
m_context_menu->addAction(m_m_go_to_in_memory_view);
m_show_size_column = new QAction(tr("Show Size Column"), this);
m_show_size_column->setCheckable(true);
connect(m_show_size_column, &QAction::triggered, this, &SymbolTreeWidget::reset);
m_context_menu->addAction(m_show_size_column);
if (m_flags & ALLOW_GROUPING)
{
m_context_menu->addSeparator();
m_group_by_module = new QAction(tr("Group by Module"), this);
m_group_by_module->setCheckable(true);
if (m_cpu.getCpuType() == BREAKPOINT_IOP)
m_group_by_module->setChecked(true);
connect(m_group_by_module, &QAction::toggled, this, &SymbolTreeWidget::reset);
m_context_menu->addAction(m_group_by_module);
m_group_by_section = new QAction(tr("Group by Section"), this);
m_group_by_section->setCheckable(true);
connect(m_group_by_section, &QAction::toggled, this, &SymbolTreeWidget::reset);
m_context_menu->addAction(m_group_by_section);
m_group_by_source_file = new QAction(tr("Group by Source File"), this);
m_group_by_source_file->setCheckable(true);
connect(m_group_by_source_file, &QAction::toggled, this, &SymbolTreeWidget::reset);
m_context_menu->addAction(m_group_by_source_file);
}
if (m_flags & ALLOW_SORTING_BY_IF_TYPE_IS_KNOWN)
{
m_context_menu->addSeparator();
m_sort_by_if_type_is_known = new QAction(tr("Sort by if type is known"), this);
m_sort_by_if_type_is_known->setCheckable(true);
m_context_menu->addAction(m_sort_by_if_type_is_known);
connect(m_sort_by_if_type_is_known, &QAction::toggled, this, &SymbolTreeWidget::reset);
}
if (m_flags & ALLOW_TYPE_ACTIONS)
{
m_context_menu->addSeparator();
m_reset_children = new QAction(tr("Reset children"), this);
m_context_menu->addAction(m_reset_children);
m_change_type_temporarily = new QAction(tr("Change type temporarily"), this);
m_context_menu->addAction(m_change_type_temporarily);
connect(m_reset_children, &QAction::triggered, this, &SymbolTreeWidget::onResetChildren);
connect(m_change_type_temporarily, &QAction::triggered, this, &SymbolTreeWidget::onChangeTypeTemporarily);
}
}
void SymbolTreeWidget::openMenu(QPoint pos)
{
SymbolTreeNode* node = currentNode();
if (!node)
return;
bool node_is_object = node->tag == SymbolTreeNode::OBJECT;
bool node_is_symbol = node->symbol.valid();
bool node_is_memory = node->location.type == SymbolTreeLocation::MEMORY;
m_rename_symbol->setEnabled(node_is_symbol);
m_go_to_in_disassembly->setEnabled(node_is_memory);
m_m_go_to_in_memory_view->setEnabled(node_is_memory);
if (m_reset_children)
m_reset_children->setEnabled(node_is_object);
if (m_change_type_temporarily)
m_change_type_temporarily->setEnabled(node_is_object);
m_context_menu->exec(m_ui.treeView->viewport()->mapToGlobal(pos));
}
void SymbolTreeWidget::onDeleteButtonPressed()
{
SymbolTreeNode* node = currentNode();
if (!node)
return;
if (!node->symbol.valid())
return;
if (QMessageBox::question(this, tr("Confirm Deletion"), tr("Delete '%1'?").arg(node->name)) != QMessageBox::Yes)
return;
m_cpu.GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
node->symbol.destroy_symbol(database, true);
});
reset();
}
void SymbolTreeWidget::onCopyName()
{
SymbolTreeNode* node = currentNode();
if (!node)
return;
QApplication::clipboard()->setText(node->name);
}
void SymbolTreeWidget::onCopyMangledName()
{
SymbolTreeNode* node = currentNode();
if (!node)
return;
if (!node->mangled_name.isEmpty())
QApplication::clipboard()->setText(node->mangled_name);
else
QApplication::clipboard()->setText(node->name);
}
void SymbolTreeWidget::onCopyLocation()
{
SymbolTreeNode* node = currentNode();
if (!node)
return;
QApplication::clipboard()->setText(node->location.toString(m_cpu));
}
void SymbolTreeWidget::onRenameSymbol()
{
SymbolTreeNode* node = currentNode();
if (!node || !node->symbol.valid())
return;
QString title = tr("Rename Symbol");
QString label = tr("Name:");
QString text;
m_cpu.GetSymbolGuardian().Read([&](const ccc::SymbolDatabase& database) {
const ccc::Symbol* symbol = node->symbol.lookup_symbol(database);
if (!symbol || !symbol->address().valid())
return;
text = QString::fromStdString(symbol->name());
});
bool ok;
std::string name = QInputDialog::getText(this, title, label, QLineEdit::Normal, text, &ok).toStdString();
if (!ok)
return;
m_cpu.GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
node->symbol.rename_symbol(name, database);
});
}
void SymbolTreeWidget::onGoToInDisassembly()
{
SymbolTreeNode* node = currentNode();
if (!node)
return;
emit goToInDisassembly(node->location.address);
}
void SymbolTreeWidget::onGoToInMemoryView()
{
SymbolTreeNode* node = currentNode();
if (!node)
return;
emit goToInMemoryView(node->location.address);
}
void SymbolTreeWidget::onResetChildren()
{
if (!m_model)
return;
QModelIndex index = m_ui.treeView->currentIndex();
if (!index.isValid())
return;
m_model->resetChildren(index);
}
void SymbolTreeWidget::onChangeTypeTemporarily()
{
if (!m_model)
return;
QModelIndex index = m_ui.treeView->currentIndex();
if (!index.isValid())
return;
QString title = tr("Change Type To");
QString label = tr("Type:");
std::optional<QString> old_type = m_model->typeFromModelIndexToString(index);
if (!old_type.has_value())
{
QMessageBox::warning(this, tr("Cannot Change Type"), tr("That node cannot have a type."));
return;
}
bool ok;
QString type_string = QInputDialog::getText(this, title, label, QLineEdit::Normal, *old_type, &ok);
if (!ok)
return;
std::optional<QString> error_message = m_model->changeTypeTemporarily(index, type_string.toStdString());
if (error_message.has_value() && !error_message->isEmpty())
QMessageBox::warning(this, tr("Cannot Change Type"), *error_message);
}
void SymbolTreeWidget::onTreeViewClicked(const QModelIndex& index)
{
if (!index.isValid())
return;
SymbolTreeNode* node = m_model->nodeFromIndex(index);
if (!node)
return;
switch (index.column())
{
case SymbolTreeModel::NAME:
emit nameColumnClicked(node->location.address);
break;
case SymbolTreeModel::LOCATION:
emit locationColumnClicked(node->location.address);
break;
}
}
SymbolTreeNode* SymbolTreeWidget::currentNode()
{
if (!m_model)
return nullptr;
QModelIndex index = m_ui.treeView->currentIndex();
return m_model->nodeFromIndex(index);
}
// *****************************************************************************
FunctionTreeWidget::FunctionTreeWidget(DebugInterface& cpu, QWidget* parent)
: SymbolTreeWidget(ALLOW_GROUPING | ALLOW_MANGLED_NAME_ACTIONS, 4, cpu, parent)
{
}
FunctionTreeWidget::~FunctionTreeWidget() = default;
std::vector<SymbolTreeWidget::SymbolWork> FunctionTreeWidget::getSymbols(
const QString& filter, const ccc::SymbolDatabase& database)
{
std::vector<SymbolTreeWidget::SymbolWork> symbols;
for (const ccc::Function& function : database.functions)
{
if (!function.address().valid())
continue;
QString name = QString::fromStdString(function.name());
if (!testName(name, filter))
continue;
SymbolWork& work = symbols.emplace_back();
work.name = std::move(name);
work.descriptor = ccc::FUNCTION;
work.symbol = &function;
work.module_symbol = database.modules.symbol_from_handle(function.module_handle());
work.section = database.sections.symbol_overlapping_address(function.address());
work.source_file = database.source_files.symbol_from_handle(function.source_file());
}
return symbols;
}
std::unique_ptr<SymbolTreeNode> FunctionTreeWidget::buildNode(
SymbolWork& work, const ccc::SymbolDatabase& database) const
{
const ccc::Function& function = static_cast<const ccc::Function&>(*work.symbol);
std::unique_ptr<SymbolTreeNode> node = std::make_unique<SymbolTreeNode>();
node->name = std::move(work.name);
node->mangled_name = QString::fromStdString(function.mangled_name());
node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, function.address().value);
node->size = function.size();
node->symbol = ccc::MultiSymbolHandle(function);
for (auto address_handle : database.labels.handles_from_address_range(function.address_range()))
{
const ccc::Label* label = database.labels.symbol_from_handle(address_handle.second);
if (!label || label->address() == function.address())
continue;
std::unique_ptr<SymbolTreeNode> label_node = std::make_unique<SymbolTreeNode>();
label_node->name = QString::fromStdString(label->name());
label_node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, label->address().value);
node->emplaceChild(std::move(label_node));
}
return node;
}
void FunctionTreeWidget::configureColumns()
{
m_ui.treeView->setColumnHidden(SymbolTreeModel::NAME, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::LOCATION, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::TYPE, true);
m_ui.treeView->setColumnHidden(SymbolTreeModel::LIVENESS, true);
m_ui.treeView->setColumnHidden(SymbolTreeModel::VALUE, true);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::NAME, QHeaderView::Stretch);
m_ui.treeView->header()->setStretchLastSection(false);
}
void FunctionTreeWidget::onNewButtonPressed()
{
NewFunctionDialog* dialog = new NewFunctionDialog(m_cpu, this);
if (dialog->exec() == QDialog::Accepted)
reset();
}
// *****************************************************************************
GlobalVariableTreeWidget::GlobalVariableTreeWidget(DebugInterface& cpu, QWidget* parent)
: SymbolTreeWidget(ALLOW_GROUPING | ALLOW_SORTING_BY_IF_TYPE_IS_KNOWN | ALLOW_TYPE_ACTIONS | ALLOW_MANGLED_NAME_ACTIONS, 1, cpu, parent)
{
}
GlobalVariableTreeWidget::~GlobalVariableTreeWidget() = default;
std::vector<SymbolTreeWidget::SymbolWork> GlobalVariableTreeWidget::getSymbols(
const QString& filter, const ccc::SymbolDatabase& database)
{
std::vector<SymbolTreeWidget::SymbolWork> symbols;
for (const ccc::GlobalVariable& global_variable : database.global_variables)
{
if (!global_variable.address().valid())
continue;
QString name = QString::fromStdString(global_variable.name());
if (!testName(name, filter))
continue;
SymbolWork& work = symbols.emplace_back();
work.name = std::move(name);
work.descriptor = ccc::GLOBAL_VARIABLE;
work.symbol = &global_variable;
work.module_symbol = database.modules.symbol_from_handle(global_variable.module_handle());
work.section = database.sections.symbol_overlapping_address(global_variable.address());
work.source_file = database.source_files.symbol_from_handle(global_variable.source_file());
}
// We also include static local variables in the global variable tree
// because they have global storage. Why not.
for (const ccc::LocalVariable& local_variable : database.local_variables)
{
if (!std::holds_alternative<ccc::GlobalStorage>(local_variable.storage))
continue;
if (!local_variable.address().valid())
continue;
ccc::FunctionHandle function_handle = local_variable.function();
const ccc::Function* function = database.functions.symbol_from_handle(function_handle);
QString function_name;
if (function)
function_name = QString::fromStdString(function->name());
else
function_name = tr("unknown function");
QString name = QString("%1 (%2)")
.arg(QString::fromStdString(local_variable.name()))
.arg(function_name);
if (!testName(name, filter))
continue;
SymbolWork& work = symbols.emplace_back();
work.name = std::move(name);
work.descriptor = ccc::LOCAL_VARIABLE;
work.symbol = &local_variable;
work.module_symbol = database.modules.symbol_from_handle(local_variable.module_handle());
work.section = database.sections.symbol_overlapping_address(local_variable.address());
if (function)
work.source_file = database.source_files.symbol_from_handle(function->source_file());
}
return symbols;
}
std::unique_ptr<SymbolTreeNode> GlobalVariableTreeWidget::buildNode(
SymbolWork& work, const ccc::SymbolDatabase& database) const
{
std::unique_ptr<SymbolTreeNode> node = std::make_unique<SymbolTreeNode>();
node->name = std::move(work.name);
switch (work.descriptor)
{
case ccc::GLOBAL_VARIABLE:
{
const ccc::GlobalVariable& global_variable = static_cast<const ccc::GlobalVariable&>(*work.symbol);
node->mangled_name = QString::fromStdString(global_variable.mangled_name());
if (global_variable.type())
node->type = ccc::NodeHandle(global_variable, global_variable.type());
node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, global_variable.address().value);
node->is_location_editable = true;
node->size = global_variable.size();
node->symbol = ccc::MultiSymbolHandle(global_variable);
break;
}
case ccc::LOCAL_VARIABLE:
{
const ccc::LocalVariable& local_variable = static_cast<const ccc::LocalVariable&>(*work.symbol);
if (local_variable.type())
node->type = ccc::NodeHandle(local_variable, local_variable.type());
node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, local_variable.address().value);
node->is_location_editable = true;
node->size = local_variable.size();
node->symbol = ccc::MultiSymbolHandle(local_variable);
break;
}
default:
{
}
}
return node;
}
void GlobalVariableTreeWidget::configureColumns()
{
m_ui.treeView->setColumnHidden(SymbolTreeModel::NAME, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::LOCATION, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::TYPE, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::LIVENESS, true);
m_ui.treeView->setColumnHidden(SymbolTreeModel::VALUE, false);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::NAME, QHeaderView::Stretch);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::TYPE, QHeaderView::Stretch);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::VALUE, QHeaderView::Stretch);
m_ui.treeView->header()->setStretchLastSection(false);
}
void GlobalVariableTreeWidget::onNewButtonPressed()
{
NewGlobalVariableDialog* dialog = new NewGlobalVariableDialog(m_cpu, this);
if (dialog->exec() == QDialog::Accepted)
reset();
}
// *****************************************************************************
LocalVariableTreeWidget::LocalVariableTreeWidget(DebugInterface& cpu, QWidget* parent)
: SymbolTreeWidget(ALLOW_TYPE_ACTIONS, 1, cpu, parent)
{
}
LocalVariableTreeWidget::~LocalVariableTreeWidget() = default;
std::vector<SymbolTreeWidget::SymbolWork> LocalVariableTreeWidget::getSymbols(
const QString& filter, const ccc::SymbolDatabase& database)
{
u32 program_counter = m_cpu.getPC();
const ccc::Function* function = database.functions.symbol_overlapping_address(program_counter);
if (!function || !function->local_variables().has_value())
return std::vector<SymbolWork>();
m_caller_stack_pointer = m_cpu.getCallerStackPointer(*function);
std::vector<SymbolTreeWidget::SymbolWork> symbols;
for (const ccc::LocalVariableHandle local_variable_handle : *function->local_variables())
{
const ccc::LocalVariable* local_variable = database.local_variables.symbol_from_handle(local_variable_handle);
if (!local_variable)
continue;
if (std::holds_alternative<ccc::GlobalStorage>(local_variable->storage) && !local_variable->address().valid())
continue;
if (std::holds_alternative<ccc::StackStorage>(local_variable->storage) && !m_caller_stack_pointer.has_value())
continue;
QString name = QString::fromStdString(local_variable->name());
if (!testName(name, filter))
continue;
SymbolWork& work = symbols.emplace_back();
work.name = std::move(name);
work.descriptor = ccc::LOCAL_VARIABLE;
work.symbol = local_variable;
work.module_symbol = database.modules.symbol_from_handle(local_variable->module_handle());
work.section = database.sections.symbol_overlapping_address(local_variable->address());
work.source_file = database.source_files.symbol_from_handle(function->source_file());
}
return symbols;
}
std::unique_ptr<SymbolTreeNode> LocalVariableTreeWidget::buildNode(
SymbolWork& work, const ccc::SymbolDatabase& database) const
{
const ccc::LocalVariable& local_variable = static_cast<const ccc::LocalVariable&>(*work.symbol);
std::unique_ptr<SymbolTreeNode> node = std::make_unique<SymbolTreeNode>();
node->name = QString::fromStdString(local_variable.name());
if (local_variable.type())
node->type = ccc::NodeHandle(local_variable, local_variable.type());
node->live_range = local_variable.live_range;
node->symbol = ccc::MultiSymbolHandle(local_variable);
if (const ccc::GlobalStorage* storage = std::get_if<ccc::GlobalStorage>(&local_variable.storage))
node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, local_variable.address().value);
else if (const ccc::RegisterStorage* storage = std::get_if<ccc::RegisterStorage>(&local_variable.storage))
node->location = SymbolTreeLocation(SymbolTreeLocation::REGISTER, storage->dbx_register_number);
else if (const ccc::StackStorage* storage = std::get_if<ccc::StackStorage>(&local_variable.storage))
node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, *m_caller_stack_pointer + storage->stack_pointer_offset);
node->size = local_variable.size();
return node;
}
void LocalVariableTreeWidget::configureColumns()
{
m_ui.treeView->setColumnHidden(SymbolTreeModel::NAME, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::LOCATION, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::TYPE, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::LIVENESS, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::VALUE, false);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::NAME, QHeaderView::Stretch);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::TYPE, QHeaderView::Stretch);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::VALUE, QHeaderView::Stretch);
m_ui.treeView->header()->setStretchLastSection(false);
}
void LocalVariableTreeWidget::onNewButtonPressed()
{
NewLocalVariableDialog* dialog = new NewLocalVariableDialog(m_cpu, this);
if (dialog->exec() == QDialog::Accepted)
reset();
}
// *****************************************************************************
ParameterVariableTreeWidget::ParameterVariableTreeWidget(DebugInterface& cpu, QWidget* parent)
: SymbolTreeWidget(ALLOW_TYPE_ACTIONS, 1, cpu, parent)
{
}
ParameterVariableTreeWidget::~ParameterVariableTreeWidget() = default;
std::vector<SymbolTreeWidget::SymbolWork> ParameterVariableTreeWidget::getSymbols(
const QString& filter, const ccc::SymbolDatabase& database)
{
std::vector<SymbolTreeWidget::SymbolWork> symbols;
u32 program_counter = m_cpu.getPC();
const ccc::Function* function = database.functions.symbol_overlapping_address(program_counter);
if (!function || !function->parameter_variables().has_value())
return std::vector<SymbolWork>();
m_caller_stack_pointer = m_cpu.getCallerStackPointer(*function);
for (const ccc::ParameterVariableHandle parameter_variable_handle : *function->parameter_variables())
{
const ccc::ParameterVariable* parameter_variable = database.parameter_variables.symbol_from_handle(parameter_variable_handle);
if (!parameter_variable)
continue;
if (std::holds_alternative<ccc::StackStorage>(parameter_variable->storage) && !m_caller_stack_pointer.has_value())
continue;
QString name = QString::fromStdString(parameter_variable->name());
if (!testName(name, filter))
continue;
ccc::FunctionHandle function_handle = parameter_variable->function();
const ccc::Function* function = database.functions.symbol_from_handle(function_handle);
SymbolWork& work = symbols.emplace_back();
work.name = std::move(name);
work.descriptor = ccc::PARAMETER_VARIABLE;
work.symbol = parameter_variable;
work.module_symbol = database.modules.symbol_from_handle(parameter_variable->module_handle());
work.section = database.sections.symbol_overlapping_address(parameter_variable->address());
if (function)
work.source_file = database.source_files.symbol_from_handle(function->source_file());
}
return symbols;
}
std::unique_ptr<SymbolTreeNode> ParameterVariableTreeWidget::buildNode(
SymbolWork& work, const ccc::SymbolDatabase& database) const
{
const ccc::ParameterVariable& parameter_variable = static_cast<const ccc::ParameterVariable&>(*work.symbol);
std::unique_ptr<SymbolTreeNode> node = std::make_unique<SymbolTreeNode>();
node->name = QString::fromStdString(parameter_variable.name());
if (parameter_variable.type())
node->type = ccc::NodeHandle(parameter_variable, parameter_variable.type());
node->symbol = ccc::MultiSymbolHandle(parameter_variable);
if (const ccc::RegisterStorage* storage = std::get_if<ccc::RegisterStorage>(&parameter_variable.storage))
node->location = SymbolTreeLocation(SymbolTreeLocation::REGISTER, storage->dbx_register_number);
else if (const ccc::StackStorage* storage = std::get_if<ccc::StackStorage>(&parameter_variable.storage))
node->location = SymbolTreeLocation(SymbolTreeLocation::MEMORY, *m_caller_stack_pointer + storage->stack_pointer_offset);
node->size = parameter_variable.size();
return node;
}
void ParameterVariableTreeWidget::configureColumns()
{
m_ui.treeView->setColumnHidden(SymbolTreeModel::NAME, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::LOCATION, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::TYPE, false);
m_ui.treeView->setColumnHidden(SymbolTreeModel::LIVENESS, true);
m_ui.treeView->setColumnHidden(SymbolTreeModel::VALUE, false);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::NAME, QHeaderView::Stretch);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::TYPE, QHeaderView::Stretch);
m_ui.treeView->header()->setSectionResizeMode(SymbolTreeModel::VALUE, QHeaderView::Stretch);
m_ui.treeView->header()->setStretchLastSection(false);
}
void ParameterVariableTreeWidget::onNewButtonPressed()
{
NewParameterVariableDialog* dialog = new NewParameterVariableDialog(m_cpu, this);
if (dialog->exec() == QDialog::Accepted)
reset();
}
static bool testName(const QString& name, const QString& filter)
{
return filter.isEmpty() || name.contains(filter, Qt::CaseInsensitive);
}