2009-02-09 21:15:56 +00:00
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/* Pcsx2 - Pc Ps2 Emulator
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2009-02-15 23:23:46 +00:00
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* Copyright (C) 2002-2009 Pcsx2 Team
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2009-02-09 21:15:56 +00:00
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "PrecompiledHeader.h"
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#include "Threading.h"
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2009-08-25 15:38:48 +00:00
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#include <wx/datetime.h>
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2009-08-20 23:05:26 +00:00
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#ifdef __LINUX__
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# include <signal.h> // for pthread_kill, which is in pthread.h on w32-pthreads
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#endif
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2009-02-09 21:15:56 +00:00
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using namespace Threading;
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namespace Threading
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{
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2009-08-15 06:17:43 +00:00
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PersistentThread::PersistentThread() :
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2009-02-09 21:15:56 +00:00
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m_thread()
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, m_returncode( 0 )
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2009-08-15 06:17:43 +00:00
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, m_running( false )
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2009-08-25 15:38:48 +00:00
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, m_sem_event()
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2009-02-09 21:15:56 +00:00
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{
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}
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2009-08-15 06:17:43 +00:00
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// Perform a blocking termination of the thread, to ensure full object cleanup.
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PersistentThread::~PersistentThread()
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2009-02-09 21:15:56 +00:00
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{
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2009-08-15 06:17:43 +00:00
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Cancel( false );
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2009-02-09 21:15:56 +00:00
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}
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2009-08-15 06:17:43 +00:00
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void PersistentThread::Start()
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2009-02-17 01:38:02 +00:00
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{
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if( pthread_create( &m_thread, NULL, _internal_callback, this ) != 0 )
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throw Exception::ThreadCreationError();
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2009-08-15 06:17:43 +00:00
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m_running = true;
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}
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// Remarks:
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// Provision of non-blocking Cancel() is probably academic, since destroying a PersistentThread
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// object performs a blocking Cancel regardless of if you explicitly do a non-blocking Cancel()
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// prior, since the ExecuteTask() method requires a valid object state. If you really need
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// fire-and-forget behavior on threads, use pthreads directly for now.
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// (TODO : make a DetachedThread class?)
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//
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// Parameters:
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// isBlocking - indicates if the Cancel action should block for thread completion or not.
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//
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void PersistentThread::Cancel( bool isBlocking )
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{
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if( !m_running ) return;
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m_running = false;
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pthread_cancel( m_thread );
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if( isBlocking )
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pthread_join( m_thread, (void**)&m_returncode );
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else
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pthread_detach( m_thread );
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2009-02-17 01:38:02 +00:00
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}
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2009-08-15 06:17:43 +00:00
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// Blocks execution of the calling thread until this thread completes its task. The
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// caller should make sure to signal the thread to exit, or else blocking may deadlock the
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// calling thread. Classes which extend PersistentThread should override this method
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// and signal any necessary thread exit variables prior to blocking.
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//
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// Returns the return code of the thread.
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// This method is roughly the equivalent of pthread_join().
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//
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sptr PersistentThread::Block()
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{
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bool isOwner = (pthread_self() == m_thread);
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DevAssert( !isOwner, "Thread deadlock detected; Block() should never be called by the owner thread." );
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pthread_join( m_thread, (void**)&m_returncode );
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return m_returncode;
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}
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2009-08-20 23:05:26 +00:00
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bool Exists( pthread_t pid )
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{
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// passing 0 to pthread_kill is a NOP, and returns the status of the thread only.
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return ( ESRCH != pthread_kill( pid, 0 ) );
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}
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2009-08-15 06:17:43 +00:00
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bool PersistentThread::IsRunning() const
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2009-02-09 21:15:56 +00:00
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{
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2009-08-15 06:17:43 +00:00
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return ( m_running && (ESRCH != pthread_kill( m_thread, 0 )) );
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2009-02-09 21:15:56 +00:00
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}
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2009-08-15 06:17:43 +00:00
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// Exceptions:
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// InvalidOperation - thrown if the thread is still running or has never been started.
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//
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sptr PersistentThread::GetReturnCode() const
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2009-02-09 21:15:56 +00:00
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{
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2009-08-15 06:17:43 +00:00
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if( !m_running )
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throw Exception::InvalidOperation( "Thread.GetReturnCode : thread has not been started." );
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if( IsRunning() )
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throw Exception::InvalidOperation( "Thread.GetReturnCode : thread is still running." );
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2009-02-09 21:15:56 +00:00
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return m_returncode;
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}
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2009-08-20 23:05:26 +00:00
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2009-08-15 06:17:43 +00:00
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void* PersistentThread::_internal_callback( void* itsme )
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{
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jASSUME( itsme != NULL );
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PersistentThread& owner = *((PersistentThread*)itsme);
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owner.m_returncode = owner.ExecuteTask();
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return (void*)owner.m_returncode;
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}
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2009-02-09 21:15:56 +00:00
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2009-02-24 02:08:37 +00:00
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// pthread Cond is an evil api that is not suited for Pcsx2 needs.
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// Let's not use it. (Air)
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#if 0
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2009-07-03 20:12:33 +00:00
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WaitEvent::WaitEvent()
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2009-02-09 21:15:56 +00:00
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{
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int err = 0;
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2009-07-03 20:12:33 +00:00
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2009-02-09 21:15:56 +00:00
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err = pthread_cond_init(&cond, NULL);
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err = pthread_mutex_init(&mutex, NULL);
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}
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WaitEvent::~WaitEvent()
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{
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pthread_cond_destroy( &cond );
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pthread_mutex_destroy( &mutex );
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}
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void WaitEvent::Set()
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{
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pthread_mutex_lock( &mutex );
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pthread_cond_signal( &cond );
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pthread_mutex_unlock( &mutex );
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}
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void WaitEvent::Wait()
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{
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pthread_mutex_lock( &mutex );
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pthread_cond_wait( &cond, &mutex );
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pthread_mutex_unlock( &mutex );
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}
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2009-02-24 02:08:37 +00:00
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#endif
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2009-02-28 20:55:53 +00:00
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2009-02-09 21:15:56 +00:00
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Semaphore::Semaphore()
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{
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sem_init( &sema, false, 0 );
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}
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2009-07-03 20:12:33 +00:00
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2009-02-09 21:15:56 +00:00
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Semaphore::~Semaphore()
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{
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sem_destroy( &sema );
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}
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2009-02-28 20:55:53 +00:00
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void Semaphore::Reset()
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{
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sem_destroy( &sema );
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sem_init( &sema, false, 0 );
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}
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2009-02-09 21:15:56 +00:00
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void Semaphore::Post()
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{
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sem_post( &sema );
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}
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2009-08-25 15:38:48 +00:00
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// Valid on Win32 builds only!! Attempts to use it on Linux will result in unresolved
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// external linker errors.
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#if defined(_MSC_VER)
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2009-02-09 21:15:56 +00:00
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void Semaphore::Post( int multiple )
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{
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sem_post_multiple( &sema, multiple );
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}
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2009-08-25 15:38:48 +00:00
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#endif
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2009-02-09 21:15:56 +00:00
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void Semaphore::Wait()
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{
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sem_wait( &sema );
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}
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2009-08-25 15:38:48 +00:00
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void Semaphore::Wait( const wxTimeSpan& timeout )
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{
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const timespec fail = { timeout.GetSeconds().GetLo(), 0 };
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sem_timedwait( &sema, &fail );
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}
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2009-08-15 06:17:43 +00:00
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// Performs an uncancellable wait on a semaphore; restoring the thread's previous cancel state
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// after the wait has completed. Useful for situations where the semaphore itself is stored on
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// the stack and passed to another thread via GUI message or such, avoiding complications where
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2009-08-25 15:38:48 +00:00
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// the thread might be canceled and the stack value becomes invalid.
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2009-08-15 06:17:43 +00:00
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//
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// Performance note: this function has quite a bit more overhead compared to Semaphore::Wait(), so
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// consider manually specifying the thread as uncancellable and using Wait() instead if you need
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// to do a lot of no-cancel waits in a tight loop worker thread, for example.
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void Semaphore::WaitNoCancel()
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{
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int oldstate;
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pthread_setcancelstate( PTHREAD_CANCEL_DISABLE, &oldstate );
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Wait();
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pthread_setcancelstate( oldstate, NULL );
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}
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2009-02-09 21:15:56 +00:00
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int Semaphore::Count()
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{
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int retval;
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sem_getvalue( &sema, &retval );
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return retval;
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}
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MutexLock::MutexLock()
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{
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int err = 0;
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err = pthread_mutex_init( &mutex, NULL );
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}
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2009-07-03 06:05:48 +00:00
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MutexLock::MutexLock( bool isRecursive )
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{
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if( isRecursive )
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{
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2009-08-20 23:05:26 +00:00
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pthread_mutexattr_t mutexAttribute;
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2009-07-03 06:05:48 +00:00
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int status = pthread_mutexattr_init( &mutexAttribute );
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2009-08-20 23:05:26 +00:00
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if (status != 0) { /* ... */ }
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status = pthread_mutexattr_settype( &mutexAttribute, PTHREAD_MUTEX_RECURSIVE);
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if (status != 0) { /* ... */}
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2009-07-03 06:05:48 +00:00
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int err = 0;
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err = pthread_mutex_init( &mutex, &mutexAttribute );
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}
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else
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{
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int err = 0;
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err = pthread_mutex_init( &mutex, NULL );
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}
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}
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2009-02-09 21:15:56 +00:00
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MutexLock::~MutexLock()
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{
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pthread_mutex_destroy( &mutex );
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}
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void MutexLock::Lock()
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{
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pthread_mutex_lock( &mutex );
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}
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void MutexLock::Unlock()
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{
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pthread_mutex_unlock( &mutex );
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}
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//////////////////////////////////////////////////////////////////////
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// define some overloads for InterlockedExchanges
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// for commonly used types, like u32 and s32.
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2009-07-03 20:12:33 +00:00
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__forceinline long pcsx2_InterlockedExchange( volatile long* target, long srcval )
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{
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return _InterlockedExchange( target, srcval );
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}
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__forceinline long pcsx2_InterlockedCompareExchange( volatile long* target, long srcval, long comp )
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{
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// Use the pthreads-win32 implementation...
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return _InterlockedCompareExchange( target, srcval, comp );
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}
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__forceinline long pcsx2_InterlockedExchangeAdd( volatile long* target, long srcval )
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{
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return _InterlockedExchangeAdd( target, srcval );
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}
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2009-02-09 21:15:56 +00:00
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__forceinline void AtomicExchange( volatile u32& Target, u32 value )
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{
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pcsx2_InterlockedExchange( (volatile long*)&Target, value );
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}
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__forceinline void AtomicExchangeAdd( volatile u32& Target, u32 value )
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{
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pcsx2_InterlockedExchangeAdd( (volatile long*)&Target, value );
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}
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__forceinline void AtomicIncrement( volatile u32& Target )
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{
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pcsx2_InterlockedExchangeAdd( (volatile long*)&Target, 1 );
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}
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__forceinline void AtomicDecrement( volatile u32& Target )
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{
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pcsx2_InterlockedExchangeAdd( (volatile long*)&Target, -1 );
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}
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__forceinline void AtomicExchange( volatile s32& Target, s32 value )
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{
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pcsx2_InterlockedExchange( (volatile long*)&Target, value );
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}
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__forceinline void AtomicExchangeAdd( s32& Target, u32 value )
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{
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pcsx2_InterlockedExchangeAdd( (volatile long*)&Target, value );
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}
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__forceinline void AtomicIncrement( volatile s32& Target )
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{
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pcsx2_InterlockedExchangeAdd( (volatile long*)&Target, 1 );
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}
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__forceinline void AtomicDecrement( volatile s32& Target )
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{
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pcsx2_InterlockedExchangeAdd( (volatile long*)&Target, -1 );
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}
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__forceinline void _AtomicExchangePointer( const void ** target, const void* value )
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{
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pcsx2_InterlockedExchange( (volatile long*)target, (long)value );
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}
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__forceinline void _AtomicCompareExchangePointer( const void ** target, const void* value, const void* comparand )
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{
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pcsx2_InterlockedCompareExchange( (volatile long*)target, (long)value, (long)comparand );
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}
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2009-07-03 20:12:33 +00:00
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}
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