pcsx2/common/src/Utilities/wxGuiTools.cpp

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "wxGuiTools.h"
#include <wx/app.h>
#include <wx/window.h>
// Returns FALSE if the window position is considered invalid, which means that it's title
// bar is most likely not easily grabble. Such a window should be moved to a valid or
// default position.
bool pxIsValidWindowPosition( const wxWindow& window, const wxPoint& windowPos )
{
// The height of the window is only revlevant to the height of a title bar, which is
// all we need visible for the user to be able to drag the window into view. But
// there's no way to get that info from wx, so we'll just have to guesstimate...
wxSize sizeMatters( window.GetSize().GetWidth(), 32 ); // if some gui has 32 pixels of undraggable title bar, the user deserves to suffer.
return wxGetDisplayArea().Contains( wxRect( windowPos, sizeMatters ) );
}
// Retrieves the area of the screen, which can be used to enforce a valid zone for
// window positioning. (top/left coords are almost always (0,0) and bottom/right
// is the resolution of the desktop).
wxRect wxGetDisplayArea()
{
return wxRect( wxPoint(), wxGetDisplaySize() );
}
// --------------------------------------------------------------------------------------
// pxTextWrapper / pxTextWrapperBase Implementations
// --------------------------------------------------------------------------------------
pxTextWrapperBase& pxTextWrapperBase::Wrap( const wxWindow& win, const wxString& text, int widthMax )
{
const wxChar *lastSpace = NULL;
wxString line;
line.Alloc( widthMax+12 );
const wxChar *lineStart = text.c_str();
for ( const wxChar *p = lineStart; ; p++ )
{
if ( IsStartOfNewLine() )
{
OnNewLine();
lastSpace = NULL;
line.clear();
lineStart = p;
}
if ( *p == L'\n' || *p == L'\0' )
{
DoOutputLine(line);
if ( *p == L'\0' )
break;
}
else // not EOL
{
if ( *p == L' ' )
lastSpace = p;
line += *p;
if ( widthMax >= 0 && lastSpace )
{
int width;
win.GetTextExtent(line, &width, NULL);
if ( width > widthMax )
{
// remove the last word from this line
line.erase(lastSpace - lineStart, p + 1 - lineStart);
DoOutputLine(line);
// go back to the last word of this line which we didn't
// output yet
p = lastSpace;
}
}
//else: no wrapping at all or impossible to wrap
}
}
return *this;
}
void pxTextWrapperBase::DoOutputLine(const wxString& line)
{
OnOutputLine(line);
m_linecount++;
m_eol = true;
}
// this function is a destructive inspector: when it returns true it also
// resets the flag to false so calling it again wouldn't return true any
// more
bool pxTextWrapperBase::IsStartOfNewLine()
{
if ( !m_eol )
return false;
m_eol = false;
return true;
}
pxTextWrapper& pxTextWrapper::Wrap( const wxWindow& win, const wxString& text, int widthMax )
{
_parent::Wrap( win, text, widthMax );
return *this;
}
void pxTextWrapper::OnOutputLine(const wxString& line)
{
m_text += line;
}
void pxTextWrapper::OnNewLine()
{
m_text += L'\n';
}
// --------------------------------------------------------------------------------------
// ScopedBusyCursor Implementations
// --------------------------------------------------------------------------------------
std::stack<BusyCursorType> ScopedBusyCursor::m_cursorStack;
BusyCursorType ScopedBusyCursor::m_defBusyType;
ScopedBusyCursor::ScopedBusyCursor( BusyCursorType busytype )
{
pxAssert( wxTheApp != NULL );
BusyCursorType curtype = Cursor_NotBusy;
if( !m_cursorStack.empty() )
curtype = m_cursorStack.top();
if( curtype < busytype )
SetManualBusyCursor( curtype=busytype );
m_cursorStack.push( curtype );
}
ScopedBusyCursor::~ScopedBusyCursor() throw()
{
if( !pxAssert( wxTheApp != NULL ) ) return;
if( !pxAssert( !m_cursorStack.empty() ) )
{
SetManualBusyCursor( m_defBusyType );
return;
}
BusyCursorType curtype = m_cursorStack.top();
m_cursorStack.pop();
if( m_cursorStack.empty() )
SetManualBusyCursor( m_defBusyType );
else if( m_cursorStack.top() != curtype )
SetManualBusyCursor( m_cursorStack.top() );
}
void ScopedBusyCursor::SetDefault( BusyCursorType busytype )
{
if( busytype == m_defBusyType ) return;
m_defBusyType = busytype;
if( m_cursorStack.empty() )
SetManualBusyCursor( busytype );
}
void ScopedBusyCursor::SetManualBusyCursor( BusyCursorType busytype )
{
switch( busytype )
{
case Cursor_NotBusy: wxSetCursor( wxNullCursor ); break;
case Cursor_KindaBusy: wxSetCursor( StockCursors.GetArrowWait() ); break;
case Cursor_ReallyBusy: wxSetCursor( *wxHOURGLASS_CURSOR ); break;
}
}
const wxCursor& MoreStockCursors::GetArrowWait()
{
if( !m_arrowWait )
m_arrowWait = new wxCursor( wxCURSOR_ARROWWAIT );
return *m_arrowWait;
}
MoreStockCursors StockCursors;
// --------------------------------------------------------------------------------------
// pxSetToolTip
// --------------------------------------------------------------------------------------
// This is the preferred way to assign tooltips to wxWindow-based objects, as it performs the
// necessary text wrapping on platforms that need it. On windows tooltips are wrapped at 600
// pixels, or 66% of the screen width, whichever is smaller. GTK and MAC perform internal
// wrapping, so this function does a regular assignment there.
void pxSetToolTip( wxWindow* wind, const wxString& src )
{
if( !pxAssert( wind != NULL ) ) return;
// Windows needs manual tooltip word wrapping (sigh).
// GTK and Mac are a wee bit more clever (except in GTK tooltips don't show at all
// half the time because of some other bug .. sigh)
#ifdef __WXMSW__
int whee = wxGetDisplaySize().GetWidth() * 0.75;
wind->SetToolTip( pxTextWrapper().Wrap( *wind, src, std::min( whee, 600 ) ).GetResult() );
#else
wind->SetToolTip( src );
#endif
}
void pxSetToolTip( wxWindow& wind, const wxString& src )
{
pxSetToolTip( &wind, src );
}