mirror of https://github.com/PCSX2/pcsx2.git
195 lines
6.4 KiB
Plaintext
195 lines
6.4 KiB
Plaintext
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="ZZOgl-PG" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="../../../../../bin/plugins/ZZOgl-PG-dbg.so" prefix_auto="0" extension_auto="0" />
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<Option object_output="obj/Debug/" />
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<Option type="3" />
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<Option compiler="gcc" />
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<Option createDefFile="1" />
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<Option createStaticLib="1" />
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<Compiler>
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<Add option="-Wall" />
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<Add option="-g" />
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<Add option="-DZEROGS_DEVBUILD" />
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<Add option="-D_DEBUG" />
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</Compiler>
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<Linker>
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<Add library="../../../../../deps/debug/libUtilities.a" />
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</Linker>
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</Target>
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<Target title="Devel">
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<Option output="../../../../../bin/plugins/ZZOgl-PG-dev" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Release/" />
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<Option type="3" />
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<Option compiler="gcc" />
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<Option createDefFile="1" />
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<Option createStaticLib="1" />
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<Compiler>
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<Add option="-O2" />
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<Add option="-g" />
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<Add option="-W" />
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<Add option="-DZEROGS_DEVBUILD" />
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<Add option="-DNDEBUG" />
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</Compiler>
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<Linker>
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<Add library="../../../../../deps/release/libUtilities.a" />
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</Linker>
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</Target>
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<Target title="Release">
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<Option output="../../../../../bin/plugins/ZZOgl-PG" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Release/" />
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<Option type="3" />
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<Option compiler="gcc" />
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<Option createDefFile="1" />
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<Option createStaticLib="1" />
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<Compiler>
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<Add option="-O2" />
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<Add option="-W" />
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<Add option="-DRELEASE_TO_PUBLIC" />
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<Add option="-DNDEBUG" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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<Add library="../../../../../deps/release/libUtilities.a" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="`pkg-config gtk+-2.0 --cflags`" />
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<Add option="`wx-config --version=2.8 --static=no --unicode=yes --cflags`" />
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<Add option="-Wno-format" />
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<Add option="-Wno-unused-parameter" />
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<Add option="-Wno-unused-value" />
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<Add option="-Wunused-variable" />
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<Add option="-m32" />
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<Add option="-I/opt/cg/include" />
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<Add option="-L/opt/cg/lib" />
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<Add option="-msse2" />
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<Add option="-fno-regmove" />
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<Add option="-fno-strict-aliasing" />
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<Add option="-DZEROGS_SSE2" />
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<Add option="-DGDK_DISABLE_DEPRECATED" />
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<Add option="-DGTK_DISABLE_DEPRECATED" />
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<Add option="-DGTK_DISABLE_SINGLE_INCLUDES" />
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<Add option="-DGSEAL_ENABLE" />
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<Add directory="../../Linux" />
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<Add directory="../../../opengl" />
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<Add directory="../../../../../common/include" />
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<Add directory="../../../../../3rdparty" />
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<Add directory="../../../../../common/include/Utilities" />
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</Compiler>
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<Linker>
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<Add option="`pkg-config gtk+-2.0 --libs`" />
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<Add option="-shared" />
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<Add library="GL" />
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<Add library="X11" />
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<Add library="CgGL" />
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<Add library="jpeg" />
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<Add library="GLEW" />
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<Add library="GLU" />
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<Add library="z" />
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<Add library="dl" />
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<Add library="stdc++" />
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<Add library="Cg" />
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</Linker>
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<ExtraCommands>
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<Add after="cp $(PROJECT_DIR)/../../ps2hw.dat $(TARGET_OUTPUT_DIR)/" />
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<Mode after="always" />
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</ExtraCommands>
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<Unit filename="../../CRC.h" />
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<Unit filename="../../GLWin.h" />
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<Unit filename="../../GLWin32.cpp" />
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<Unit filename="../../GLWinX11.cpp" />
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<Unit filename="../../GS.h" />
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<Unit filename="../../GSmain.cpp" />
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<Unit filename="../../GifTransfer.cpp" />
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<Unit filename="../../GifTransfer.h" />
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<Unit filename="../../HostMemory.cpp" />
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<Unit filename="../../HostMemory.h" />
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<Unit filename="../Conf.cpp" />
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<Unit filename="../Linux.cpp" />
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<Unit filename="../Linux.h" />
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<Unit filename="../../Mem.cpp" />
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<Unit filename="../../Mem.h" />
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<Unit filename="../../Mem_Swizzle.cpp" />
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<Unit filename="../../Mem_Swizzle.h" />
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<Unit filename="../../Mem_Tables.cpp" />
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<Unit filename="../../Mem_Transmit.h" />
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<Unit filename="../../NewRegs.cpp" />
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<Unit filename="../../NewRegs.h" />
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<Unit filename="../../Profile.cpp" />
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<Unit filename="../../Profile.h" />
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<Unit filename="../../Regs.cpp" />
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<Unit filename="../../Regs.h" />
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<Unit filename="../../Util.h" />
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<Unit filename="../../Win32/Conf.cpp">
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<Option compile="0" />
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<Option link="0" />
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</Unit>
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<Unit filename="../../Win32/Win32.cpp">
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<Option compile="0" />
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<Option link="0" />
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</Unit>
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<Unit filename="../../Win32/Win32.h" />
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<Unit filename="../../Win32/aviUtil.h" />
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<Unit filename="../../Win32/resource.h" />
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<Unit filename="../../Win32/resrc1.h" />
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<Unit filename="../../Win32/wglext.h" />
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<Unit filename="../../Win32/zerogs.rc">
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<Option compile="0" />
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<Option link="0" />
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</Unit>
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<Unit filename="../../ZZClut.cpp" />
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<Unit filename="../../ZZClut.h" />
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<Unit filename="../../ZZGl.h" />
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<Unit filename="../../ZZHacks.cpp" />
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<Unit filename="../../ZZHacks.h" />
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<Unit filename="../../ZZKeyboard.cpp" />
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<Unit filename="../../ZZLog.cpp" />
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<Unit filename="../../ZZLog.h" />
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<Unit filename="../../ZZoglCRTC.cpp" />
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<Unit filename="../../ZZoglCRTC.h" />
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<Unit filename="../../ZZoglCreate.cpp" />
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<Unit filename="../../ZZoglDrawing.cpp" />
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<Unit filename="../../ZZoglDrawing.h" />
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<Unit filename="../../ZZoglFlush.cpp" />
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<Unit filename="../../ZZoglFlushHack.cpp" />
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<Unit filename="../../ZZoglFlushHack.h" />
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<Unit filename="../../ZZoglMath.h" />
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<Unit filename="../../ZZoglSave.cpp" />
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<Unit filename="../../ZZoglShaders.cpp" />
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<Unit filename="../../ZZoglShaders.h" />
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<Unit filename="../../ZZoglShoots.cpp" />
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<Unit filename="../../ZZoglShoots.h" />
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<Unit filename="../../ZZoglVB.cpp" />
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<Unit filename="../../ZZoglVB.h" />
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<Unit filename="../../common.h" />
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<Unit filename="../../glprocs.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="../../glprocs.h" />
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<Unit filename="../../rasterfont.cpp" />
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<Unit filename="../../rasterfont.h" />
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<Unit filename="../../targets.cpp" />
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<Unit filename="../../targets.h" />
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<Unit filename="../../x86-32.S" />
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<Unit filename="../../x86.cpp" />
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<Unit filename="../../x86.h" />
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<Unit filename="../../zerogs.cpp" />
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<Unit filename="../../zerogs.h" />
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<Unit filename="../../zpipe.cpp" />
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<Unit filename="../../zpipe.h" />
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<Extensions>
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<code_completion />
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<debugger />
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<envvars />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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