pcsx2/plugins/zzogl-pg-cg/opengl/Linux/zzogl-pg/zzogl-pg.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="ZZOgl-PG" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../../../../../bin/plugins/ZZOgl-PG-dbg.so" prefix_auto="0" extension_auto="0" />
<Option object_output="obj/Debug/" />
<Option type="3" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-DZEROGS_DEVBUILD" />
<Add option="-D_DEBUG" />
</Compiler>
<Linker>
<Add library="../../../../../deps/debug/libUtilities.a" />
</Linker>
</Target>
<Target title="Devel">
<Option output="../../../../../bin/plugins/ZZOgl-PG-dev" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="3" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O2" />
<Add option="-g" />
<Add option="-W" />
<Add option="-DZEROGS_DEVBUILD" />
<Add option="-DNDEBUG" />
</Compiler>
<Linker>
<Add library="../../../../../deps/release/libUtilities.a" />
</Linker>
</Target>
<Target title="Release">
<Option output="../../../../../bin/plugins/ZZOgl-PG" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="3" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O2" />
<Add option="-W" />
<Add option="-DRELEASE_TO_PUBLIC" />
<Add option="-DNDEBUG" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="../../../../../deps/release/libUtilities.a" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="`pkg-config gtk+-2.0 --cflags`" />
<Add option="`wx-config --version=2.8 --static=no --unicode=yes --cflags`" />
<Add option="-Wno-format" />
<Add option="-Wno-unused-parameter" />
<Add option="-Wno-unused-value" />
<Add option="-Wunused-variable" />
<Add option="-m32" />
<Add option="-I/opt/cg/include" />
<Add option="-L/opt/cg/lib" />
<Add option="-msse2" />
<Add option="-fno-regmove" />
<Add option="-fno-strict-aliasing" />
<Add option="-DZEROGS_SSE2" />
<Add option="-DGDK_DISABLE_DEPRECATED" />
<Add option="-DGTK_DISABLE_DEPRECATED" />
<Add option="-DGTK_DISABLE_SINGLE_INCLUDES" />
<Add option="-DGSEAL_ENABLE" />
<Add directory="../../Linux" />
<Add directory="../../../opengl" />
<Add directory="../../../../../common/include" />
<Add directory="../../../../../3rdparty" />
<Add directory="../../../../../common/include/Utilities" />
</Compiler>
<Linker>
<Add option="`pkg-config gtk+-2.0 --libs`" />
<Add option="-shared" />
<Add library="GL" />
<Add library="X11" />
<Add library="CgGL" />
<Add library="jpeg" />
<Add library="GLEW" />
<Add library="GLU" />
<Add library="z" />
<Add library="dl" />
<Add library="stdc++" />
<Add library="Cg" />
</Linker>
<ExtraCommands>
<Add after="cp $(PROJECT_DIR)/../../ps2hw.dat $(TARGET_OUTPUT_DIR)/" />
<Mode after="always" />
</ExtraCommands>
<Unit filename="../../CRC.h" />
<Unit filename="../../GLWin.h" />
<Unit filename="../../GLWin32.cpp" />
<Unit filename="../../GLWinX11.cpp" />
<Unit filename="../../GS.h" />
<Unit filename="../../GSmain.cpp" />
<Unit filename="../../GifTransfer.cpp" />
<Unit filename="../../GifTransfer.h" />
<Unit filename="../../HostMemory.cpp" />
<Unit filename="../../HostMemory.h" />
<Unit filename="../Conf.cpp" />
<Unit filename="../Linux.cpp" />
<Unit filename="../Linux.h" />
<Unit filename="../../Mem.cpp" />
<Unit filename="../../Mem.h" />
<Unit filename="../../Mem_Swizzle.cpp" />
<Unit filename="../../Mem_Swizzle.h" />
<Unit filename="../../Mem_Tables.cpp" />
<Unit filename="../../Mem_Transmit.h" />
<Unit filename="../../NewRegs.cpp" />
<Unit filename="../../NewRegs.h" />
<Unit filename="../../Profile.cpp" />
<Unit filename="../../Profile.h" />
<Unit filename="../../Regs.cpp" />
<Unit filename="../../Regs.h" />
<Unit filename="../../Util.h" />
<Unit filename="../../Win32/Conf.cpp">
<Option compile="0" />
<Option link="0" />
</Unit>
<Unit filename="../../Win32/Win32.cpp">
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<Option link="0" />
</Unit>
<Unit filename="../../Win32/Win32.h" />
<Unit filename="../../Win32/aviUtil.h" />
<Unit filename="../../Win32/resource.h" />
<Unit filename="../../Win32/resrc1.h" />
<Unit filename="../../Win32/wglext.h" />
<Unit filename="../../Win32/zerogs.rc">
<Option compile="0" />
<Option link="0" />
</Unit>
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<Unit filename="../../ZZClut.h" />
<Unit filename="../../ZZGl.h" />
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<Unit filename="../../ZZHacks.h" />
<Unit filename="../../ZZKeyboard.cpp" />
<Unit filename="../../ZZLog.cpp" />
<Unit filename="../../ZZLog.h" />
<Unit filename="../../ZZoglCRTC.cpp" />
<Unit filename="../../ZZoglCRTC.h" />
<Unit filename="../../ZZoglCreate.cpp" />
<Unit filename="../../ZZoglDrawing.cpp" />
<Unit filename="../../ZZoglDrawing.h" />
<Unit filename="../../ZZoglFlush.cpp" />
<Unit filename="../../ZZoglFlushHack.cpp" />
<Unit filename="../../ZZoglFlushHack.h" />
<Unit filename="../../ZZoglMath.h" />
<Unit filename="../../ZZoglSave.cpp" />
<Unit filename="../../ZZoglShaders.cpp" />
<Unit filename="../../ZZoglShaders.h" />
<Unit filename="../../ZZoglShoots.cpp" />
<Unit filename="../../ZZoglShoots.h" />
<Unit filename="../../ZZoglVB.cpp" />
<Unit filename="../../ZZoglVB.h" />
<Unit filename="../../common.h" />
<Unit filename="../../glprocs.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../glprocs.h" />
<Unit filename="../../rasterfont.cpp" />
<Unit filename="../../rasterfont.h" />
<Unit filename="../../targets.cpp" />
<Unit filename="../../targets.h" />
<Unit filename="../../x86-32.S" />
<Unit filename="../../x86.cpp" />
<Unit filename="../../x86.h" />
<Unit filename="../../zerogs.cpp" />
<Unit filename="../../zerogs.h" />
<Unit filename="../../zpipe.cpp" />
<Unit filename="../../zpipe.h" />
<Extensions>
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project>
</CodeBlocks_project_file>