pcsx2/3rdparty/wxWidgets/include/wx/msw/menu.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/menu.h
// Purpose: wxMenu, wxMenuBar classes
// Author: Julian Smart
// Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
// Created: 01/02/97
// RCS-ID: $Id: menu.h 49563 2007-10-31 20:46:21Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MENU_H_
#define _WX_MENU_H_
#if wxUSE_ACCEL
#include "wx/accel.h"
#include "wx/dynarray.h"
WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
#endif // wxUSE_ACCEL
class WXDLLIMPEXP_FWD_CORE wxFrame;
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
class WXDLLIMPEXP_FWD_CORE wxToolBar;
#endif
// Not using a combined wxToolBar/wxMenuBar? then use
// a commandbar in WinCE .NET to implement the
// menubar, since there is no ::SetMenu function.
#if defined(__WXWINCE__)
# if ((_WIN32_WCE >= 400) && !defined(__POCKETPC__) && !defined(__SMARTPHONE__)) || \
defined(__HANDHELDPC__)
# define WINCE_WITH_COMMANDBAR
# else
# define WINCE_WITHOUT_COMMANDBAR
# endif
#endif
#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenu : public wxMenuBase
{
public:
// ctors & dtor
wxMenu(const wxString& title, long style = 0)
: wxMenuBase(title, style) { Init(); }
wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
virtual ~wxMenu();
virtual void Break();
virtual void SetTitle(const wxString& title);
// implementation only from now on
// -------------------------------
virtual void Attach(wxMenuBarBase *menubar);
bool MSWCommand(WXUINT param, WXWORD id);
// semi-private accessors
// get the window which contains this menu
wxWindow *GetWindow() const;
// get the menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
#if wxUSE_ACCEL
// called by wxMenuBar to build its accel table from the accels of all menus
bool HasAccels() const { return !m_accels.IsEmpty(); }
size_t GetAccelCount() const { return m_accels.GetCount(); }
size_t CopyAccels(wxAcceleratorEntry *accels) const;
// called by wxMenuItem when its accels changes
void UpdateAccel(wxMenuItem *item);
// helper used by wxMenu itself (returns the index in m_accels)
int FindAccel(int id) const;
#endif // wxUSE_ACCEL
protected:
virtual wxMenuItem* DoAppend(wxMenuItem *item);
virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem* DoRemove(wxMenuItem *item);
private:
// common part of all ctors
void Init();
// common part of Append/Insert (behaves as Append is pos == (size_t)-1)
bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
// terminate the current radio group, if any
void EndRadioGroup();
// if true, insert a breal before appending the next item
bool m_doBreak;
// the position of the first item in the current radio group or -1
int m_startRadioGroup;
// the menu handle of this menu
WXHMENU m_hMenu;
#if wxUSE_ACCEL
// the accelerators for our menu items
wxAcceleratorArray m_accels;
#endif // wxUSE_ACCEL
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenu)
};
// ----------------------------------------------------------------------------
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuInfo : public wxObject
{
public :
wxMenuInfo() { m_menu = NULL; }
virtual ~wxMenuInfo() { }
void Create( wxMenu *menu , const wxString &title )
{ m_menu = menu; m_title = title; }
wxMenu* GetMenu() const { return m_menu; }
wxString GetTitle() const { return m_title; }
private :
wxMenu *m_menu;
wxString m_title;
DECLARE_DYNAMIC_CLASS(wxMenuInfo)
};
WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );
class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
{
public:
// ctors & dtor
// default constructor
wxMenuBar();
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
// menubar construction
bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ); }
const wxMenuInfoList& GetMenuInfos() const;
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
virtual void SetLabelTop( size_t pos, const wxString& label );
virtual wxString GetLabelTop( size_t pos ) const;
// implementation from now on
WXHMENU Create();
virtual void Detach();
virtual void Attach(wxFrame *frame);
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
// Under WinCE, a menubar is owned by the frame's toolbar
void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; }
wxToolBar* GetToolBar() const { return m_toolBar; }
#endif
#ifdef WINCE_WITH_COMMANDBAR
WXHWND GetCommandBar() const { return m_commandBar; }
bool AddAdornments(long style);
#endif
#if wxUSE_ACCEL
// get the accel table for all the menus
const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
// update the accel table (must be called after adding/deleting a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL
// get the menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh();
// To avoid compile warning
void Refresh( bool eraseBackground,
const wxRect *rect = (const wxRect *) NULL ) { wxWindow::Refresh(eraseBackground, rect); }
protected:
// common part of all ctors
void Init();
wxArrayString m_titles;
wxMenuInfoList m_menuInfos;
WXHMENU m_hMenu;
// Return the MSW position for a wxMenu which is sometimes different from
// the wxWidgets position.
int MSWPositionForWxMenu(wxMenu *menu, int wxpos);
#if wxUSE_ACCEL
// the accelerator table for all accelerators in all our menus
wxAcceleratorTable m_accelTable;
#endif // wxUSE_ACCEL
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
wxToolBar* m_toolBar;
#endif
#ifdef WINCE_WITH_COMMANDBAR
WXHWND m_commandBar;
bool m_adornmentsAdded;
#endif
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuBar)
public:
#if wxABI_VERSION >= 20805
// Gets the original label at the top-level of the menubar
wxString GetMenuLabel(size_t pos) const;
#endif
};
#endif // _WX_MENU_H_