pcsx2/3rdparty/wxWidgets/include/wx/generic/aboutdlgg.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/aboutdlgg.h
// Purpose: generic wxAboutBox() implementation
// Author: Vadim Zeitlin
// Created: 2006-10-07
// RCS-ID: $Id: aboutdlgg.h 49804 2007-11-10 01:09:42Z VZ $
// Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_ABOUTDLGG_H_
#define _WX_GENERIC_ABOUTDLGG_H_
#include "wx/defs.h"
#if wxUSE_ABOUTDLG
#include "wx/dialog.h"
class WXDLLIMPEXP_FWD_ADV wxAboutDialogInfo;
class WXDLLIMPEXP_FWD_CORE wxSizer;
class WXDLLIMPEXP_FWD_CORE wxSizerFlags;
// ----------------------------------------------------------------------------
// wxGenericAboutDialog: generic "About" dialog implementation
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_ADV wxGenericAboutDialog : public wxDialog
{
public:
// constructors and Create() method
// --------------------------------
// default ctor, you must use Create() to really initialize the dialog
wxGenericAboutDialog() { Init(); }
// ctor which fully initializes the object
wxGenericAboutDialog(const wxAboutDialogInfo& info)
{
Init();
(void)Create(info);
}
// this method must be called if and only if the default ctor was used
bool Create(const wxAboutDialogInfo& info);
protected:
// this virtual method may be overridden to add some more controls to the
// dialog
//
// notice that for this to work you must call Create() from the derived
// class ctor and not use the base class ctor directly as otherwise the
// virtual function of the derived class wouldn't be called
virtual void DoAddCustomControls() { }
// add arbitrary control to the text sizer contents with the specified
// flags
void AddControl(wxWindow *win, const wxSizerFlags& flags);
// add arbitrary control to the text sizer contents and center it
void AddControl(wxWindow *win);
// add the text, if it's not empty, to the text sizer contents
void AddText(const wxString& text);
#if wxUSE_COLLPANE
// add a wxCollapsiblePane containing the given text
void AddCollapsiblePane(const wxString& title, const wxString& text);
#endif // wxUSE_COLLPANE
private:
// common part of all ctors
void Init() { m_sizerText = NULL; }
wxSizer *m_sizerText;
};
// unlike wxAboutBox which can show either the native or generic about dialog,
// this function always shows the generic one
WXDLLIMPEXP_ADV void wxGenericAboutBox(const wxAboutDialogInfo& info);
#endif // wxUSE_ABOUTDLG
#endif // _WX_GENERIC_ABOUTDLGG_H_