mirror of https://github.com/PCSX2/pcsx2.git
273 lines
9.6 KiB
C
273 lines
9.6 KiB
C
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
// Name: wx/apptrait.h
|
||
|
// Purpose: declaration of wxAppTraits and derived classes
|
||
|
// Author: Vadim Zeitlin
|
||
|
// Modified by:
|
||
|
// Created: 19.06.2003
|
||
|
// RCS-ID: $Id: apptrait.h 49804 2007-11-10 01:09:42Z VZ $
|
||
|
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
|
||
|
// Licence: wxWindows licence
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#ifndef _WX_APPTRAIT_H_
|
||
|
#define _WX_APPTRAIT_H_
|
||
|
|
||
|
#include "wx/string.h"
|
||
|
#include "wx/platinfo.h"
|
||
|
|
||
|
class WXDLLIMPEXP_FWD_BASE wxObject;
|
||
|
class WXDLLIMPEXP_FWD_BASE wxAppTraits;
|
||
|
#if wxUSE_FONTMAP
|
||
|
class WXDLLIMPEXP_FWD_CORE wxFontMapper;
|
||
|
#endif // wxUSE_FONTMAP
|
||
|
class WXDLLIMPEXP_FWD_BASE wxLog;
|
||
|
class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
|
||
|
class WXDLLIMPEXP_FWD_CORE wxRendererNative;
|
||
|
class WXDLLIMPEXP_FWD_BASE wxString;
|
||
|
|
||
|
class GSocketGUIFunctionsTable;
|
||
|
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// wxAppTraits: this class defines various configurable aspects of wxApp
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
class WXDLLIMPEXP_FWD_BASE wxStandardPathsBase;
|
||
|
|
||
|
class WXDLLIMPEXP_BASE wxAppTraitsBase
|
||
|
{
|
||
|
public:
|
||
|
// needed since this class declares virtual members
|
||
|
virtual ~wxAppTraitsBase() { }
|
||
|
|
||
|
// hooks for creating the global objects, may be overridden by the user
|
||
|
// ------------------------------------------------------------------------
|
||
|
|
||
|
#if wxUSE_LOG
|
||
|
// create the default log target
|
||
|
virtual wxLog *CreateLogTarget() = 0;
|
||
|
#endif // wxUSE_LOG
|
||
|
|
||
|
// create the global object used for printing out messages
|
||
|
virtual wxMessageOutput *CreateMessageOutput() = 0;
|
||
|
|
||
|
#if wxUSE_FONTMAP
|
||
|
// create the global font mapper object used for encodings/charset mapping
|
||
|
virtual wxFontMapper *CreateFontMapper() = 0;
|
||
|
#endif // wxUSE_FONTMAP
|
||
|
|
||
|
// get the renderer to use for drawing the generic controls (return value
|
||
|
// may be NULL in which case the default renderer for the current platform
|
||
|
// is used); this is used in GUI only and always returns NULL in console
|
||
|
//
|
||
|
// NB: returned pointer will be deleted by the caller
|
||
|
virtual wxRendererNative *CreateRenderer() = 0;
|
||
|
|
||
|
#if wxUSE_STDPATHS
|
||
|
// wxStandardPaths object is normally the same for wxBase and wxGUI
|
||
|
// except in the case of wxMac and wxCocoa
|
||
|
virtual wxStandardPathsBase& GetStandardPaths();
|
||
|
#endif // wxUSE_STDPATHS
|
||
|
|
||
|
// functions abstracting differences between GUI and console modes
|
||
|
// ------------------------------------------------------------------------
|
||
|
|
||
|
#ifdef __WXDEBUG__
|
||
|
// show the assert dialog with the specified message in GUI or just print
|
||
|
// the string to stderr in console mode
|
||
|
//
|
||
|
// base class version has an implementation (in spite of being pure
|
||
|
// virtual) in base/appbase.cpp which can be called as last resort.
|
||
|
//
|
||
|
// return true to suppress subsequent asserts, false to continue as before
|
||
|
virtual bool ShowAssertDialog(const wxString& msg) = 0;
|
||
|
#endif // __WXDEBUG__
|
||
|
|
||
|
// return true if fprintf(stderr) goes somewhere, false otherwise
|
||
|
virtual bool HasStderr() = 0;
|
||
|
|
||
|
// managing "pending delete" list: in GUI mode we can't immediately delete
|
||
|
// some objects because there may be unprocessed events for them and so we
|
||
|
// only do it during the next idle loop iteration while this is, of course,
|
||
|
// unnecessary in wxBase, so we have a few functions to abstract these
|
||
|
// operations
|
||
|
|
||
|
// add the object to the pending delete list in GUI, delete it immediately
|
||
|
// in wxBase
|
||
|
virtual void ScheduleForDestroy(wxObject *object) = 0;
|
||
|
|
||
|
// remove this object from the pending delete list in GUI, do nothing in
|
||
|
// wxBase
|
||
|
virtual void RemoveFromPendingDelete(wxObject *object) = 0;
|
||
|
|
||
|
#if wxUSE_SOCKETS
|
||
|
// return table of GUI callbacks for GSocket code or NULL in wxBase. This
|
||
|
// is needed because networking classes are in their own library and so
|
||
|
// they can't directly call GUI functions (the same net library can be
|
||
|
// used in both GUI and base apps). To complicate it further, GUI library
|
||
|
// ("wxCore") doesn't depend on networking library and so only a functions
|
||
|
// table can be passed around
|
||
|
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
|
||
|
#endif
|
||
|
|
||
|
// return information about the (native) toolkit currently used and its
|
||
|
// runtime (not compile-time) version.
|
||
|
// returns wxPORT_BASE for console applications and one of the remaining
|
||
|
// wxPORT_* values for GUI applications.
|
||
|
virtual wxPortId GetToolkitVersion(int *majVer, int *minVer) const = 0;
|
||
|
|
||
|
// return true if the port is using wxUniversal for the GUI, false if not
|
||
|
virtual bool IsUsingUniversalWidgets() const = 0;
|
||
|
|
||
|
// return the name of the Desktop Environment such as
|
||
|
// "KDE" or "GNOME". May return an empty string.
|
||
|
virtual wxString GetDesktopEnvironment() const { return wxEmptyString; }
|
||
|
|
||
|
protected:
|
||
|
#if wxUSE_STACKWALKER && defined( __WXDEBUG__ )
|
||
|
// utility function: returns the stack frame as a plain wxString
|
||
|
virtual wxString GetAssertStackTrace();
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// include the platform-specific version of the class
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
|
||
|
// Unix code (and otherwise __UNIX__ wouldn't be defined)
|
||
|
// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
|
||
|
#if defined(__WXPALMOS__)
|
||
|
#include "wx/palmos/apptbase.h"
|
||
|
#elif defined(__WIN32__)
|
||
|
#include "wx/msw/apptbase.h"
|
||
|
#elif defined(__UNIX__) && !defined(__EMX__)
|
||
|
#include "wx/unix/apptbase.h"
|
||
|
#elif defined(__WXMAC__)
|
||
|
#include "wx/mac/apptbase.h"
|
||
|
#elif defined(__OS2__)
|
||
|
#include "wx/os2/apptbase.h"
|
||
|
#else // no platform-specific methods to add to wxAppTraits
|
||
|
// wxAppTraits must be a class because it was forward declared as class
|
||
|
class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
|
||
|
{
|
||
|
};
|
||
|
#endif // platform
|
||
|
|
||
|
// ============================================================================
|
||
|
// standard traits for console and GUI applications
|
||
|
// ============================================================================
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
|
||
|
{
|
||
|
public:
|
||
|
#if wxUSE_LOG
|
||
|
virtual wxLog *CreateLogTarget();
|
||
|
#endif // wxUSE_LOG
|
||
|
virtual wxMessageOutput *CreateMessageOutput();
|
||
|
#if wxUSE_FONTMAP
|
||
|
virtual wxFontMapper *CreateFontMapper();
|
||
|
#endif // wxUSE_FONTMAP
|
||
|
virtual wxRendererNative *CreateRenderer();
|
||
|
#if wxUSE_SOCKETS
|
||
|
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
|
||
|
#endif
|
||
|
|
||
|
#ifdef __WXDEBUG__
|
||
|
virtual bool ShowAssertDialog(const wxString& msg);
|
||
|
#endif // __WXDEBUG__
|
||
|
virtual bool HasStderr();
|
||
|
|
||
|
virtual void ScheduleForDestroy(wxObject *object);
|
||
|
virtual void RemoveFromPendingDelete(wxObject *object);
|
||
|
|
||
|
// the GetToolkitVersion for console application is always the same
|
||
|
virtual wxPortId GetToolkitVersion(int *verMaj, int *verMin) const
|
||
|
{
|
||
|
// no toolkits (wxBase is for console applications without GUI support)
|
||
|
// NB: zero means "no toolkit", -1 means "not initialized yet"
|
||
|
// so we must use zero here!
|
||
|
if (verMaj) *verMaj = 0;
|
||
|
if (verMin) *verMin = 0;
|
||
|
return wxPORT_BASE;
|
||
|
}
|
||
|
|
||
|
virtual bool IsUsingUniversalWidgets() const { return false; }
|
||
|
};
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
#if wxUSE_GUI
|
||
|
|
||
|
class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits
|
||
|
{
|
||
|
public:
|
||
|
#if wxUSE_LOG
|
||
|
virtual wxLog *CreateLogTarget();
|
||
|
#endif // wxUSE_LOG
|
||
|
virtual wxMessageOutput *CreateMessageOutput();
|
||
|
#if wxUSE_FONTMAP
|
||
|
virtual wxFontMapper *CreateFontMapper();
|
||
|
#endif // wxUSE_FONTMAP
|
||
|
virtual wxRendererNative *CreateRenderer();
|
||
|
#if wxUSE_SOCKETS
|
||
|
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
|
||
|
#endif
|
||
|
|
||
|
#ifdef __WXDEBUG__
|
||
|
virtual bool ShowAssertDialog(const wxString& msg);
|
||
|
#endif // __WXDEBUG__
|
||
|
virtual bool HasStderr();
|
||
|
|
||
|
virtual void ScheduleForDestroy(wxObject *object);
|
||
|
virtual void RemoveFromPendingDelete(wxObject *object);
|
||
|
|
||
|
virtual bool IsUsingUniversalWidgets() const
|
||
|
{
|
||
|
#ifdef __WXUNIVERSAL__
|
||
|
return true;
|
||
|
#else
|
||
|
return false;
|
||
|
#endif
|
||
|
}
|
||
|
};
|
||
|
|
||
|
#endif // wxUSE_GUI
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// include the platform-specific version of the classes above
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
|
||
|
#if defined(__WXPALMOS__)
|
||
|
#include "wx/palmos/apptrait.h"
|
||
|
#elif defined(__WIN32__)
|
||
|
#include "wx/msw/apptrait.h"
|
||
|
#elif defined(__OS2__)
|
||
|
#include "wx/os2/apptrait.h"
|
||
|
#elif defined(__UNIX__)
|
||
|
#include "wx/unix/apptrait.h"
|
||
|
#elif defined(__WXMAC__)
|
||
|
#include "wx/mac/apptrait.h"
|
||
|
#elif defined(__DOS__)
|
||
|
#include "wx/msdos/apptrait.h"
|
||
|
#else
|
||
|
#if wxUSE_GUI
|
||
|
class wxGUIAppTraits : public wxGUIAppTraitsBase
|
||
|
{
|
||
|
};
|
||
|
#endif // wxUSE_GUI
|
||
|
class wxConsoleAppTraits: public wxConsoleAppTraitsBase
|
||
|
{
|
||
|
};
|
||
|
#endif // platform
|
||
|
|
||
|
#endif // _WX_APPTRAIT_H_
|
||
|
|