2024-06-24 10:45:13 +00:00
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# v11.4.0
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* add RC_CONDITION_REMEMBER and RC_OPERAND_RECALL
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* add RC_OPERATOR_ADD and RC_OPERATOR_SUB
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* add scratch pad memory to PSX memory map
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* add Super Game Module memory to Colecovision memory map
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* add rapi function fetch_game_titles
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* modify progress functions to return RC_NO_GAME_LOADED when "Unknown Game" is loaded
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* update subsystem list for arcade hash
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* fix exception if server sends null as achievement.author
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# v11.3.0
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* add RC_OPERATOR_MOD
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* add cartridge RAM to Game Gear and Master System memory maps
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* add extended cartridge RAM to Gameboy and Gameboy Color memory maps
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* add rc_client_is_game_loaded helper function
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* add rc_client_raintegration_set_console_id to specify console in case game resolution fails
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* add rc_client_raintegration_get_achievement_state to detect local unlocks
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* report validation errors on multi-condition logic
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* hash whole file for PSP homebrew files (eboot.pbp)
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* call DrawMenuBar in rc_client_raintegration_rebuild_submenu if menu changes
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* fix file sharing issue using default filereader on Windows
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* fix exception calling rc_client_get_game_summary with an unidentified game loaded
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# v11.2.0
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* add alternate methods for state serialization/deserialization that accept a buffer_size parameter
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* add RC_CLIENT_SUPPORTS_HASH compile flag
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- allows rc_client code to build without the rhash files (except md5.c)
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- must be explicitly defined to use rc_client_begin_identify_and_load_game
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* add rc_client_get_load_game_state
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* add rc_client_raintegration_set_get_game_name_function
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* add RC_MEMSIZE_DOUBLE32 and RC_MEMSIZE_DOUBLE32_BE
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* exclude directory records from ZIP hash algorithm
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* fix media host when explicitly setting host to production server
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* fix potential out-of-bounds read looking for error message in non-JSON response
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2024-02-24 01:56:53 +00:00
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# v11.1.0
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* add rc_client_get_user_agent_clause to generate substring to include in client User-Agents
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* add rc_client_can_pause function to control pause spam
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* add achievement type and rarity to rc_api_fetch_game_data_response_t and rc_client_achievement_t
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* add RC_CLIENT_ACHIEVEMENT_BUCKET_UNSYNCED for achievements that have been unlocked locally but not synced to the server
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* add RC_CONSOLE_NEO_GEO_CD to supported consoles for chd file extension
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* add hash logic for RC_CONSOLE_NINTENDO_3DS (note: added new file rhash/aes.c to support this)
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* add hash logic for RC_CONSOLE_MS_DOS
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* add game_hash and hardcore fields to rc_api_start_session_request_t and rc_api_ping_request_t
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* add RC_FORMAT_FIXED1/2/3, RC_FORMAT_TENS, RC_FORMAT_HUNDREDS, RC_FORMAT_THOUSANDS, and RC_FORMAT_UNSIGNED_VALUE
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* add RC_CONSOLE_STANDALONE
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* add extern "C" and __cdecl attributes to public functions
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* add __declspec(dllexport/dllimport) attributes to public functions via #define enablement
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* add rc_version and rc_version_string functions for accessing version from external linkage
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* add unicode path support to default filereader (Windows builds)
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* add rc_mutex support for GEKKO (libogc)
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* fix async_handle being returned when rc_client_begin_login is aborted synchronously
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* fix logic error hashing CD files smaller than one sector
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* fix read across region boundary in rc_libretro_memory_read
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* fix RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_SHOW event not being raised if achievement is reset in the same frame that it's primed
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* moved rc_util.h from src/ to include/
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* initial (incomplete) support for rc_client_external_t and rc_client_raintegration_t
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# v11.0.0
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* add rc_client_t and related functions
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* add RC_MEMSIZE_FLOAT_BE
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* add Game Pak SRAM to GBA memory map
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* add hash method for Super Cassettevision
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* add PSP to potential consoles for chd iterator
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* add content_type to rc_api_request_t for client to pass to server
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* add rc_api_process_X_server_response methods to pass status_code and body_length to response processing functions
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* add additional error codes to rc_api_process_login_response: RC_INVALID_CREDENTIALS, RC_EXPIRED_TOKEN, RC_ACCESS_DENIED
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* rc_api_start_session now also returns unlocks without having to explicitly call rc_api_fetch_user_unlocks separately
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* add validation warning for using hit target of 1 on ResetIf condition
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* move compat.c up a directory and rename to rc_compat.c as it's shared by all subfolders
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* move rc_libretro.c up a directory as it uses files from all subfolders
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* convert loosely sized types to strongly sized types (unsigned -> uint32t, unsigned char -> uint8_t, etc)
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# v10.7.1
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* add rc_runtime_alloc
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* add rc_libretro_memory_find_avail
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* extract nginx errors from HTML returned for JSON endpoints
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* fix real address for 32X extension RAM
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* fix crash attempting to calculate gamecube hash for non-existent file
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# v10.7.0
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* add hash method and memory map for Gamecube
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* add console enum, hash method, and memory map for DSi
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* add console enum, hash method, and memory map for TI-83
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* add console enum, hash method, and memory map for Uzebox
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* add constant for rcheevos version; include in start session server API call
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* fix SubSource calculations using float values
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* fix game identification for homebrew Jaguar CD games
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* fix game identification for CD with many files at root directory
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* address _CRT_SECURE_NO_WARNINGS warnings
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# v10.6.0
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* add RC_RUNTIME_EVENT_ACHIEVEMENT_PROGRESS_UPDATED
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* use optimized comparators for most common condition logic
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* fix game identification of psx ISOs that have extra slashes in their boot path
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* fix game identification of ndd files
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# v10.5.0
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* add RC_MEMSIZE_MBF32_LE
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* add RC_OPERATOR_XOR
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* add RC_CONSOLE_ATARI_JAGUAR_CD and hash/memory map for Atari Jaguar CD
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* add RC_CONSOLE_ARCADIA_2001 and hash/memory map for Arcadia 2001
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* add RC_CONSOLE_INTERTON_VC_4000 and hash/memory map for Interton VC 4000
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* add RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER and hash/memory map for Elektor TV Games Computer
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* split RC_CONSOLE_PC_ENGINE_CD off of RC_CONSOLE_PC_ENGINE
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* add hash/memory map for RC_CONSOLE_NEO_GEO_CD
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* add additional 256KB of RAM to memory map for RC_CONSOLE_SEGA_32X
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* validation: don't report redundancy between trigger and non-trigger conditions
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* validation: don't report range validation errors for float comparisons
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* change default image host to media.retroachievements.org
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* fix decoding of denormalized floats
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* fix full line comments in the middle of Display: section causing RC_MISSING_DISPLAY_STRING
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# v10.4.0
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* add rc_libretro_hash_set_t with support for #SAVEDISK: m3u extension
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* add rc_libretro_is_system_allowed for finer-grain control over core support
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* fix measured value from hitcount not resetting while paused
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* add RC_CONSOLE_WASM and hash/memory map for WASM-4
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* add scratchpad memory to RC_CONSOLE_PLAYSTATION_2 memory map
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* add hash/memory map for RC_CONSOLE_FAIRCHILD_CHANNEL_F
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* add hash/memory map for RC_CONSOLE_COMMODORE_64
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* add memory map for RC_CONSOLE_AMIGA
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# v10.3.3
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* add RC_CONSOLE_ARDUBOY and hash/memory map for Arduboy
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* add display_name to rc_api_login_response_t
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* detect logical conflicts and redundancies in validator
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* fix tab sequences in JSON responses being turned into t
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* fix overflow when float value has more than 9 digits after the decimal
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* fix libretro memory mapping when disconnect mask breaks a region into multiple blocks
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* fix non-virtualized file system call when reading some iso files
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# v10.3.2
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* fix RC_OPERAND_PRIOR for bit sizes other than RC_MEMSIZE_BIT_0
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* add memory map and hash for Amstrad CPC
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* fix an issue where fetch_game_data and fetch_user_unlocks could return RC_MISSING_VALUE instead of acknowledging a server error
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# v10.3.1
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* allow empty description in rc_api_init_update_leaderboard_request
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* fix buffered n64 hash when no filereader is registered
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* add memory map and hash for Mega Duck
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# v10.3.0
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* support for floating point memory sizes and logic
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* add built-in macros for rich presence: @Number, @Score, @Centisecs, @Seconds, @Minutes, @ASCIIChar, @UnicodeChar
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* add rapi functions for fetch_code_notes, update_code_note, upload_achievement, update_leaderboard, fetch_badge_range, and add_game_hash
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* add lower_is_better and hidden flags to leaderboards in rc_api_fetch_game_data_response_t
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* add achievements_remaining to rc_api_award_achievement_response_t
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* add console enums for PC6000, PICO, MEGADUCK and ZEEBO
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* add memory map for Dreamcast
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* capture leaderboard/rich presence state in rc_runtime_progress data
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* support for hashing Dreamcast bin/cues
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* support for hashing buffered NDS ROMs
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* fix prior for sizes smaller than a byte sometimes returning current value
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# v10.2.0
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* add RC_MEMSIZE_16_BITS_BE, RC_MEMSIZE_24_BITS_BE, and RC_MEMSIZE_32_BITS_BE
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* add secondary flag for RC_CONDITION_MEASURED that tells the UI when to show progress as raw vs. as a percentage
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* add rapi calls for fetch_leaderboard_info, fetch_achievement_info and fetch_game_list
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* add hash support for RC_CONSOLE_PSP
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* add RCHEEVOS_URL_SSL compile flag to use https in rurl functions
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* add space to "PC Engine" label
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* update RC_CONSOLE_INTELLIVISION memory map to acknowledge non-8-bit addresses
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* standardize to z64 format when hashing RC_CONSOLE_N64
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* prevent generating hash for PSX disc when requesting RC_CONSOLE_PLAYSTATION2
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* fix wrong error message being returned when a leaderboard was only slightly malformed
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# v10.1.0
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* add RC_RUNTIME_EVENT_ACHIEVEMENT_UNPRIMED
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* add rc_runtime_validate_addresses
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* add external memory to memory map for Magnavox Odyssey 2
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* fix memory map base address for NeoGeo Pocket
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* fix bitcount always returning 0 when used in rich presence
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# v10.0.0
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* add rapi sublibrary for communicating with server (eliminates need for client-side JSON parsing; client must still
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provide HTTP functionality). rurl is now deprecated
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* renamed 'rhash.h' to 'rc_hash.h' to eliminate conflict with system headers, renamed 'rconsoles.h' and 'rurl.h' for
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consistency
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* split non-runtime functions out of 'rcheevos.h' as they're not needed by most clients
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* allow ranges in rich presence lookups
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* add rc_richpresence_size_lines function to fetch line associated to error when processing rich presence script
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* add rc_runtime_invalidate_address function to disable achievements when an unknown address is queried
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* add RC_CONDITION_RESET_NEXT_IF
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* add RC_CONDITION_SUB_HITS
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* support MAXOF operator ($) for leaderboard values using trigger syntax
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* allow RC_CONDITION_PAUSE_IF and RC_CONDITION_RESET_IF in leaderboard value expression
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* changed track parameter of rc_hash_cdreader_open_track_handler to support three virtual tracks:
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RC_HASH_CDTRACK_FIRST_DATA, RC_HASH_CDTRACK_LAST and RC_HASH_CDTRACK_LARGEST.
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* changed offset parameter of rc_hash_filereader_seek_handler and return value of rc_hash_filereader_tell_handler
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from size_t to int64_t to support files larger than 2GB when compiling in 32-bit mode.
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* reset to default cd reader if NULL is passed to rc_hash_init_custom_cdreader
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* add hash support for RC_CONSOLE_DREAMCAST, RC_CONSOLE_PLAYSTATION_2, RC_CONSOLE_SUPERVISION, and RC_CONSOLE_TIC80
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* ignore headers when generating hashs for RC_CONSOLE_PC_ENGINE and RC_CONSOLE_ATARI_7800
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* require unique identifier when hashing RC_CONSOLE_SEGA_CD and RC_CONSOLE_SATURN discs
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* add expansion memory to RC_CONSOLE_SG1000 memory map
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* rename RC_CONSOLE_MAGNAVOX_ODYSSEY -> RC_CONSOLE_MAGNAVOX_ODYSSEY2
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* rename RC_CONSOLE_AMIGA_ST -> RC_CONSOLE_ATARI_ST
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* add RC_CONSOLE_SUPERVISION, RC_CONSOLE_SHARPX1, RC_CONSOLE_TIC80, RC_CONSOLE_THOMSONTO8
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* fix error identifying largest track when track has multiple bins
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* fix memory corruption error when cue track has more than 6 INDEXs
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* several improvements to data storage for conditions (rc_memref_t and rc_memref_value_t structures have been modified)
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# v9.2.0
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* fix issue identifying some PC-FX titles where the boot code is not in the first data track
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* add enums and labels for RC_CONSOLE_MAGNAVOX_ODYSSEY, RC_CONSOLE_SUPER_CASSETTEVISION, RC_CONSOLE_NEO_GEO_CD,
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RC_CONSOLE_FAIRCHILD_CHANNEL_F, RC_CONSOLE_FM_TOWNS, RC_CONSOLE_ZX_SPECTRUM, RC_CONSOLE_GAME_AND_WATCH,
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RC_CONSOLE_NOKIA_NGAGE, RC_CONSOLE_NINTENDO_3DS
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# v9.1.0
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* add hash support and memory map for RC_CONSOLE_MSX
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* add hash support and memory map for RC_CONSOLE_PCFX
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* include parent directory when hashing non-arcade titles in arcade mode
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* support absolute paths in m3u
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* make cue scanning case-insensitive
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* expand SRAM mapping for RC_CONSOLE_WONDERSWAN
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* fix display of measured value when another group has an unmeasured hit count
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* fix memory read error when hashing file with no extension
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* fix possible divide by zero when using RC_CONDITION_ADD_SOURCE/RC_CONDITION_SUB_SOURCE
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* fix classification of secondary RC_CONSOLE_SATURN memory region
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# v9.0.0
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* new size: RC_MEMSIZE_BITCOUNT
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* new flag: RC_CONDITION_OR_NEXT
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* new flag: RC_CONDITION_TRIGGER
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* new flag: RC_CONDITION_MEASURED_IF
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* new operators: RC_OPERATOR_MULT / RC_OPERATOR_DIV
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* is_bcd removed from memref - now part of RC_MEMSIZE
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* add rc_runtime_t and associated functions
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* add rc_hash_ functions
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* add rc_error_str function
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* add game_hash parameter to rc_url_award_cheevo
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* remove hash parameter from rc_url_submit_lboard
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* add rc_url_ping function
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* add rc_console_ functions
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# v8.1.0
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* new flag: RC_CONDITION_MEASURED
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* new flag: RC_CONDITION_ADD_ADDRESS
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* add rc_evaluate_trigger - extended version of rc_test_trigger with more granular return codes
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* make rc_evaluate_value return a signed int (was unsigned int)
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* new formats: RC_FORMAT_MINUTES and RC_FORMAT_SECONDS_AS_MINUTES
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* removed " Points" text from RC_FORMAT_SCORE format
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* removed RC_FORMAT_OTHER format. "OTHER" format now parses to RC_FORMAT_SCORE
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* bugfix: AddHits will now honor AndNext on previous condition
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# v8.0.1
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* bugfix: prevent null reference exception if rich presence contains condition without display string
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* bugfix: 24-bit read from memory should only read 24-bits
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# v8.0.0
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* support for prior operand type
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* support for AndNext condition flag
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* support for rich presence
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* bugfix: update delta/prior memory values while group is paused
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* bugfix: allow floating point number without leading 0
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* bugfix: support empty alt groups
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# v7.1.1
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* Address signed/unsigned mismatch warnings
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# v7.1.0
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* Added the RC_DISABLE_LUA macro to compile rcheevos without Lua support
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# v7.0.2
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* Make sure the code is C89-compliant
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* Use 32-bit types in Lua
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* Only evaluate Lua operands when the Lua state is not `NULL`
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# v7.0.1
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* Fix the alignment of memory allocations
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# v7.0.0
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* Removed **rjson**
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# v6.5.0
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* Added a schema for errors returned by the server
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# v6.4.0
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* Added an enumeration with the console identifiers used in RetroAchievements
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# v6.3.1
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* Pass the peek function and the user data to the Lua functions used in operands.
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# v6.3.0
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* Added **rurl**, an API to build URLs to access RetroAchievements web services.
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# v6.2.0
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* Added **rjson**, an API to easily decode RetroAchievements JSON files into C structures.
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# v6.1.0
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* Added support for 24-bit operands with the `'W'` prefix (`RC_OPERAND_24_BITS`)
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# v6.0.2
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* Only define RC_ALIGNMENT if it has not been already defined
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# v6.0.1
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* Use `sizeof(void*)` as a better default for `RC_ALIGNMENT`
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# v6.0.0
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* Simplified API: separate functions to get the buffer size and to parse `memaddr` into the provided buffer
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* Fixed crash trying to call `rc_update_condition_pause` during a dry-run
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* The callers are now responsible to pass down a scratch buffer to avoid accesses to out-of-scope memory
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# v5.0.0
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* Pre-compute if a condition has a pause condition in its group
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* Added a pre-computed flag that tells if the condition set has at least one pause condition
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* Removed the link to the previous condition in a condition set chain
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# v4.0.0
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* Fixed `ret` not being properly initialized in `rc_parse_trigger`
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* Build the unit tests with optimizations and `-Wall` to help catch more issues
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* Added `extern "C"` around the inclusion of the Lua headers so that **rcheevos** can be compiled cleanly as C++
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* Exposed `rc_parse_value` and `rc_evaluate_value` to be used with rich presence
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* Removed the `reset` and `dirty` flags from the external API
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# v3.2.0
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* Added the ability to reset triggers and leaderboards
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* Add a function to parse a format string and return the format enum, and some unit tests for it
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# v3.1.0
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* Added `rc_format_value` to the API
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# v3.0.1
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* Fixed wrong 32-bit value on 64-bit platforms
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# v3.0.0
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* Removed function rc_evaluate_value from the API
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# v2.0.0
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* Removed leaderboard callbacks in favor of a simpler scheme
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# v1.1.2
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* Fixed NULL pointer deference when there's an error during the parse
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# v1.1.1
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* Removed unwanted garbage
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* Should be v1.0.1 :/
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# v1.0.0
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* First version
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