pcsx2/plugins/zerogs/opengl/Linux/Linux.cpp

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/* ZeroGS
* Copyright (C) 2002-2004 GSsoft Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <gtk/gtk.h>
#include <dlfcn.h>
#include "GS.h"
extern "C" {
#include "interface.h"
#include "support.h"
#include "callbacks.h"
}
#include "Linux.h"
#include "zerogs.h"
#include <map>
GtkWidget *Conf, *Logging, *About;
GList *fresl, *wresl, *cachesizel, *codecl, *filtersl;
static int prevbilinearfilter;
struct confOptsStruct
{
int value;
const char *desc;
} confOpts;
static map<string, confOptsStruct> mapConfOpts;
extern void OnKeyboardF5(int);
extern void OnKeyboardF6(int);
extern void OnKeyboardF7(int);
extern void OnKeyboardF9(int);
void CALLBACK GSkeyEvent(keyEvent *ev)
{
//static bool bShift = false;
static bool bAlt = false;
switch(ev->evt) {
case KEYPRESS:
switch(ev->key) {
case XK_F5:
case XK_F6:
case XK_F7:
case XK_F9:
THR_KeyEvent = ev->key ;
break;
case XK_Escape:
break;
case XK_Shift_L:
case XK_Shift_R:
//bShift = true;
THR_bShift = true;
break;
case XK_Alt_L:
case XK_Alt_R:
bAlt = true;
break;
}
break;
case KEYRELEASE:
switch(ev->key) {
case XK_Shift_L:
case XK_Shift_R:
//bShift = false;
THR_bShift = false;
break;
case XK_Alt_L:
case XK_Alt_R:
bAlt = false;
break;
}
}
}
void OnConf_Ok(GtkButton *button, gpointer user_data)
{
GtkWidget *Btn;
GtkWidget *treeview;
GtkTreeModel *treemodel;
GtkTreeIter treeiter;
gboolean treeoptval;
gchar *gbuf;
char *str;
int i;
conf.bilinear = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(lookup_widget(Conf, "checkBilinear")));
// restore
if (conf.bilinear && prevbilinearfilter)
conf.bilinear = prevbilinearfilter;
//conf.mrtdepth = 1;//IsDlgButtonChecked(hW, IDC_CONFIG_DEPTHWRITE);
if is_checked(Conf, "radioAANone")
conf.aa = 0;
else if is_checked(Conf, "radioAA2X")
conf.aa = 1;
else if is_checked(Conf, "radioAA4X")
conf.aa = 2;
else if is_checked(Conf, "radioAA8X")
conf.aa = 3;
else
conf.aa = 4;
conf.options = 0;
conf.options |= is_checked(Conf, "checkAVI") ? GSOPTION_CAPTUREAVI : 0;
conf.options |= is_checked(Conf, "checkWireframe") ? GSOPTION_WIREFRAME : 0;
conf.options |= is_checked(Conf, "checkfullscreen") ? GSOPTION_FULLSCREEN : 0;
conf.options |= is_checked(Conf, "checkTGA") ? GSOPTION_TGASNAP : 0;
if is_checked(Conf, "radiointerlace0")
conf.interlace = 0;
else if is_checked(Conf, "radiointerlace1")
conf.interlace = 1;
else
conf.interlace = 2;
//------- get advanced options from the treeview model -------//
treeview = lookup_widget(Conf,"treeview1");
treemodel = gtk_tree_view_get_model(GTK_TREE_VIEW(treeview));
gtk_tree_model_get_iter_first(treemodel, &treeiter);
conf.gamesettings = 0;
for(map<string, confOptsStruct>::iterator it = mapConfOpts.begin(); it != mapConfOpts.end(); ++it)
{
treeoptval = FALSE;
gtk_tree_model_get(treemodel, &treeiter, 0, &treeoptval, -1);
if(treeoptval) conf.gamesettings |= it->second.value;
gtk_tree_model_iter_next(treemodel,&treeiter);
}
GSsetGameCRC(0, conf.gamesettings);
//---------- done getting advanced options ---------//
if is_checked(Conf, "radioSize640")
conf.options |= GSOPTION_WIN640;
else if is_checked(Conf, "radioSize800")
conf.options |= GSOPTION_WIN800;
else if is_checked(Conf, "radioSize1024")
conf.options |= GSOPTION_WIN1024;
else if is_checked(Conf, "radioSize1280")
conf.options |= GSOPTION_WIN1280;
SaveConfig();
gtk_widget_destroy(Conf);
gtk_main_quit();
}
void OnConf_Cancel(GtkButton *button, gpointer user_data)
{
gtk_widget_destroy(Conf);
gtk_main_quit();
}
void CALLBACK GSconfigure()
{
char name[32];
char descbuf[255];
int nmodes, i;
bool itval;
GtkWidget *treeview;
GtkCellRenderer *treerend;
GtkListStore *treestore;//Gets typecast as GtkTreeModel as needed.
GtkTreeIter treeiter;
GtkTreeViewColumn *treecol;
char strcurdir[256];
getcwd(strcurdir, 256);
if (!(conf.options & GSOPTION_LOADED)) LoadConfig();
Conf = create_Config();
// fixme; Need to check "checkInterlace" as well.
if (conf.interlace == 0)
set_checked(Conf, "radiointerlace0", true);
else if (conf.interlace == 1)
set_checked(Conf, "radiointerlace1", true);
else
set_checked(Conf, "radionointerlace", true);
set_checked(Conf, "checkBilinear", !!conf.bilinear);
//set_checked(Conf, "checkbutton6", conf.mrtdepth);
set_checked(Conf, "radioAANone", (conf.aa==0));
set_checked(Conf, "radioAA2X", (conf.aa==1));
set_checked(Conf, "radioAA4X", (conf.aa==2));
set_checked(Conf, "radioAA8X", (conf.aa==3));
set_checked(Conf, "radioAA16X", (conf.aa==4));
set_checked(Conf, "checkWireframe", (conf.options&GSOPTION_WIREFRAME)?1:0);
set_checked(Conf, "checkAVI", (conf.options&GSOPTION_CAPTUREAVI)?1:0);
set_checked(Conf, "checkfullscreen", (conf.options&GSOPTION_FULLSCREEN)?1:0);
set_checked(Conf, "checkTGA", (conf.options&GSOPTION_TGASNAP)?1:0);
set_checked(Conf, "radioSize640", ((conf.options&GSOPTION_WINDIMS)>>4)==0);
set_checked(Conf, "radioSize800", ((conf.options&GSOPTION_WINDIMS)>>4)==1);
set_checked(Conf, "radioSize1024", ((conf.options&GSOPTION_WINDIMS)>>4)==2);
set_checked(Conf, "radioSize1280", ((conf.options&GSOPTION_WINDIMS)>>4)==3);
prevbilinearfilter = conf.bilinear;
//--------- Let's build a treeview for our advanced options! --------//
treeview = lookup_widget(Conf,"treeview1");
treestore = gtk_list_store_new(2,G_TYPE_BOOLEAN, G_TYPE_STRING);
//setup columns in treeview
//COLUMN 0 is the checkboxes
treecol = gtk_tree_view_column_new();
gtk_tree_view_column_set_title(treecol, "Select");
gtk_tree_view_append_column(GTK_TREE_VIEW(treeview), treecol);
treerend = gtk_cell_renderer_toggle_new();
gtk_tree_view_column_pack_start(treecol, treerend, TRUE);
gtk_tree_view_column_add_attribute(treecol, treerend, "active", 0);//link 'active' attrib to first column of model
g_object_set(treerend, "activatable", TRUE, NULL);//set 'activatable' attrib true by default for all rows regardless of model.
g_signal_connect(treerend, "toggled", (GCallback) OnToggle_advopts, treestore);//set a global callback, we also pass a reference to our treestore.
//COLUMN 1 is the text descriptions
treecol = gtk_tree_view_column_new();
gtk_tree_view_column_set_title(treecol, "Description");
gtk_tree_view_append_column(GTK_TREE_VIEW(treeview), treecol);
treerend = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(treecol, treerend, TRUE);
gtk_tree_view_column_add_attribute(treecol, treerend, "text", 1);//link 'text' attrib to second column of model
//setup the model with all our rows of option data
mapConfOpts.clear();
confOpts.value = 0x00000001;
confOpts.desc = "Tex Target checking - 00000001\nLego Racers";
mapConfOpts["00000001"] = confOpts;
confOpts.value = 0x00000002;
confOpts.desc = "Auto reset targs - 00000002\nShadow Hearts, Samurai Warriors. Use when game is slow and toggling AA fixes it.";
mapConfOpts["00000002"] = confOpts;
confOpts.value = 0x00000004;
confOpts.desc = "Interlace 2X - 00000004\nFixes 2x bigger screen (Gradius 3).";
mapConfOpts["00000004"] = confOpts;
confOpts.value = 0x00000008;
confOpts.desc = "Text Alpha hack - 00000008\nNightmare Before Christmas.";
mapConfOpts["00000008"] = confOpts;
confOpts.value = 0x00000010;
confOpts.desc = "No target resolves - 00000010\nStops all resolving of targets. Try this first for really slow games.";
mapConfOpts["00000010"] = confOpts;
confOpts.value = 0x00000020;
confOpts.desc = "Exact color testing - 00000020\nFixes overbright or shadow/black artifacts (Crash 'n Burn).";
mapConfOpts["00000020"] = confOpts;
confOpts.value = 0x00000040;
confOpts.desc = "No color clamping - 00000040\nSpeeds up games, but might be too bright or too dim.";
mapConfOpts["00000040"] = confOpts;
// confOpts.value = 0x00000080;
// confOpts.desc = "FFX hack - 00000080\nShows missing geometry.";
// mapConfOpts["00000080"] = confOpts;
confOpts.value = 0x00000200;
confOpts.desc = "Disable depth updates - 00000200";
mapConfOpts["00000200"] = confOpts;
confOpts.value = 0x00000400;
confOpts.desc = "Resolve Hack #1 - 00000400\nKingdom Hearts. Speeds some games.";
mapConfOpts["00000400"] = confOpts;
confOpts.value = 0x00000800;
confOpts.desc = "Resolve Hack #2 - 00000800\nShadow Hearts, Urbz.";
mapConfOpts["00000800"] = confOpts;
confOpts.value = 0x00001000;
confOpts.desc = "No target CLUT - 00001000\nResident Evil 4, or foggy scenes.";
mapConfOpts["00001000"] = confOpts;
confOpts.value = 0x00002000;
confOpts.desc = "Disable stencil buffer - 00002000\nUsually safe to do for simple scenes.";
mapConfOpts["00002000"] = confOpts;
// confOpts.value = 0x00004000;
// confOpts.desc = "No vertical stripes - 00004000\nTry when there's a lot of garbage on screen.";
// mapConfOpts["00004000"] = confOpts;
confOpts.value = 0x00008000;
confOpts.desc = "No depth resolve - 00008000\nMight give z buffer artifacts.";
mapConfOpts["00008000"] = confOpts;
confOpts.value = 0x00010000;
confOpts.desc = "Full 16 bit resolution - 00010000\nUse when half the screen is missing.";
mapConfOpts["00010000"] = confOpts;
confOpts.value = 0x00020000;
confOpts.desc = "Resolve Hack #3 - 00020000\nNeopets";
mapConfOpts["00020000"] = confOpts;
confOpts.value = 0x00040000;
confOpts.desc = "Fast Update - 00040000\nOkami. Speeds some games.";
mapConfOpts["00040000"] = confOpts;
confOpts.value = 0x00080000;
confOpts.desc = "Disable alpha testing - 00080000";
mapConfOpts["00080000"] = confOpts;
confOpts.value = 0x00100000;
confOpts.desc = "Disable Multiple RTs - 00100000";
mapConfOpts["00100000"] = confOpts;
confOpts.value = 0x00200000;
confOpts.desc = "32 bit render targets - 00200000";
mapConfOpts["00200000"] = confOpts;
confOpts.value = 0x00400000;
confOpts.desc = "Path 3 Hack - 00400000";
mapConfOpts["00400000"] = confOpts;
confOpts.value = 0x00800000;
confOpts.desc = "Parallelize Contexts - 00800000 (Might speed things up, xenosaga is faster)";
mapConfOpts["00800000"] = confOpts;
confOpts.value = 0x01000000;
confOpts.desc = "Specular Highlights - 01000000\nMakes xenosaga graphics faster by removing highlights";
mapConfOpts["01000000"] = confOpts;
for(map<string, confOptsStruct>::iterator it = mapConfOpts.begin(); it != mapConfOpts.end(); ++it)
{
gtk_list_store_append(treestore, &treeiter);//new row
itval = (conf.gamesettings&it->second.value)?TRUE:FALSE;
snprintf(descbuf, 254, "%s", it->second.desc);
gtk_list_store_set(treestore, &treeiter, 0, itval, 1, descbuf, -1);
}
gtk_tree_view_set_model(GTK_TREE_VIEW(treeview), GTK_TREE_MODEL(treestore));//NB: store is cast as tree model.
g_object_unref(treestore);//allow model to be destroyed when the tree is destroyed.
//don't select/highlight rows
gtk_tree_selection_set_mode(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), GTK_SELECTION_NONE);
//------treeview done -------//
//Let's do it!
gtk_widget_show_all(Conf);
gtk_main();
}
void OnToggle_advopts(GtkCellRendererToggle *cell, gchar *path, gpointer user_data)
{
GtkTreeIter treeiter;
gboolean val;
gtk_tree_model_get_iter_from_string(GTK_TREE_MODEL(user_data), &treeiter, path);
gtk_tree_model_get(GTK_TREE_MODEL(user_data), &treeiter, 0, &val, -1);
val = !val;
gtk_list_store_set(GTK_LIST_STORE(user_data), &treeiter, 0, val, -1);
}
void OnAbout_Ok(GtkButton *button, gpointer user_data)
{
gtk_widget_destroy(About);
gtk_main_quit();
}
void CALLBACK GSabout()
{
About = create_About();
gtk_widget_show_all(About);
gtk_main();
}
s32 CALLBACK GStest()
{
return 0;
}
GtkWidget *MsgDlg;
void OnMsg_Ok()
{
gtk_widget_destroy(MsgDlg);
gtk_main_quit();
}
void SysMessage(char *fmt, ...)
{
GtkWidget *Ok,*Txt;
GtkWidget *Box,*Box1;
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
MsgDlg = gtk_window_new (GTK_WINDOW_TOPLEVEL);
gtk_window_set_position(GTK_WINDOW(MsgDlg), GTK_WIN_POS_CENTER);
gtk_window_set_title(GTK_WINDOW(MsgDlg), "GSsoft Msg");
gtk_container_set_border_width(GTK_CONTAINER(MsgDlg), 5);
Box = gtk_vbox_new(5, 0);
gtk_container_add(GTK_CONTAINER(MsgDlg), Box);
gtk_widget_show(Box);
Txt = gtk_label_new(msg);
gtk_box_pack_start(GTK_BOX(Box), Txt, FALSE, FALSE, 5);
gtk_widget_show(Txt);
Box1 = gtk_hbutton_box_new();
gtk_box_pack_start(GTK_BOX(Box), Box1, FALSE, FALSE, 0);
gtk_widget_show(Box1);
Ok = gtk_button_new_with_label("Ok");
gtk_signal_connect (GTK_OBJECT(Ok), "clicked", GTK_SIGNAL_FUNC(OnMsg_Ok), NULL);
gtk_container_add(GTK_CONTAINER(Box1), Ok);
GTK_WIDGET_SET_FLAGS(Ok, GTK_CAN_DEFAULT);
gtk_widget_show(Ok);
gtk_widget_show(MsgDlg);
gtk_main();
}
void *SysLoadLibrary(char *lib)
{
return dlopen(lib, RTLD_NOW | RTLD_GLOBAL);
}
void *SysLoadSym(void *lib, char *sym)
{
void *ret = dlsym(lib, sym);
if (ret == NULL) printf("null: %s\n", sym);
return dlsym(lib, sym);
}
char *SysLibError()
{
return dlerror();
}
void SysCloseLibrary(void *lib)
{
dlclose(lib);
}